- Joined
- Apr 10, 2007
- Messages
- 3,202
- Reaction score
- 1,956
yeah it was the same day you promised to ship a pound of your finest marijuana to jersey, remember?
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Join Today!Mu tbh.... DON'T SHOOT ME, but that game still draws a lot of attention. Only reason the other Rz servers died in the past was game mods got burnt out.
Also, what's a becky??
Legend of Mir 2... For nostalgia sake ... It would probably only have me on it but whatever
Mir2
or that new mir becky told me about!
Mir2.
Only customised to balance the hardcore crowd with the casuals. So either level capping (my preference, early game mir was always my fav, but I know some people witch so much about that) or massive catchup mechanics (every level the player is below the highest level, they get 50% extra exp? Everyone would celebrate when highest level levels up haha).
Then the focus of the game is on gearing rather than levels, with items being extra common (added stats being increased too), and gems being high chance to break. The point would be everyone would be max level, the only real difference between the hardcores and casuals would be added stats which might amount to a 10-20% advantage. Therefore the competition would be intense as everyone is a threat/competitive. Have guilds capped at like 10-15 members, with a few capturable locations that are massively worth owning to increase conflicts. All bosses would be designed for group only, so have skills that would require each class to help with (regen too high -> need tao's green poison, range phase -> need warrior to tank it, melee phase -> need wiz to kite it). Making guild v guild fights over bosses extremely common. Add in teleports near boss KRs for the guild owned locations, so all the competitive guilds can quickly assemble and change on a location. Then announce each boss to the server, the conflict would be insane lol.
BDO and TERA would be funI'd say black desert or Tera if either of them were very good. what about FF14 reborn, or am I just dreaming?
BDO and TERA would be fun