[RELEASE] 05172018 SourceNServerNoDataNoClientIncludesPresent

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  1. #31
    Newbie codexdc is online now
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    Re: [RELEASE] UPDATED 02-11-2018 Source and Server No Data No Client

    pls Compresspassword 02112018_B.7z

  2. #32
    Developer DNC is offline
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    Re: [RELEASE] UPDATED 02-11-2018 Source and Server No Data No Client

    Quote Originally Posted by codexdc View Post
    pls Compress password 02112018_B.7z
    Go back to the primary post and look in the spoiler block....
    It's the same password for all 4 files....
    Original 2 files and New Updated 2 files (same password for any file).

    - - - Updated - - -

    #Everyone
    Added step near top of Primary post. Please re-review the post.


    IMPORTANT:

    Go to https://github.com/ralfstx/minimal-j...ases/tag/0.9.2
    Download minimal-json-0.9.2.jar
    Copy this file into D:\BDO\lib folder
    Copy this file into D:\Server\gameserver\lib folder
    Copy this file into D:\Server\loginserver\lib folder
    EDIT D:\BDO\.idea\libraries\lib.xml

    Code:
    Find:
    <root url="jar://$PROJECT_DIR$/lib/minimal-json-0.9.4.jar!/" />
    Replace:
    <root url="jar://$PROJECT_DIR$/lib/minimal-json-0.9.2.jar!/" />
    Continue with instructions (JsonObject.readFrom method was deprecated in minimal-json.0.9.4.jar)
    You may safely Delete minimal-json.0.9.4.jar from all 3 folders, as it is not used



    Updated Primary post, not sure when I missed this one deprecation, but the JsonObject.readFrom is only used in AIScriptLoader.java
    Not the best place for deprecation.

    - - - Updated - - -

    PS You should no longer receive any Warnings when Rebuilding.
    You'll merely see a very small line at the bottom left border of IntelliJ

    No Warnings, Only a "Compilation completed successfully..."

    - - - Updated - - -

    ============================================

    NOTE:

    edit threadpool.properites in both gameserver\bin\configs and loginserver\bin\configs

    change the values to:
    Code:
    effects.core.pool.size = 10
    
    general.core.pool.size = 25
    
    ai.core.pool.size = 60
    If your system resources seem to have an issue running at the above rates.
    Then use the following values instead:
    Code:
    effects.core.pool.size = 10
    
    general.core.pool.size = 15
    
    ai.core.pool.size = 30
    You'll need to adjust as you see fit.
    Just a suggestion
    Attached Thumbnails Attached Thumbnails Untitled.png  
    Last edited by DNC; 12-02-18 at 10:26 AM.



  3. #33
    Registered kingswares is offline
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    Re: [RELEASE] Source and Server Update to update DevilSpeak Release

    Thanks !! It works very well.

    - - - Updated - - -

    Thanks !! It works very well.

  4. #34
    Developer DNC is offline
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    Re: [RELEASE] UPDATED 02-11-2018 Source and Server No Data No Client

    REVIEW PRIMARY POST CAREFULLY AND FULLY

    You will be using the source archive from shared folder "update2"
    You will be using the same server archive from shared folder "update" (this was not updated)


    Copy minimal-json-0.9.2.jar from folder: BDO\lib
    1. into D:\Server\gameserver\lib folder
    2. into D:\Server\loginserver\lib folder



    Git commit message
    Code:
    Eliminated deprecated JsonObject.readFrom
    Removed minimal-json-0.9.4.jar
    Added minimal-json-0.9.2.jar
    Updated lib.xml file to reflect changes
    Modified AttackResult.java
    
    AttackResult.java notes:
    Thank you     @kbnnlan
    Fixes damage based on math done by     @kbnnlan , as well as, the code update.
    The Primary post will be updated, just follow the Updated Instructions.
    Thank you


    - - - Updated - - -

    [RELEASE] UPDATED 02-12-2018 Source and Server No Data No Client

    Has updated thread title and instructions in Primary post.
    Cheers and thanks again @kbnnlan
    Fixes damage based on math done by @kbnnlan , as well as, the code update.

    - - - Updated - - -

    Updated the section of the Primary post with the following (it'll be highlighted / bold)

    If you've figured out how to work with DevilSpeak's files you should have no problem.
    I'm not here to hand hold.
    Only things I can guarantee are now fixed:

    Code:
    Dark Knight toggleable skill fix
    Striker toggleable skill fix
    Start location quest fix
    Some skill fix
    Small fix mobs ai
    Artisan Memory item fix
    Stun/Knockdown bug fix - pvp
    Stun/Knockdown bug fix - pve
    Damage has been fixed (AttackResult.java)
    Last edited by DNC; 12-02-18 at 05:02 PM. Reason: added new fix to the bottom of the working list



  5. #35

  6. #36
    Developer DNC is offline
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    Re: [RELEASE] UPDATED 02-12-2018 Source and Server No Data No Client

    @DjFerry
    Added it to the spoiler block under the heading:

    MIRRORS for Update2 Release
    ==================================

    Again, thank you very much



  7. #37
    Hardcore Member mor339k is offline
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    Re: [RELEASE] UPDATED 02-12-2018 Source and Server No Data No Client

    @DNC
    I have a question if you don't mind, theres a bug that makes npc's disappear unless you relog or walk far away and come back, they will re-appear.
    Is it something that can be solved easily or does it involve coding?

