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[Release] Ran2 Taiwan Palm Beach

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Experienced Elementalist
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yoz..now i know how to add new map..my problem for now is how to add map in bus station anyone give me the guide or link..
 
Quit
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lol trying to divert topic of eifel to scam thread?
 
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sir one noob question what is the Mid/Sid of this map?
and how to know...
 
StoP Callin me MentaL
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@ TS thanks for this..
I have some question sir, I already put all the files to their
specific path folder and also put a name on Bus Station but still
i can't go through using bus. It says:"Recalled failed!"
Did i miss something?
But when im warp using GM command i can go there.

And also this log-out error report pop-up.
Code:
-----------------------------------------------
                 ERROR REPORT
-----------------------------------------------

Execution time : 2010-06-14T20:15:38
[2010-06-14T20:19:42] Effect File Load Fail : 2010map_eff16.egp
[2010-06-14T20:19:42] Effect File Load Fail : 2010map_eff16.egp
[2010-06-14T20:19:42] Effect File Load Fail : 2010map_eff14.egp
[2010-06-14T20:19:42] Effect File Load Fail : 2010map_eff13.egp
[2010-06-14T20:19:43] Effect File Load Fail : 2010map_eff15.egp


Thanks in advance..

same problem here :(
 
-_+HumanRageZoner+_-
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what can i say to this guy., no be no words else to say, your really totally kickass eifil thumbs up for this., :thumbup:
 
StoP Callin me MentaL
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Experienced Elementalist
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qiang can i have that emulator and your comment.ini for that?
 
Junior Spellweaver
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I update the thread and uploaded the missing eff files.

@all
no problem. more to come, brb I'm hunting some refines haha! right immortal? haha! tc ;p
 
Exploring The World
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is this fixed yet?

---------- Post added at 08:06 PM ---------- Previous post was at 08:01 PM ----------

sorry for double posting sir`s and mam`s but can we move on my developing`s
sir eifel can you help me about the Shibuya 2 and Shibuya 3 of ran PH cause i would like to put it in to my server but when i put it some error will pop up can you help me? any one

hey w8 i have been remember the Shibuya 2 is released yet on Ep4 kr or Tw i dont but it released on Ep4
 
-_+HumanRageZoner+_-
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I update the thread and uploaded the missing eff files.

@all
no problem. more to come, brb I'm hunting some refines haha! right immortal? haha! tc ;p

wahaha., crazy ., i think that refineries thanked this threads. .ahah:D:
 
be good to beat evils
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@ qiang T_T
why i always get recall failed
i already use your modified lev

edit:

i think it on required item
when i put item required i always get recall failed
now it works

@all
any anyone has animation for water board
tnx

edit:
why my water still black?
i used all the files huhuhu
 
Last edited:
Junior Spellweaver
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guys

here is my modified palm island

mapslist
Code:
MAP =	[1]	[2010_island_john.Lev]		[117,0]		[0]		[0,0,1,0,1,1,0,1,1,1]			[Beach]			[whatever.ogg]		[null]

Busstation
Code:
STATION =	[1]		[108]		[117,0]		[0]		[Beach]	[Entrance]

sir qiang i try that but i encounter this error im on EP4 sir

Code:
---------------------------
ERROR
---------------------------
[FILE:D:\Server\Data\GLogic\mapslist.ini, SECTION:MAP_LIST, KEY:MAP, LINE:100]
It was wrong size of Input Data.
here's my maplist
Code:
; 	[Used]	[filename]			[mapid]		[fieldserver]	[flags]			[mapname]		[bgm]			[loaging image]
[MAP_LIST]
MAP = 	[1]	[innerzone_01.lev]			[0,0]		[0]	[0,0,0,0,1,1,0,0,0]		[SG_Campus1F]		[4.ogg]		[null]
MAP = 	[1]	[w_school_01.Lev]			[2,0]		[0]	[0,0,0,0,1,1,0,1,1]		[SG_Campus]		[1.ogg]		[loading_010.tga]
//MAP = 	[1]	[w_school_01_in_08.Lev]			[100,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudyRoom1]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_01_in_08_2.Lev]		[101,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudyRoom2]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_01_in_14.Lev]			[103,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudyRoom3]		[1.ogg]		[null]
//
//MAP = 	[1]	[w_school_01_in_17.Lev]			[105,0]		[0]	[0,0,0,0,1,1,0,1,1]		[Library]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_01_in_22.Lev]			[106,0]		[0]	[0,0,0,0,1,1,0,1,1]		[SocietyRoom]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_01_in_31.Lev]			[107,0]		[0]	[0,0,0,0,1,1,0,1,1]		[ScienceCentre]		[1.ogg]		[null]
MAP = 	[1]	[w_school_01_trash.Lev]			[102,0]		[0]	[0,0,0,0,1,1,0,1,1]		[Dormitory]		[1.ogg]		[null]
MAP = 	[1]	[w_city_s_01.Lev]			[3,0]		[0]	[0,0,1,0,1,1,0,1,1]		[SacredGateHole]	[5.ogg]		[null]
MAP = 	[1]	[w_club_s_out.Lev]			[201,0]		[0]	[0,0,1,0,1,1,0,1,1]		[SG E-Room Front]	[5.ogg]		[null]
MAP = 	[1]	[w_club_s_in.Lev]			[211,0]		[0]	[0,0,1,0,0,1,0,0,0]		[SG E-Room]		[5.ogg]		[null]
//
MAP = 	[1]	[innerzone_21.lev]			[4,0]		[0]	[0,0,0,0,1,1,0,0,0]		[MP_Campus1F]		[4.ogg]		[null]
MAP = 	[1]	[w_school_02.Lev]			[5,0]		[0]	[0,0,0,0,1,1,0,1,1]		[MP_Campus]		[2.ogg]		[loading_010.tga]
//MAP = 	[1]	[w_school_02_in_08.Lev]			[120,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudyRoom2]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_02_in_08_2.Lev]		[121,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudyRoom1]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_02_in_17.Lev]			[123,0]		[0]	[0,0,0,0,1,1,0,1,1]		[ArtCentre]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_02_in_22.Lev]			[122,0]		[0]	[0,0,0,0,1,1,0,1,1]		[Library]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_02_in_31.Lev]			[124,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudentCentre1]	[1.ogg]		[null]
//MAP = 	[1]	[w_school_02_in_33.Lev]			[125,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudentCentre2]	[1.ogg]		[null]
MAP = 	[1]	[w_school_02_trash.Lev]			[126,0]		[0]	[0,0,0,0,1,1,0,1,1]		[Dormitory]		[1.ogg]		[null]
MAP = 	[1]	[w_school_02_trash2.Lev]		[128,0]		[0]	[0,0,0,0,1,1,0,1,1]		[2nd Dormitory]		[1.ogg]		[null]
MAP = 	[1]	[w_city_s_02.Lev]			[6,0]		[0]	[0,0,1,0,1,1,0,1,1]		[MysticPeakHole]	[5.ogg]		[loading_003.tga]
MAP = 	[1]	[w_club_h_out.Lev]			[202,0]		[0]	[0,0,1,0,1,1,0,1,1]		[MP E-Room Front]	[5.ogg]		[null]
MAP = 	[1]	[w_club_h_in.Lev]			[212,0]		[0]	[0,0,1,0,0,1,0,0,0]		[MP E-Room]		[5.ogg]		[null]
//	
MAP = 	[1]	[innerzone_31.lev]			[7,0]		[0]	[0,0,0,0,1,1,0,0,0]		[PhoenixCampus1F]	[4.ogg]		[null]
MAP = 	[1]	[w_school_03.Lev]			[8,0]		[0]	[0,0,0,0,1,1,0,1,1]		[PhoenixCampus]		[3.ogg]		[loading_010.tga]

