Error - [unknown packet]

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  1. #1
    Member Ochoaman is online now
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    Error - [unknown packet]


    RaGEZONE Recommends

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    Hello all, I've run into an issue. Trying to set this up on my other computer and run the client from my laptop. I was able to run the client, get prompted to create family name and after clicking enter for the server, I get "Connection with the server has been lost".

    I'm using SPP and updated the server and network properties with my hamachi IP. As well as updating the service.ini in the client folder.

    Any ideas where I should look at to resolve this?

    thanks

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  2. #2
    Maybe demon? Kirito2105 is online now
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    Re: Error - [unknown packet]

    maybe need folder data?

  3. #3
    Member Ochoaman is online now
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    Re: Error - [unknown packet]

    Thanks, I double checked and the data folder is copied over. I'm going over the different property files and seeing if I missed one to update with the hamachi ip.

  4. #4
    Registered Eid is offline
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    Re: Error - [unknown packet]

    I am getting this same issue.

  5. #5
    Account Upgraded | Title Enabled! djbadboys38 is offline
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    Re: Error - [unknown packet]

    i am too getting same error how we can fix?

  6. #6
    (⌐■_■) NourAyman is offline
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    Re: Error - [unknown packet]

    make sure that you downloaded orgefest client + updated it completely via orgefest launcher
    that error may indicate to wrong packet structure from a wrong client.
    also check login.properties in loginserver if you changed something accidentally.

    Spoiler:
    Code:
    # Rmi connection host.
    network.rmi.host = 127.0.0.1
    
    # Rmi connection port.
    network.rmi.port = 9000
    
    # Rmi connection password.
    network.rmi.password = 1234
    
    # Server version supported
    # NA-EU: 4635
    network.server.version = 4635
    
    # Client support european.
    network.encrypt.packets = true
    
    # Host for server binding.
    # Default: 0.0.0.0
    network.host = 127.0.0.1
    
    # Port for server binding.
    # Default: 8888
    network.port = 8888
    
    # Show debug messages.
    # Default: false
    network.debug = false
    
    # Packet executing mode.
    # DIRECT - The worst. Income packets are directly executed after receiving and decrypting. As packets here implemented terribly, it not only increases latency, but decrease overall performance significant.
    # OFFLOAD - Offloads execution to a ThreadPool. Good option with POOLED IOExec mode. Increases throughput but also may increase context switch count.
    # Default: OFFLOAD
    network.packet.exec.mode = OFFLOAD
    
    # Receive buffer size.
    # Default: 32768
    network.recv.buffer.size = 32768
    
    # Send buffer size.
    # Default: 65536
    network.send.buffer.size = 65536
    
    # NetworkThread socket backlog size.
    # See: http://www.linuxjournal.com/files/linuxjournal.com/linuxjournal/articles/023/2333/2333s2.html
    # Default: 50
    network.server.socket.backlog = 50
    
    # Client socket options.
    # SO_SNDBUF - the size of the socket's send buffer. On most systems this the size of a kernel buffer so be careful! See RFC1323.
    # SO_RCVBUF - the size of the socket's receive buffer. On most systems this the size of a kernel buffer so be careful! See RFC1323.
    # TCP_NODELAY - The Nagle algorithm. Enabling it increases throughput but also increases latency. See RFC1122.
    # Default: SO_SNDBUF(8192);SO_RCVBUF(8192);TCP_NODELAY(true)
    network.client.socket.options = SO_SNDBUF(8192);SO_RCVBUF(8192);TCP_NODELAY(true)
    
    # NetworkThread socket options.
    # SO_REUSEADDR - if true, prevents socket from usage until all opened sockets are really closed. See RFC793.
    # Default: SO_REUSEADDR(true);SO_RCVBUF(4096)
    network.server.socket.options = SO_REUSEADDR(false);SO_RCVBUF(4096)
    
    # IO Network thread execution mode.
    # POOLED - All IO operations are executed in a special thread IO execution pool
    # FIXED - All IO operations execution is spread across fixed number of treads
    # Default: POOLED
    network.io.execution.mode = POOLED
    
    # Number of IO Network threads.
    # Default: -1 (Processor count)
    network.io.execution.thread.num = -1
    
    # Income packet header size.
    # Default: 3
    network.income.packet.header.size = 3
    
    # Max income packet size.
    # Default: 16384
    network.max.income.packet.size = 16384
    
    # Outcome packet header size.
    # Default: 3
    network.outcome.packet.header.size = 3
    
    # Max outcome packet size.
    # Default: 16384
    network.max.outcome.packet.size = 16384

  7. #7
    Member Telurian is offline
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    Re: Error - [unknown packet]

    This problem is because Ogrefest updated their client, atleast I think. Yesterday a friend downloaded the game completely with OF launcher but he had this error, I sent him my bin64 folder and it worked (atleast I think that's the reason)

  8. #8
    (⌐■_■) NourAyman is offline
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    Re: Error - [unknown packet]

    Quote Originally Posted by Telurian View Post
    This problem is because Ogrefest updated their client, atleast I think. Yesterday a friend downloaded the game completely with OF launcher but he had this error, I sent him my bin64 folder and it worked (atleast I think that's the reason)
    i think this is the working bin
    BlackDesert64.exe

    btw could you list the changed paz and other files names ? ( view files by modified date)

  9. #9
    Member Telurian is offline
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    Re: Error - [unknown packet]

    Quote Originally Posted by NourAyman View Post
    i think this is the working bin
    BlackDesert64.exe

    btw could you list the changed paz and other files names ? ( view files by modified date)
    I think it's more the xc folder that's important, I can upload it if needed

  10. #10
    (⌐■_■) NourAyman is offline
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    Re: Error - [unknown packet]

    Quote Originally Posted by Telurian View Post
    I think it's more the xc folder that's important, I can upload it if needed
    yea that would help ppl not to get confused.

  11. #11
    Account Upgraded | Title Enabled! Aznkidd235 is offline
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    Re: Error - [unknown packet]

    i'm sure it's the xc for xigncode folder NoBrain shared his fix which is the xc folder.

  12. #12
    (⌐■_■) NourAyman is offline
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    Re: Error - [unknown packet]

    i guess it's that folder
    link

    --updated--

    it's got dmca'd i will re-upload it later

    --updated--

    new link
    Last edited by NourAyman; 07-01-18 at 09:53 AM.

  13. #13
    Registered berkyx is offline
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    Re: Error - [unknown packet]

    Quote Originally Posted by NourAyman View Post
    i guess it's that folder
    link

    --updated--

    it's got dmca'd i will re-upload it later

    --updated--

    new link
    can you reupload please ?

  14. #14
    Account Upgraded | Title Enabled! Aznkidd235 is offline
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    Re: Error - [unknown packet]

    the file is still available under common error and fixes under guides download the xc folder there.

  15. #15
    Registered berkyx is offline
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    Re: Error - [unknown packet]

    thanks but 64bit works i was trying the 32bit ones unfortunetly but now i'm in the game thanks for reply :)




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