  8. #38
    Developer DNC is offline
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    Re: [RELEASE] UPDATED 02-12-2018 Source and Server No Data No Client

    Quote Originally Posted by mor339k View Post
    @DNC
    I have a question if you don't mind, theres a bug that makes npc's disappear unless you relog or walk far away and come back, they will re-appear.
    Is it something that can be solved easily or does it involve coding?

    region.properties

    # Default: 3700
    know.subsector.size = 2700

    # Default: 3700
    see.range = 2700

    # Default: 3700
    exit.range = 2700


    This will change how it looks, but the npcs do not poof.
    This was noted by @papka
    Thanks for that tip

    - - - Updated - - -

    This is a use / test yourself workaround. Not a solution.



  9. #39
    Hardcore Member mor339k is offline
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    Re: [RELEASE] UPDATED 02-12-2018 Source and Server No Data No Client

    @DNC
    Thanks for the fast reply, however it doesn't seem to fix the NPC dissapearing bug, only making the game look uglier :P

  10. #40
    Developer DNC is offline
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    Re: [RELEASE] UPDATED 02-12-2018 Source and Server No Data No Client

    Quote Originally Posted by mor339k View Post
    @DNC
    Thanks for the fast reply, however it doesn't seem to fix the NPC dissapearing bug, only making the game look uglier :P
    May depend on graphics settings while used.
    Again why I mentioned test as workaround, not a solution. ;0)



  11. #41
    Registered tomo5330 is offline
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    Re: [RELEASE] UPDATED 02-12-2018 Source and Server No Data No Client

    tested from your New Release file in game,
    I found skill bugs( used gurard skills) please see video

    https://streamable.com/vwlgu

    It is a symptom which always appears after login. It also sometimes appears when i on just standby.



    A message was printed cmd log with the bug.

  12. #42
    Developer DNC is offline
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    Re: [RELEASE] UPDATED 02-12-2018 Source and Server No Data No Client

    @tomo5330 and #Everyone

    Regarding skills themselves, read the "fixed" code block.
    Some skills fix
    I've not handed anyone a 100% emu. I've only created a project structure and fixes mentioned in this thread / git log.
    It needs work.
    This is the same code you're all used to. I did not write it. And the original authors did an amazing job getting it this far, even if there are areas it could use improvement / fixing.

    You have access to a compilable version, so either assist fixing it or write detailed bug reports in the correct section thread. I'm not guaranteeing to fix every little issue.

    There is a Development section thread for Java Emulator Bug Reports
    Post Detailed information there.
    Character class, level, location of occurrence, what you were doing specifically, what was expected vs what happened, etc etc.

    I've only played the game for a week and only worked on the emulator code for the same week.
    Be glad I have this much of a handle on the situation and attempting to share.
    Last edited by DNC; 13-02-18 at 09:34 PM.



  13. #43
    Account Upgraded | Title Enabled! Aznkidd235 is offline
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    Re: [RELEASE] UPDATED 02-12-2018 Source and Server No Data No Client

    @tomo5330 well when warriors guard they get applied a buff maybe in this situation the server might have registered it as an on hit maybe? i have not tested it on warriors when blocking but the best way to approach this is to take note of the hitType and player state then check where the states are handled in this case ActionRestrictionController.java and redo the code so when the hittype and player state is in effect it won't be applied or by checking that class.

  14. #44
    Developer DNC is offline
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    Re: [RELEASE] UPDATED 02-12-2018 Source and Server No Data No Client

    Quote Originally Posted by tomo5330 View Post
    tested from your New Release file in game,



    A message was printed cmd log with the bug.
    Regarding only the message in the gameserver console
    Its not a bug its reporting, its only the HitType and your characters player_state condition during combat or skill use.
    It's only meant for reporting of specific status of various values during game play.
    Meant only to make it easier for a dev to get feedback during testing, nothing to concern yourself over.
    I'll disable it when I update next.

    (again it'll be in the next update, but the console output is "intended and functioning properly" - not a bug it is reporting)
    I've already removed the above mentioned output, from the two following files and they'll show as mentioned in the next update, not right now.
    ActionRestrictionController.java removed gameserver console output
    CreatureStatsTemplate.java removed gameserver console output

    - - - Updated - - -

    Yes, it may actually had helped you determine the HitType and player_state at the time.
    Making what @Aznkidd235 stated easier to resolve.
    Just noting though: the output is not a bug and the HitType / player_state are not bugs.
    The functionality of how the skill / class is handled in ActionRestrictionController.java is where there is a problem.



  15. #45
    Developer DNC is offline
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    [RELEASE] 05172018 SourceNServerNoDataNoClientIncludesPresent

    Download Both the Client and BDOServer archive from DevilSpeak's thread (link below)
    You need both the Client and the BDOServer archive from DevilSpeak's thread to use these files.
    I will not supply them.

    http://forum.ragezone.com/f1000/release-bdo-server-files-repack-1143141/
    YOU MUST DOWNLOAD from the following two links:
    Grab them from @DevilSpeak thread.
    This code block shows just what you're looking for.

    YOU ALSO NEED xc for your Client bin64 folder (delete the one in torrent and replace with this:
    [RELEASE] BDO Server Files Repack / With Client

    - - - Updated - - -


    PRIMARY POST SHOWS CORRECT CLIENT / XC / DATA....
    Adding this as a new Post.
    The instructions seemed to be pretty clear.
    But people are downloading the OgreFest Client and not the one in the torrent....
    FFS Download the one mentioned as ONLY the one mentioned actually works.
    Don't forget the xc folder...
    Last edited by DNC; 17-05-18 at 11:05 AM.





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