//MAP = 	[1]	[w_school_03_in_08.Lev]			[130,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudyRoom2]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_03_in_08_2.Lev]		[131,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudyRoom1]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_03_in_14.Lev]			[136,0]		[0]	[0,0,0,0,1,1,0,1,1]		[RenovationCentre]	[1.ogg]		[null]
//MAP = 	[1]	[w_school_03_in_17.Lev]			[135,0]		[0]	[0,0,0,0,1,1,0,1,1]		[ScienceCentre]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_03_in_22.Lev]			[137,0]		[0]	[0,0,0,0,1,1,0,1,1]		[Laboratory]		[1.ogg]		[null]
MAP = 	[1]	[w_school_03_in_22_2.Lev]		[138,0]		[0]	[0,0,0,0,1,1,0,1,1]		[PracticeRoom]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_03_in_31.Lev]			[141,0]		[0]	[0,0,0,0,1,1,0,1,1]		[SuppliesRoom]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_03_in_33.Lev]			[142,0]		[0]	[0,0,0,0,1,1,0,1,1]		[Library]		[1.ogg]		[null]
MAP = 	[1]	[w_school_03_trash.Lev]			[134,0]		[0]	[0,0,0,0,1,1,0,1,1]		[Dormitory]		[1.ogg]			[null]
MAP = 	[1]	[w_city_s_03.Lev]			[9,0]		[0]	[0,0,1,0,1,1,0,1,1]		[PhoenixHole]		[5.ogg]			[loading_003.tga]
MAP = 	[1]	[w_club_b_out.Lev]			[203,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Pnx E-Room Front]	[5.ogg]			[null]
MAP = 	[1]	[w_club_b_in.Lev]			[213,0]		[0]	[0,0,1,0,0,1,0,0,0]		[Phoenix E-Room]	[5.ogg]			[null]
//
MAP = 	[1]	[w_school_04.Lev]			[10,0]		[0]	[0,0,1,0,1,1,0,1,1]		[LeonineCampus]		[6.ogg]			[loading_007.tga]
MAP = 	[1]	[w_school_04_in_1f.Lev]			[11,0]		[0]	[0,0,1,0,1,1,0,1,1]		[LeonineCampus1F]	[6.ogg]			[null]
MAP = 	[1]	[w_school_04_in_2f.Lev]			[12,0]		[0]	[0,0,1,0,1,1,0,1,1]		[LeonineCampus2F]	[6.ogg]			[null]
MAP = 	[1]	[w_school_04_in_3f.Lev]			[13,0]		[0]	[0,0,1,0,1,1,0,1,1]		[LeonineCampus3F]	[6.ogg]			[null]
MAP = 	[1]	[w_school_04_in_b1.Lev]			[14,0]		[0]	[0,0,1,0,1,1,0,1,1]		[LeonineCampusB1]	[6.ogg]			[null]
MAP = 	[1]	[w_school_04_in_b2.Lev]			[15,0]		[0]	[0,0,1,0,1,1,0,1,1]		[LeonineCampusB2]	[6.ogg]			[null]
MAP = 	[1]	[w_school_04_in_b3.Lev]			[30,0]		[0]	[0,0,1,0,1,1,0,1,1]		[LeonineCampusB3]	[6.ogg]			[null]
//
MAP = 	[1]	[w_city_s_tunnel.Lev]			[17,0]		[0]	[0,0,1,0,1,1,0,1,1]		[SG HolePassage]	[7.ogg]			[null]
MAP = 	[1]	[w_city_C_01.Lev]			[16,0]		[0]	[0,0,1,0,1,1,0,1,1]		[TradingHole]		[7.ogg]			[loading_003.tga]
MAP = 	[1]	[ev_underpark.Lev]			[161,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Carpark 1]		[7.ogg]			[null]
MAP = 	[1]	[ev_underpark2.Lev]			[162,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Carpark 2]		[7.ogg]			[null]
MAP = 	[1]	[w_club_c_out.Lev]			[204,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Trd E-Room Front]	[7.ogg]			[null]
MAP = 	[1]	[w_club_c_in.Lev]			[214,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Trading E-Room]	[8.ogg]			[null]
//
MAP = 	[1]	[w_city_D_01.lev]			[18,0]		[0]	[0,0,1,0,1,1,0,1,1]		[WharfPassage]		[9.ogg]			[loading_006.tga]
MAP = 	[1]	[w_blue_in_1F.Lev]			[19,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 1F_Ch1]	[10.ogg]		[null]
MAP = 	[1]	[w_blue_in_2F.Lev]			[20,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 2F_Ch1]	[10.ogg]		[null]
MAP = 	[1]	[w_blue_in_3F.Lev]			[21,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 3F_Ch1]	[10.ogg]		[null]
MAP = 	[1]	[w_blue_in_1F_ch2.Lev]			[150,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 1F_Ch2]	[10.ogg]		[null]
MAP = 	[1]	[w_blue_in_2F_ch2.Lev]			[152,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 2F_Ch2]	[10.ogg]		[null]
MAP = 	[1]	[w_blue_in_3F_ch2.Lev]			[154,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 3F_Ch2]	[10.ogg]		[null]
