Ogrefest chat

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  1. #1
    Member Galadzael is offline
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    Ogrefest chat

    Hey guys, I need help with the chat on my server, it looks like this, how can I remove the "ogrefest" thing?



  2. #2
    Developer papka is offline
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    Re: Ogrefest chat

    Quote Originally Posted by Galadzael View Post
    Hey guys, I need help with the chat on my server, it looks like this, how can I remove the "ogrefest" thing?

    ChatChannelController.java

    src\main\java\com\bdoemu\gameserver\model\chat


  3. #3
    Member Galadzael is offline
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    Re: Ogrefest chat

    Quote Originally Posted by papka View Post
    ChatChannelController.java

    src\main\java\com\bdoemu\gameserver\model\chat

    Thank you so much!
    What do I have to change, so I can change the "Ogrefest" for my server name?
    Last edited by Galadzael; 24-04-18 at 12:51 PM.

  4. #4
    Developer papka is offline
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    Re: Ogrefest chat

    Quote Originally Posted by Galadzael View Post
    Thank you so much!
    What do I have to change, so I can change the "Ogrefest" for my server name?
    Yes. And if you wont channel name to.

  5. #5
    Member Galadzael is offline
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    Re: Ogrefest chat

    Quote Originally Posted by papka View Post
    Yes. And if you wont channel name to.
    I'm sorry, I don't think I was clear, my mistake, what do I have to do so the "Ogrefest" changes?

  6. #6
    Developer papka is offline
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    Re: Ogrefest chat

    check other source in some folder.

  7. #7
    Developer DNC is offline
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    Re: Ogrefest chat

    Quote Originally Posted by Galadzael View Post
    I'm sorry, I don't think I was clear, my mistake, what do I have to do so the "Ogrefest" changes?
    As in the server name?
    edit the src file Player.java, recompile the project, and push the finished files back into the jar file.
    gameserver\model\creature\player\Player.java (LINE 1198)
    Example of line 1197-1199:
    Code:
        public void dispatchSystemMessage(final String message, EChatType type, EChatNoticeType notice) {
            sendPacket(new SMChat("Server", "Server", -1024, type, notice, message));
        }
    Last edited by DNC; 25-04-18 at 02:14 AM.



  8. #8
    Member danky is offline
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    Re: Ogrefest chat

    Very nice.
    I hope not to bother you, but I was wondering what I might change here to make the day/night cycle last 24 hours rather than 4?

    com.bdoemu.gameserver.service GameTimeService.java?

  9. #9
    Member Galadzael is offline
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    Re: Ogrefest chat

    Quote Originally Posted by DNC View Post
    As in the server name?
    edit the src file Player.java, recompile the project, and push the finished files back into the jar file.
    gameserver\model\creature\player\Players.java (LINE 1198)
    Example of line 1197-1199:
    Code:
        public void dispatchSystemMessage(final String message, EChatType type, EChatNoticeType notice) {
            sendPacket(new SMChat("Server", "Server", -1024, type, notice, message));
        }
    Thank you man!
    I’m not really into codding, could you help me step by step?

    - - - Updated - - -

    Quote Originally Posted by DNC View Post
    As in the server name?
    edit the src file Player.java, recompile the project, and push the finished files back into the jar file.
    gameserver\model\creature\player\Players.java (LINE 1198)
    Example of line 1197-1199:
    Code:
        public void dispatchSystemMessage(final String message, EChatType type, EChatNoticeType notice) {
            sendPacket(new SMChat("Server", "Server", -1024, type, notice, message));
        }
    Nevermind, found it! :)

  10. #10
    Developer DNC is offline
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    Re: Ogrefest chat

    I typo'd the file location
    gameserver\model\creature\player\Players.java (LINE 1198)
    should be:
    gameserver\model\creature\player\Player.java (LINE 1198)

    Cheers





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