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Black Desert Online (Java, Emulator, MongoDB)

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Newbie Spellweaver
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Re: Black Desert Online

no fishing, error:

2018-01-02 05:20:01,314 ERROR com.bdoemu.commons.network.ReceivablePacket - Error while running CMStartAction packet
java.lang.NullPointerException
at com.bdoemu.gameserver.dataholders.RegionData.getRegionMask(RegionData.java:229) ~[gameserver.jar:?]
at com.bdoemu.gameserver.model.actions.AFishingAction.canAct(AFishingAction.java:58) ~[gameserver.jar:?]
at com.bdoemu.gameserver.model.creature.Creature.setAction(Creature.java:193) ~[gameserver.jar:?]
at com.bdoemu.core.network.receivable.CMStartAction.runImpl(CMStartAction.java:69) ~[gameserver.jar:?]
at com.bdoemu.commons.network.ReceivablePacket.run(ReceivablePacket.java:32) ~[commons.jar:2846]
at com.bdoemu.commons.network.Connection.channelRead(Connection.java:119) ~[commons.jar:2846]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:310) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:284) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.handler.timeout.IdleStateHandler.channelRead(IdleStateHandler.java:287) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1334) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:926) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:134) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:644) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:579) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:496) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:458) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:138) ~[netty-all-4.1.12.Final.jar:4.1.12.Final]
at java.lang.Thread.run(Unknown Source) [?:1.8.0_151]
 
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Re: Black Desert Online

after Enter Chanel get lost connection
how to fix pls
OnFleek - Black Desert Online (Java, Emulator, MongoDB) - RaGEZONE Forums




OnFleek - Black Desert Online (Java, Emulator, MongoDB) - RaGEZONE Forums
 
Newbie Spellweaver
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Re: Black Desert Online

is anyone able to do the awakening quest for dark knight? I think it may be bugged.
 
Junior Spellweaver
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Re: Black Desert Online

this seems you where using other client than ogrefest that is using diferent packets. If you use ogrefest client works.
 
Elite Diviner
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Re: Black Desert Online

i download client ogrefest mate .
 
Newbie Spellweaver
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Re: Black Desert Online

now i can connect to mongodb,but what i need to do next。。。
 
Junior Spellweaver
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Re: Black Desert Online

this seems you where using other client than ogrefest that is using diferent packets. If you use ogrefest client works.
hiya~ was using a different client than ogrefest.
can share the file that contain these different packets? or any hints? maybe on server side setting?
 
Newbie Spellweaver
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Re: Black Desert Online

hiya~ was using a different client than ogrefest.
can share the file that contain these different packets? or any hints? maybe on server side setting?
Hmm.
If you mean server side - server folder - file packets.xml contain packets data.
On client side all packets data hardcoded within exe.
Still even with different opcodes it useless,because you need to recover different packet structure and remake server side for this changes.
 
Elite Diviner
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Re: Black Desert Online

my cpu only 72% for client and server .yes i enter game mate
 
Junior Spellweaver
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Re: Black Desert Online

i did a linux vm with only 2 cores and 10gb ram and runs flawlessly.... i think its something more than just cpu problem no lag, and pretty fast all.
 
Elite Diviner
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Re: Black Desert Online

ingame hit monster delay 2-3 sec
 
Newbie Spellweaver
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Re: Black Desert Online

Not understanding the hardware of the computer to climb into the server part. lol

Отправлено с моего C6903 через Tapatalk
 
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Re: Black Desert Online

>BDO Server.rar\Bdo\src\main\java\com\bdoemu\core\configs\DiscordConfig.java

They linked discord bot with server? I did not study game\code much, but this could be mentioned above backdoor

@ConfigComments(comment = {"Enable discord service", "Default: false"})
@ConfigProperty(name = "discord.enable", value = "false")
public static boolean ENABLE;
@ConfigComments(comment = {"Discord access bot token", "MjMyMjQ1NDEwOTkzNzk5MTY5.CtP7-A.5temzHx_m7B3iVunVGNkrDXiaYA"})
@ConfigProperty(name = "discord.bot.token", value = "MjMyMjQ1NDEwOTkzNzk5MTY5.CtP7-A.5temzHx_m7B3iVunVGNkrDXiaYA")
public static String BOT_TOKEN;
@ConfigComments(comment = {"Discord bot status", "Default: ogrefest.org"})
@ConfigProperty(name = "discord.bot.status", value = "ogrefest.org")
public static String BOT_STATUS;
@ConfigComments(comment = {"Available chat types for broadcasting to discord chat channel", "Default: World,Public"})
@ConfigProperty(name = "available.chat.types", value = "World,Public")
public static List<EChatType> AVAILABLE_CHAT_TYPES;
@ConfigComments(comment = {"Discord channel for chat broadcasting", "Default: 232507424655802368"})
@ConfigProperty(name = "discord.chat.channel.id", value = "232507424655802368")
public static String CHAT_CHANNEL_ID;

Also, seems that this is decompiled version of leaked server
send\recieve classes contain

//
// Decompiled by Procyon v0.5.30
//
 
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Newbie Spellweaver
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Re: Black Desert Online

you can find GM command in "\src\main\java\com\bdoemu\gameserver\scripts\commands" :D:
 
Newbie Spellweaver
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Re: Black Desert Online

Bola there are successes?
there are successes?there are successes?there are successes?
 
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