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Boss

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Someone solved the problem with the bosses? They don't cause damage, and problems with the animations!
 
Elite Diviner
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and table monster balance edit but hp and dame of monster still same .too high
 
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Code:
spawn_ai = trueevent_loop.enable = false




event_loop.fps = 33.333332




thread.pool_type = 2




thread.pool_size = 16




spawn.npc = true




ai.legacy = true
 
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package com.bdoemu.core.configs;import com.bdoemu.commons.config.annotation.ConfigFile;import com.bdoemu.commons.config.annotation.ConfigProperty ConfigFile(name = "configs/ai.properties")public class AIConfig { ConfigProperty(name = "spawn_ai", value = "true") public static boolean SPAWN_AI; ConfigProperty(name = "spawn.npc", value = "true") public static boolean SPAWN_NPC; ConfigProperty(name = "ai.legacy", value="true") public static boolean USE_LEGACY_AI; ConfigProperty(name = "event_loop.fps", value = "120f") public static float EVENT_LOOP_FPS; ConfigProperty(name = "thread.pool_type", value="2") public static int TREAD_POOL_TYPE; ConfigProperty(name = "thread.pool_size", value = "16") public static int THREAD_POOL_SIZE;}
nothing in here .can u point to file name mate ?



can u help us plz
 
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