MAP = 	[1]	[w_blue_in_1F_ch3.Lev]			[151,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 1F_Ch3]	[10.ogg]		[null]
MAP = 	[1]	[w_blue_in_2F_ch3.Lev]			[153,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 2F_Ch3]	[10.ogg]		[null]
MAP = 	[1]	[w_blue_in_3F_ch3.Lev]			[155,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 3F_Ch3]	[10.ogg]		[null]
//
MAP = 	[1]	[W_Tunnel_3.Lev]			[26,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Trading3Passage]	[12.ogg]		[null]
MAP = 	[1]	[w_Prison_01.Lev]			[27,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Prison]		[nomusic.ogg]		[null]
MAP = 	[1]	[prison_undercave.Lev]			[32,0]		[0]	[0,0,1,0,1,1,0,1,1]		[PrisonTestZone]	[nomusic.ogg]		[null]
MAP = 	[1]	[undercave_bossroom.Lev]		[33,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Labatory7]		[12.ogg]		[null]
//
MAP = 	[1]	[w_city_E1.lev]				[28,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Middle Hole]		[11.ogg]		[loading_005.tga]
MAP = 	[1]	[w_city_E2.lev]				[29,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Root Hole]		[11.ogg]		[loading_009.tga]
//
MAP = 	[1]	[w_ep3_saintB_1F.Lev]			[46,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B 1F]		[12.ogg]		[loading_008.tga]
MAP = 	[1]	[w_ep3_saintB_30F.Lev]			[35,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B 30F]		[12.ogg]		[loading_008.tga]
MAP = 	[1]	[w_ep3_saintB_50F.Lev]			[36,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B 50F]		[12.ogg]		[loading_008.tga]
MAP = 	[1]	[w_ep3_saintB_51F.Lev]			[51,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B 51F]		[nomusic.ogg]		[loading_008.tga]
MAP = 	[1]	[w_ep3_saintB_52F.Lev]			[52,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B 52F]		[12.ogg]		[loading_008.tga]
MAP = 	[1]	[w_ep3_saintB_90F.Lev]			[37,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B 90F]		[nomusic.ogg]		[loading_008.tga]
MAP = 	[1]	[w_ep3_saintB_boss1.Lev]		[40,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Director Room]		[nomusic.ogg]		[null]
MAP = 	[1]	[w_ep3_saintB_boss2.Lev]		[41,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Director Room]		[nomusic.ogg]		[null]
MAP = 	[1]	[w_ep3_saintB_1B.Lev]			[42,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B UGround]	[13.ogg]		[loading_008.tga]
MAP = 	[1]	[w_ep3_saintB_left.Lev]			[38,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B Left Wall]	[nomusic.ogg]		[loading_008.tga]
MAP = 	[1]	[w_ep3_saintB_right.Lev]		[39,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B RightWall]	[13.ogg]		[loading_008.tga]
MAP = 	[1]	[w_ep3_another_3.Lev]			[45,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Skyran North]		[14.ogg]		[null]
//
MAP = 	[1]	[w_ep3_another_1.Lev]			[43,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Skyran South]		[14.ogg]		[null]
MAP = 	[1]	[w_ep3_another_2.Lev]			[44,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Skyran Centre]		[14.ogg]		[null]
//
MAP = 	[1]	[w_tradezone1.Lev]			[22,0]		[0]	[0,0,0,0,1,1,0,0,1]		[MarketPlace]		[JNG2512.ogg]		[null]
MAP = 	[1]	[w_Total_suryun.lev]			[23,0]		[0]	[0,0,1,0,1,1,0,1,1]		[PracticingYard]	[s1.ogg]		[loading_004.tga]
MAP = 	[1]	[w_Wedding.lev]				[31,0]		[0]	[0,0,0,0,1,1,0,0,0]		[WeddingHall]		[wedding.ogg]		[null]
MAP = 	[1]	[w_sibuya_new.lev]			[34,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Shibuya]		[16.ogg]		[null]        
MAP =   [1]	[w_cube_lapse.Lev]			[91,0]		[0]	[0,0,1,0,1,0,0,1,1]		[Warzone]		[15.ogg]		[null]              
//
MAP =	[1]	[w_event_uhaha.Lev]			[192,0]		[0]	[0,1,1,0,1,1,0,1,1]		[Terror Passage]	[ran11.ogg]		[loading_004.tga]
