[RELEASE] BDO Server Files Repack / With Client

Page 24 of 24 FirstFirst ... 14161718192021222324
Results 346 to 355 of 355
  1. #346
    Member Ulkyome Dev is offline
    MemberRank
    Jun 2016 Join Date
    KazanLocation
    41Posts

    Re: [RELEASE] BDO Server Files Repack / With Client

    consumes not all resources but mobs lag, teleported impossible to beat them ((
    CPU: i7-3370 3.4
    RAM: 12 gb

    more than 90% of RAM does not consume
    just in case a virtual RAM of 30 GB


  2. #347
    Newbie bhf is offline
    MemberRank
    Jul 2018 Join Date
    2Posts

    Re: [RELEASE] BDO Server Files Repack / With Client

    When I start 'Start64.bat' or 'Start32.bat'. What's wrong?

    Sorry for my English.


  3. #348
    Newbie aly68 is offline
    MemberRank
    Jul 2018 Join Date
    5Posts

    Re: [RELEASE] BDO Server Files Repack / With Client

    pls help , i cant find npc on first mission https://www.youtube.com/watch?v=FbUX...ncRX0JJpg&t=0s

    gameserverbat error

    23:44:10.942 ERROR - Error while write packet [SMAddNpcs] java.lang.NullPointerException at com.bdoemu.gameserver.model.actions.ActionStorage.getActionHash(ActionStorage.java:64) ~[gameserver.jar:?] at com.bdoemu.core.network.sendable.SMAddNpcs.writeBody(SMAddNpcs.java:55) ~[gameserver.jar:?] at com.bdoemu.commons.network.SendablePacket.write(SendablePacket.java:28) ~[commons.jar:2846] at com.bdoemu.commons.network.Connection.writePacket(Connection.java:157) ~[commons.jar:2846] at com.bdoemu.commons.network.Connection.sendPacketNoFlush(Connection.java:212) ~[commons.jar:2846] at com.bdoemu.commons.network.Client.sendPacketNoFlush(Client.java:60) ~[commons.jar:2846] at com.bdoemu.gameserver.model.creature.player.Player.sendPacketNoFlush(Player.java:1188) ~[gameserver.jar:?] at com.bdoemu.gameserver.model.creature.player.Player.see(Player.java:1660) ~[gameserver.jar:?] at com.bdoemu.gameserver.worldInstance.WorldMap.notifyEnter(WorldMap.java:223) ~[gameserver.jar:?] at com.bdoemu.gameserver.worldInstance.WorldMap.switchGameSector(WorldMap.java:195) ~[gameserver.jar:?] at com.bdoemu.gameserver.worldInstance.WorldMap.updateLocation(WorldMap.java:135) ~[gameserver.jar:?] at com.bdoemu.core.network.receivable.CMMovePlayer.runImpl(CMMovePlayer.java:52) ~[gameserver.jar:?] at com.bdoemu.commons.network.ReceivablePacket.run(ReceivablePacket.java:32) ~[commons.jar:2846] at com.bdoemu.commons.network.Connection.channelRead(Connection.java:119) ~[commons.jar:2846] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.handler.codec.ByteToMessageDecoder.fireChannelRead(ByteToMessageDecoder.java:310) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:284) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.handler.timeout.IdleStateHandler.channelRead(IdleStateHandler.java:287) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.AbstractChannelHandlerContext.fireChannelRead(AbstractChannelHandlerContext.java:340) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.DefaultChannelPipeline$HeadContext.channelRead(DefaultChannelPipeline.java:1334) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:362) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.AbstractChannelHandlerContext.invokeChannelRead(AbstractChannelHandlerContext.java:348) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:926) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:134) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:644) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:579) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.nio.NioEventLoop.processSelectedKeys(NioEventLoop.java:496) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:458) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.util.concurrent.SingleThreadEventExecutor$5.run(SingleThreadEventExecutor.java:858) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at io.netty.util.concurrent.DefaultThreadFactory$DefaultRunnableDecorator.run(DefaultThreadFactory.java:138) ~[netty-all-4.1.12.Final.jar:4.1.12.Final] at java.lang.Thread.run(Unknown Source) [?:1.8.0_152]


    not even all of em

    pls help dude

  4. #349
    Newbie point2000 is offline
    MemberRank
    Jul 2018 Join Date
    2Posts

    Re: [RELEASE] BDO Server Files Repack / With Client

    Quote Originally Posted by bhf View Post
    When I start 'Start64.bat' or 'Start32.bat'. What's wrong?

    Sorry for my English.

    Try to change Type=na in service.ini

  5. #350
    Newbie bhf is offline
    MemberRank
    Jul 2018 Join Date
    2Posts

    Re: [RELEASE] BDO Server Files Repack / With Client

    Quote Originally Posted by point2000 View Post
    Try to change Type=na in service.ini
    By default

  6. #351
    Newbie point2000 is offline
    MemberRank
    Jul 2018 Join Date
    2Posts

    Re: [RELEASE] BDO Server Files Repack / With Client

    Quote Originally Posted by bhf View Post
    By default
    I think you not have na folder or case-sensitive because it's link from xigncode so look at xc subfolder and find na folder and change Type in service.ini file correct in that xc folder, So repeat check them. If you cannot find na folder you should find by youself in this website,I saw somewhere but forgor it.

  7. #352
    Newbie synchorny is offline
    MemberRank
    Jul 2018 Join Date
    1Posts

    Re: [RELEASE] BDO Server Files Repack / With Client

    Hi, I followed the guide ([tutorial] setting up bdo server - client) exactly and was unable to connect with Start64.bat. So I found the Simple Launcher ([RELEASE] Simple BDO Private Launcher) and was able to create account. I can see the server is on but when I select the server it says "failed to connect".
    I'm able to see the accounts I created in Studio3T but can't actually get into the character creation screen.
    Anyone have any ideas? Help would be much appreciated!

    Click image for larger version. 

Name:	2018-07-29_4509288.JPG 
Views:	8 
Size:	223.3 KB 
ID:	163442Click image for larger version. 

Name:	2018-07-29_4515793.JPG 
Views:	20 
Size:	309.6 KB 
ID:	163443



    Edit: Wanted to add, I have all Visual C++ versions installed.
    Last edited by synchorny; 2 Weeks Ago at 11:09 AM.

  8. #353
    Newbie hiderian is offline
    MemberRank
    Jun 2015 Join Date
    2Posts

    Re: [RELEASE] BDO Server Files Repack / With Client

    What is this client verison? Is it possible to update for using a new character lahn?
    Last edited by hiderian; 2 Days Ago at 11:09 PM.

  9. #354
    Member poktor is offline
    MemberRank
    Sep 2006 Join Date
    NetherlandsLocation
    38Posts

    Re: [RELEASE] BDO Server Files Repack / With Client

    Ok seeding 24/7 here, both client and server. Thanks for this great repack!

  10. #355
    Registered PhoenixLight is offline
    MemberRank
    May 2016 Join Date
    18Posts

    Re: [RELEASE] BDO Server Files Repack / With Client

    Actually everything works fine, just host Server at least on Virtual PC.



Advertisement