MAP =	[1]	[w_city_turnal_kangs6.Lev]		[196,0]		[0]	[0,1,1,0,1,1,0,1,1]		[Terror Passage 1]	[ran11.ogg]		[loading_004.tga]
MAP =	[1]	[w_city_turnal_kangs7.Lev]		[197,0]		[0]	[0,1,1,0,1,1,0,1,1]		[Terror Passage 2]	[ran11.ogg]		[loading_004.tga]
MAP =	[1]	[w_city_turnal_kangs8.Lev]		[198,0]		[0]	[0,1,1,0,1,1,0,1,1]		[Terror Passage 3]	[ran11.ogg]		[loading_004.tga]
MAP =	[1]	[w_city_turnal_kangs9.Lev]		[199,0]		[0]	[0,1,1,0,1,1,0,1,1]		[Terror Passage 4]	[16.ogg]		[loading_004.tga]
MAP =	[1]	[w_city_turnal_kang10.Lev]		[200,0]		[0]	[0,1,1,0,1,1,0,1,1]		[Terror Passage 5]	[16.ogg]		[loading_004.tga]
//
MAP = [1]	[w_club_s_bossroom.Lev]			[216,0]		[0]	[0,0,1,0,1,0,1,1,1]		[SatanBoss]		[16.ogg]		[null]              
MAP = [1]	[w_club_h_bossroom.Lev]			[217,0]		[0]	[0,0,1,0,1,0,1,1,1]		[IcycleBoss]		[16.ogg]		[null]              
MAP = [1]	[w_club_b_bossroom.Lev]			[218,0]		[0]	[0,0,1,0,1,0,1,1,1]		[PhoenixBoss]		[16.ogg]		[null]              
MAP = [1]	[w_club_c_bossroom.Lev]			[219,0]		[0]	[0,0,1,0,1,0,1,1,1]		[ThunderZone]		[nomusic.ogg]		[null]              
MAP = [1]	[2007_chaos_fire.Lev]			[225,0]		[0]	[0,0,1,0,1,0,1,1,1]		[FiringZone]		[nomusic.ogg]		[null]              
MAP = [1]	[2007_chaos_ice.Lev]			[226,0]		[0]	[0,0,1,0,1,0,1,1,1]		[Test6]			[nomusic.ogg]		[null]              
MAP = [1]	[2007_chaos_electric.Lev]		[227,0]		[0]	[0,0,1,0,1,0,1,1,1]		[ThunderZone]		[nomusic.ogg]		[null]              
MAP = [1]	[2007_chaos_poison.Lev]			[228,0]		[0]	[0,0,1,0,1,0,1,1,1]		[DeathZone]		[16.ogg]		[null]              
MAP = [1]	[2007_chaos_bossroom.Lev]		[229,0]		[0]	[0,0,1,0,1,0,1,1,1]		[EventZone]		[16.ogg]		[null]     
//
MAP = [1]	[XV_deathjail01.Lev]			[236,0]		[0]	[0,1,1,0,1,1,0,1,1]		[JailEntrance]		[nomusic.ogg]		[null]              
MAP = [1]	[XV_deathjail02.Lev]			[237,0]		[0]	[0,1,1,0,1,1,0,1,1]		[JailLobby]		[nomusic.ogg]		[null]              
MAP = [1]	[XV_deathjail03.Lev]			[238,0]		[0]	[0,1,1,0,1,1,0,1,1]		[JailPunish Zone]	[nomusic.ogg]		[null]              
MAP = [1]	[XV_deathjail04.Lev]			[239,0]		[0]	[0,1,1,0,1,1,0,1,1]		[JailScum Zone]		[nomusic.ogg]		[null]              
MAP = [1]	[XV_deathjail05.Lev]			[240,0]		[0]	[0,1,1,0,1,1,0,1,1]		[JailBio Zone]		[nomusic.ogg]		[null]              
MAP = [1]	[XV_deathjail06.Lev]			[241,0]		[0]	[0,1,1,0,1,1,0,1,1]		[JailChemZone]		[nomusic.ogg]		[null]              
MAP = [1]	[XV_deathjail07.Lev]			[242,0]		[0]	[0,1,1,0,1,1,0,1,1]		[JailResentZone]	[nomusic.ogg]		[null]              
MAP = [1]	[XV_deathjail08.Lev]			[243,0]		[0]	[0,0,0,0,1,0,1,1,1]		[JailSpecialZone]	[nomusic.ogg]		[null]              
MAP = [1]	[XV_deathjail09.Lev]			[244,0]		[0]	[0,0,0,0,1,0,1,1,1]		[JailSolitudeZone]	[nomusic.ogg]		[null]             
MAP = [1]	[2009_school04_b3.Lev]			[245,0]		[0]	[0,0,1,0,1,0,1,1,1]		[NewLeonineB1]		[nomusic.ogg]		[null]  
MAP = [1]	[2009_school04_b2.Lev]			[246,0]		[0]	[0,0,1,0,1,0,1,1,1]		[NewLeonineB2]		[nomusic.ogg]		[null]  
MAP = [1]	[2009_school04_b1.Lev]			[247,0]		[0]	[0,0,1,0,1,0,1,1,1]		[NewLeonineB3]		[nomusic.ogg]		[null]  
MAP = [1]	[2009_schoolmain.Lev]			[248,0]		[0]	[0,0,1,0,1,0,1,1,1]		[Leonine Main]		[nomusic.ogg]		[null]  
MAP = [1]	[2009_school04_sq.Lev]			[249,0]		[0]	[0,0,1,0,1,0,1,1,1]		[Leonine Field]		[nomusic.ogg]		[null]  
MAP = [1]	[CPK01.Lev]				[250,0]		[0]	[0,0,1,0,1,0,1,1,1]		[School War]		[nomusic.ogg]		[null]           
MAP = [1]	[w_gymnasium_01.Lev]			[251,0]		[0]	[0,0,1,0,1,0,1,1,1]		[Battle Royal]		[nomusic.ogg]		[null]      
//
MAP = [1]	[2010_island_john.Lev]		        [117,0]		[0]	[0,0,1,0,1,1,0,1,1,1]		[Beach]		        [nomusic.ogg]		[null]
 
Last edited:
be good to beat evils
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@all
whats the cause water is still black?
i have all the effects intact as well as dds being shared


@ volter
try to use notepad c++
edit" aw your ep4?
remove the last flag in maplist
 
Last edited:
StoP Callin me MentaL
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@ qiang T_T
why i always get recall failed
i already use your modified lev

edit:

i think it on required item
when i put item required i always get recall failed
now it works

@all
any anyone has animation for water board
tnx

edit:
why my water still black?
i used all the files huhuhu

do you change the file name in mapslist?
2010_island_john.Lev original is 2010_island.Lev
and gate is 0 not 1/2/3/4/5/6/7/8/9/10/11/12/13

---------- Post added at 10:28 AM ---------- Previous post was at 10:25 AM ----------

sir qiang i try that but i encounter this error im on EP4 sir

Code:
---------------------------
ERROR
---------------------------
[FILE:D:\Server\Data\GLogic\mapslist.ini, SECTION:MAP_LIST, KEY:MAP, LINE:100]
It was wrong size of Input Data.
here's my maplist
Code:
; 	[Used]	[filename]			[mapid]		[fieldserver]	[flags]			[mapname]		[bgm]			[loaging image]
[MAP_LIST]
MAP = 	[1]	[innerzone_01.lev]			[0,0]		[0]	[0,0,0,0,1,1,0,0,0]		[SG_Campus1F]		[4.ogg]		[null]
MAP = 	[1]	[w_school_01.Lev]			[2,0]		[0]	[0,0,0,0,1,1,0,1,1]		[SG_Campus]		[1.ogg]		[loading_010.tga]
//MAP = 	[1]	[w_school_01_in_08.Lev]			[100,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudyRoom1]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_01_in_08_2.Lev]		[101,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudyRoom2]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_01_in_14.Lev]			[103,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudyRoom3]		[1.ogg]		[null]
//
//MAP = 	[1]	[w_school_01_in_17.Lev]			[105,0]		[0]	[0,0,0,0,1,1,0,1,1]		[Library]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_01_in_22.Lev]			[106,0]		[0]	[0,0,0,0,1,1,0,1,1]		[SocietyRoom]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_01_in_31.Lev]			[107,0]		[0]	[0,0,0,0,1,1,0,1,1]		[ScienceCentre]		[1.ogg]		[null]
MAP = 	[1]	[w_school_01_trash.Lev]			[102,0]		[0]	[0,0,0,0,1,1,0,1,1]		[Dormitory]		[1.ogg]		[null]
MAP = 	[1]	[w_city_s_01.Lev]			[3,0]		[0]	[0,0,1,0,1,1,0,1,1]		[SacredGateHole]	[5.ogg]		[null]
MAP = 	[1]	[w_club_s_out.Lev]			[201,0]		[0]	[0,0,1,0,1,1,0,1,1]		[SG E-Room Front]	[5.ogg]		[null]
MAP = 	[1]	[w_club_s_in.Lev]			[211,0]		[0]	[0,0,1,0,0,1,0,0,0]		[SG E-Room]		[5.ogg]		[null]
//
MAP = 	[1]	[innerzone_21.lev]			[4,0]		[0]	[0,0,0,0,1,1,0,0,0]		[MP_Campus1F]		[4.ogg]		[null]
MAP = 	[1]	[w_school_02.Lev]			[5,0]		[0]	[0,0,0,0,1,1,0,1,1]		[MP_Campus]		[2.ogg]		[loading_010.tga]
//MAP = 	[1]	[w_school_02_in_08.Lev]			[120,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudyRoom2]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_02_in_08_2.Lev]		[121,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudyRoom1]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_02_in_17.Lev]			[123,0]		[0]	[0,0,0,0,1,1,0,1,1]		[ArtCentre]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_02_in_22.Lev]			[122,0]		[0]	[0,0,0,0,1,1,0,1,1]		[Library]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_02_in_31.Lev]			[124,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudentCentre1]	[1.ogg]		[null]
//MAP = 	[1]	[w_school_02_in_33.Lev]			[125,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudentCentre2]	[1.ogg]		[null]
MAP = 	[1]	[w_school_02_trash.Lev]			[126,0]		[0]	[0,0,0,0,1,1,0,1,1]		[Dormitory]		[1.ogg]		[null]
MAP = 	[1]	[w_school_02_trash2.Lev]		[128,0]		[0]	[0,0,0,0,1,1,0,1,1]		[2nd Dormitory]		[1.ogg]		[null]
MAP = 	[1]	[w_city_s_02.Lev]			[6,0]		[0]	[0,0,1,0,1,1,0,1,1]		[MysticPeakHole]	[5.ogg]		[loading_003.tga]
MAP = 	[1]	[w_club_h_out.Lev]			[202,0]		[0]	[0,0,1,0,1,1,0,1,1]		[MP E-Room Front]	[5.ogg]		[null]
MAP = 	[1]	[w_club_h_in.Lev]			[212,0]		[0]	[0,0,1,0,0,1,0,0,0]		[MP E-Room]		[5.ogg]		[null]
//	
MAP = 	[1]	[innerzone_31.lev]			[7,0]		[0]	[0,0,0,0,1,1,0,0,0]		[PhoenixCampus1F]	[4.ogg]		[null]
MAP = 	[1]	[w_school_03.Lev]			[8,0]		[0]	[0,0,0,0,1,1,0,1,1]		[PhoenixCampus]		[3.ogg]		[loading_010.tga]

//MAP = 	[1]	[w_school_03_in_08.Lev]			[130,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudyRoom2]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_03_in_08_2.Lev]		[131,0]		[0]	[0,0,0,0,1,1,0,1,1]		[StudyRoom1]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_03_in_14.Lev]			[136,0]		[0]	[0,0,0,0,1,1,0,1,1]		[RenovationCentre]	[1.ogg]		[null]
//MAP = 	[1]	[w_school_03_in_17.Lev]			[135,0]		[0]	[0,0,0,0,1,1,0,1,1]		[ScienceCentre]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_03_in_22.Lev]			[137,0]		[0]	[0,0,0,0,1,1,0,1,1]		[Laboratory]		[1.ogg]		[null]
MAP = 	[1]	[w_school_03_in_22_2.Lev]		[138,0]		[0]	[0,0,0,0,1,1,0,1,1]		[PracticeRoom]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_03_in_31.Lev]			[141,0]		[0]	[0,0,0,0,1,1,0,1,1]		[SuppliesRoom]		[1.ogg]		[null]
//MAP = 	[1]	[w_school_03_in_33.Lev]			[142,0]		[0]	[0,0,0,0,1,1,0,1,1]		[Library]		[1.ogg]		[null]
MAP = 	[1]	[w_school_03_trash.Lev]			[134,0]		[0]	[0,0,0,0,1,1,0,1,1]		[Dormitory]		[1.ogg]			[null]
MAP = 	[1]	[w_city_s_03.Lev]			[9,0]		[0]	[0,0,1,0,1,1,0,1,1]		[PhoenixHole]		[5.ogg]			[loading_003.tga]
MAP = 	[1]	[w_club_b_out.Lev]			[203,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Pnx E-Room Front]	[5.ogg]			[null]
MAP = 	[1]	[w_club_b_in.Lev]			[213,0]		[0]	[0,0,1,0,0,1,0,0,0]		[Phoenix E-Room]	[5.ogg]			[null]
//
MAP = 	[1]	[w_school_04.Lev]			[10,0]		[0]	[0,0,1,0,1,1,0,1,1]		[LeonineCampus]		[6.ogg]			[loading_007.tga]
MAP = 	[1]	[w_school_04_in_1f.Lev]			[11,0]		[0]	[0,0,1,0,1,1,0,1,1]		[LeonineCampus1F]	[6.ogg]			[null]
MAP = 	[1]	[w_school_04_in_2f.Lev]			[12,0]		[0]	[0,0,1,0,1,1,0,1,1]		[LeonineCampus2F]	[6.ogg]			[null]
MAP = 	[1]	[w_school_04_in_3f.Lev]			[13,0]		[0]	[0,0,1,0,1,1,0,1,1]		[LeonineCampus3F]	[6.ogg]			[null]
MAP = 	[1]	[w_school_04_in_b1.Lev]			[14,0]		[0]	[0,0,1,0,1,1,0,1,1]		[LeonineCampusB1]	[6.ogg]			[null]
MAP = 	[1]	[w_school_04_in_b2.Lev]			[15,0]		[0]	[0,0,1,0,1,1,0,1,1]		[LeonineCampusB2]	[6.ogg]			[null]
MAP = 	[1]	[w_school_04_in_b3.Lev]			[30,0]		[0]	[0,0,1,0,1,1,0,1,1]		[LeonineCampusB3]	[6.ogg]			[null]
//
MAP = 	[1]	[w_city_s_tunnel.Lev]			[17,0]		[0]	[0,0,1,0,1,1,0,1,1]		[SG HolePassage]	[7.ogg]			[null]
MAP = 	[1]	[w_city_C_01.Lev]			[16,0]		[0]	[0,0,1,0,1,1,0,1,1]		[TradingHole]		[7.ogg]			[loading_003.tga]
MAP = 	[1]	[ev_underpark.Lev]			[161,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Carpark 1]		[7.ogg]			[null]
MAP = 	[1]	[ev_underpark2.Lev]			[162,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Carpark 2]		[7.ogg]			[null]
MAP = 	[1]	[w_club_c_out.Lev]			[204,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Trd E-Room Front]	[7.ogg]			[null]
MAP = 	[1]	[w_club_c_in.Lev]			[214,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Trading E-Room]	[8.ogg]			[null]
//
MAP = 	[1]	[w_city_D_01.lev]			[18,0]		[0]	[0,0,1,0,1,1,0,1,1]		[WharfPassage]		[9.ogg]			[loading_006.tga]
MAP = 	[1]	[w_blue_in_1F.Lev]			[19,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 1F_Ch1]	[10.ogg]		[null]
MAP = 	[1]	[w_blue_in_2F.Lev]			[20,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 2F_Ch1]	[10.ogg]		[null]
MAP = 	[1]	[w_blue_in_3F.Lev]			[21,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 3F_Ch1]	[10.ogg]		[null]
MAP = 	[1]	[w_blue_in_1F_ch2.Lev]			[150,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 1F_Ch2]	[10.ogg]		[null]
MAP = 	[1]	[w_blue_in_2F_ch2.Lev]			[152,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 2F_Ch2]	[10.ogg]		[null]
MAP = 	[1]	[w_blue_in_3F_ch2.Lev]			[154,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 3F_Ch2]	[10.ogg]		[null]
MAP = 	[1]	[w_blue_in_1F_ch3.Lev]			[151,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 1F_Ch3]	[10.ogg]		[null]
MAP = 	[1]	[w_blue_in_2F_ch3.Lev]			[153,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 2F_Ch3]	[10.ogg]		[null]
MAP = 	[1]	[w_blue_in_3F_ch3.Lev]			[155,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Hangout 3F_Ch3]	[10.ogg]		[null]
//
MAP = 	[1]	[W_Tunnel_3.Lev]			[26,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Trading3Passage]	[12.ogg]		[null]
MAP = 	[1]	[w_Prison_01.Lev]			[27,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Prison]		[nomusic.ogg]		[null]
MAP = 	[1]	[prison_undercave.Lev]			[32,0]		[0]	[0,0,1,0,1,1,0,1,1]		[PrisonTestZone]	[nomusic.ogg]		[null]
MAP = 	[1]	[undercave_bossroom.Lev]		[33,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Labatory7]		[12.ogg]		[null]
//
MAP = 	[1]	[w_city_E1.lev]				[28,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Middle Hole]		[11.ogg]		[loading_005.tga]
MAP = 	[1]	[w_city_E2.lev]				[29,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Root Hole]		[11.ogg]		[loading_009.tga]
//
MAP = 	[1]	[w_ep3_saintB_1F.Lev]			[46,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B 1F]		[12.ogg]		[loading_008.tga]
MAP = 	[1]	[w_ep3_saintB_30F.Lev]			[35,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B 30F]		[12.ogg]		[loading_008.tga]
MAP = 	[1]	[w_ep3_saintB_50F.Lev]			[36,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B 50F]		[12.ogg]		[loading_008.tga]
MAP = 	[1]	[w_ep3_saintB_51F.Lev]			[51,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B 51F]		[nomusic.ogg]		[loading_008.tga]
MAP = 	[1]	[w_ep3_saintB_52F.Lev]			[52,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B 52F]		[12.ogg]		[loading_008.tga]
MAP = 	[1]	[w_ep3_saintB_90F.Lev]			[37,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B 90F]		[nomusic.ogg]		[loading_008.tga]
MAP = 	[1]	[w_ep3_saintB_boss1.Lev]		[40,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Director Room]		[nomusic.ogg]		[null]
MAP = 	[1]	[w_ep3_saintB_boss2.Lev]		[41,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Director Room]		[nomusic.ogg]		[null]
MAP = 	[1]	[w_ep3_saintB_1B.Lev]			[42,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B UGround]	[13.ogg]		[loading_008.tga]
MAP = 	[1]	[w_ep3_saintB_left.Lev]			[38,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B Left Wall]	[nomusic.ogg]		[loading_008.tga]
MAP = 	[1]	[w_ep3_saintB_right.Lev]		[39,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Head.B RightWall]	[13.ogg]		[loading_008.tga]
MAP = 	[1]	[w_ep3_another_3.Lev]			[45,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Skyran North]		[14.ogg]		[null]
//
MAP = 	[1]	[w_ep3_another_1.Lev]			[43,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Skyran South]		[14.ogg]		[null]
MAP = 	[1]	[w_ep3_another_2.Lev]			[44,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Skyran Centre]		[14.ogg]		[null]
//
MAP = 	[1]	[w_tradezone1.Lev]			[22,0]		[0]	[0,0,0,0,1,1,0,0,1]		[MarketPlace]		[JNG2512.ogg]		[null]
MAP = 	[1]	[w_Total_suryun.lev]			[23,0]		[0]	[0,0,1,0,1,1,0,1,1]		[PracticingYard]	[s1.ogg]		[loading_004.tga]
MAP = 	[1]	[w_Wedding.lev]				[31,0]		[0]	[0,0,0,0,1,1,0,0,0]		[WeddingHall]		[wedding.ogg]		[null]
MAP = 	[1]	[w_sibuya_new.lev]			[34,0]		[0]	[0,0,1,0,1,1,0,1,1]		[Shibuya]		[16.ogg]		[null]        
MAP =   [1]	[w_cube_lapse.Lev]			[91,0]		[0]	[0,0,1,0,1,0,0,1,1]		[Warzone]		[15.ogg]		[null]              
//
MAP =	[1]	[w_event_uhaha.Lev]			[192,0]		[0]	[0,1,1,0,1,1,0,1,1]		[Terror Passage]	[ran11.ogg]		[loading_004.tga]
MAP =	[1]	[w_city_turnal_kangs6.Lev]		[196,0]		[0]	[0,1,1,0,1,1,0,1,1]		[Terror Passage 1]	[ran11.ogg]		[loading_004.tga]
MAP =	[1]	[w_city_turnal_kangs7.Lev]		[197,0]		[0]	[0,1,1,0,1,1,0,1,1]		[Terror Passage 2]	[ran11.ogg]		[loading_004.tga]
MAP =	[1]	[w_city_turnal_kangs8.Lev]		[198,0]		[0]	[0,1,1,0,1,1,0,1,1]		[Terror Passage 3]	[ran11.ogg]		[loading_004.tga]
MAP =	[1]	[w_city_turnal_kangs9.Lev]		[199,0]		[0]	[0,1,1,0,1,1,0,1,1]		[Terror Passage 4]	[16.ogg]		[loading_004.tga]
MAP =	[1]	[w_city_turnal_kang10.Lev]		[200,0]		[0]	[0,1,1,0,1,1,0,1,1]		[Terror Passage 5]	[16.ogg]		[loading_004.tga]
//
MAP = [1]	[w_club_s_bossroom.Lev]			[216,0]		[0]	[0,0,1,0,1,0,1,1,1]		[SatanBoss]		[16.ogg]		[null]              
MAP = [1]	[w_club_h_bossroom.Lev]			[217,0]		[0]	[0,0,1,0,1,0,1,1,1]		[IcycleBoss]		[16.ogg]		[null]              
MAP = [1]	[w_club_b_bossroom.Lev]			[218,0]		[0]	[0,0,1,0,1,0,1,1,1]		[PhoenixBoss]		[16.ogg]		[null]              
MAP = [1]	[w_club_c_bossroom.Lev]			[219,0]		[0]	[0,0,1,0,1,0,1,1,1]		[ThunderZone]		[nomusic.ogg]		[null]              
MAP = [1]	[2007_chaos_fire.Lev]			[225,0]		[0]	[0,0,1,0,1,0,1,1,1]		[FiringZone]		[nomusic.ogg]		[null]              
MAP = [1]	[2007_chaos_ice.Lev]			[226,0]		[0]	[0,0,1,0,1,0,1,1,1]		[Test6]			[nomusic.ogg]		[null]              
MAP = [1]	[2007_chaos_electric.Lev]		[227,0]		[0]	[0,0,1,0,1,0,1,1,1]		[ThunderZone]		[nomusic.ogg]		[null]              
MAP = [1]	[2007_chaos_poison.Lev]			[228,0]		[0]	[0,0,1,0,1,0,1,1,1]		[DeathZone]		[16.ogg]		[null]              
MAP = [1]	[2007_chaos_bossroom.Lev]		[229,0]		[0]	[0,0,1,0,1,0,1,1,1]		[EventZone]		[16.ogg]		[null]     
//
MAP = [1]	[XV_deathjail01.Lev]			[236,0]		[0]	[0,1,1,0,1,1,0,1,1]		[JailEntrance]		[nomusic.ogg]		[null]              
MAP = [1]	[XV_deathjail02.Lev]			[237,0]		[0]	[0,1,1,0,1,1,0,1,1]		[JailLobby]		[nomusic.ogg]		[null]              
MAP = [1]	[XV_deathjail03.Lev]			[238,0]		[0]	[0,1,1,0,1,1,0,1,1]		[JailPunish Zone]	[nomusic.ogg]		[null]              
MAP = [1]	[XV_deathjail04.Lev]			[239,0]		[0]	[0,1,1,0,1,1,0,1,1]		[JailScum Zone]		[nomusic.ogg]		[null]              
MAP = [1]	[XV_deathjail05.Lev]			[240,0]		[0]	[0,1,1,0,1,1,0,1,1]		[JailBio Zone]		[nomusic.ogg]		[null]              
MAP = [1]	[XV_deathjail06.Lev]			[241,0]		[0]	[0,1,1,0,1,1,0,1,1]		[JailChemZone]		[nomusic.ogg]		[null]              
MAP = [1]	[XV_deathjail07.Lev]			[242,0]		[0]	[0,1,1,0,1,1,0,1,1]		[JailResentZone]	[nomusic.ogg]		[null]              
MAP = [1]	[XV_deathjail08.Lev]			[243,0]		[0]	[0,0,0,0,1,0,1,1,1]		[JailSpecialZone]	[nomusic.ogg]		[null]              
MAP = [1]	[XV_deathjail09.Lev]			[244,0]		[0]	[0,0,0,0,1,0,1,1,1]		[JailSolitudeZone]	[nomusic.ogg]		[null]             
MAP = [1]	[2009_school04_b3.Lev]			[245,0]		[0]	[0,0,1,0,1,0,1,1,1]		[NewLeonineB1]		[nomusic.ogg]		[null]  
MAP = [1]	[2009_school04_b2.Lev]			[246,0]		[0]	[0,0,1,0,1,0,1,1,1]		[NewLeonineB2]		[nomusic.ogg]		[null]  
MAP = [1]	[2009_school04_b1.Lev]			[247,0]		[0]	[0,0,1,0,1,0,1,1,1]		[NewLeonineB3]		[nomusic.ogg]		[null]  
MAP = [1]	[2009_schoolmain.Lev]			[248,0]		[0]	[0,0,1,0,1,0,1,1,1]		[Leonine Main]		[nomusic.ogg]		[null]  
MAP = [1]	[2009_school04_sq.Lev]			[249,0]		[0]	[0,0,1,0,1,0,1,1,1]		[Leonine Field]		[nomusic.ogg]		[null]  
MAP = [1]	[CPK01.Lev]				[250,0]		[0]	[0,0,1,0,1,0,1,1,1]		[School War]		[nomusic.ogg]		[null]           
MAP = [1]	[w_gymnasium_01.Lev]			[251,0]		[0]	[0,0,1,0,1,0,1,1,1]		[Battle Royal]		[nomusic.ogg]		[null]      
//
MAP = [1]	[2010_island_john.Lev]		        [117,0]		[0]	[0,0,1,0,1,1,0,1,1,1]		[Beach]		        [nomusic.ogg]		[null]

try this
Code:
MAP = [1]	[2010_island_john.Lev]		        [117,0]		[0]	[0,0,1,0,1,0,1,1,1]		[Beach]		        [nomusic.ogg]
 
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