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L2J C4 Items and Weapons

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If u cant wait till greenhope releases his c4 weapons and armor, u can try this :D

U need C4 files in SYSTEXTURES folder M and F "DarkElf.ukx", "Dwarf.ukx", "Elf.ukx", "Elf.ukx", "Fighter.ukx", "Magic.ukx", "Orc.ukx" "Shaman.ukx" and lineageweapons.utx and of course C4 ANIMATION files lineageweapons.ukx download them on
Code:
http://testserver.lineage2.co.kr/Client/L2_ch4.part1.rar 
http://testserver.lineage2.co.kr/Client/L2_ch4.part2.rar
here are some c4 mob weapons(ugly)
Code:
INSERT INTO `weapon` VALUES (9101, 'spear_of_ahrimanes', 'lrhand', 'true', 300, 2, 2, 'steel', 'd', 5, 5, 'dagger', 12, -3.00000, 0, 0, 0, 433, 0, 5, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9102, 'staff_of_barka_silenos_shaman', 'lrhand', 'true', 2180, 2, 2, 'fine_steel', 's', 78, 10, 'sword', 8, 0.00000, 0, 0, 0, 325, 0, 39, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9103, 'sword_of_apostle_warrior', 'rhand', 'true', 1330, 1, 1, 'adamantaite', 's', 213, 10, 'sword', 8, 0.00000, 0, 0, 0, 379, 0, 107, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9104, 'sword_of_vampire_warrior', 'rhand', 'true', 1320, 1, 1, 'fine_steel', 'a', 232, 10, 'sword', 8, 0.00000, 0, 0, 0, 379, 0, 114, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9105, 'bow_of_halisha', 'lrhand', 'true', 1650, 1, 1, 'adamantaite', 's', 519, 5, 'bow', 12, -3.00000, 0, 0, 0, 293, 10, 121, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9118, 'arcana_mace', 'rhand', 'true', 910, 1, 1, 'adamantaite', 's', 270, 20, 'blunt', 4, 4.00000, 0, 0, 0, 390, 0, 145, 100, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9119, 'axe_of_ketra_orc_chieftain', 'lrhand', 'true', 1330, 1, 1, 'adamantaite', 's', 213, 10, 'blunt', 8, 0.00000, 0, 0, 0, 379, 0, 107, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9120, 'blunt_of_aposlte_mage', 'rhand', 'true', 1300, 1, 1, 'adamantaite', 's', 240, 5, 'blunt', 4, 4.00000, 0, 0, 0, 433, 0, 5, 95, 0, 0, 'true');
and hero weapons, if u still dont have them
Code:
INSERT INTO `weapon` VALUES (9106, 'the_axe_of_hero', 'rhand', 'true', 1820, 1, 1, 'adamantaite', 's', 325, 20, 'blunt', 6, 4.75000, 0, 0, 0, 379, 0, 133, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9107, 'the_bow_of_hero', 'lrhand', 'true', 1650, 1, 1, 'adamantaite', 's', 675, 5, 'bow', 14, -3.75000, 0, 0, 0, 320, 3, 121, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9108, 'the_dagger_of_hero', 'rhand', 'true', 850, 1, 1, 'adamantaite', 's', 285, 5, 'dagger', 14, -3.75000, 0, 0, 0, 453, 0, 140, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9109, 'the_longsword_of_hero', 'rhand', 'true', 1200, 1, 1, 'adamantaite', 's', 283, 12, 'sword', 9, 0.00000, 0, 0, 0, 400, 0, 124, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9110, 'the_dualsword_of_hero', 'lrhand', 'true', 2250, 1, 1, 'adamantaite', 's', 410, 12, 'dual', 10, 0.00000, 0, 0, 0, 360, 0, 146, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9111, 'the_fist_of_hero', 'lrhand', 'true', 1370, 1, 1, 'adamantaite', 's', 360, 5, 'dualfist', 4, 4.75000, 0, 0, 0, 340, 0, 120, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9112, 'the_hammer_of_hero', 'rhand', 'true', 1470, 1, 1, 'adamantaite', 's', 325, 20, 'blunt', 6, 4.75000, 0, 0, 0, 400, 0, 133, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9113, 'the_mace_of_hero', 'rhand', 'true', 1470, 1, 1, 'adamantaite', 's', 325, 20, 'blunt', 6, 4.75000, 0, 0, 0, 400, 0, 133, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9114, 'the_pole_of_hero', 'lrhand', 'true', 1800, 1, 1, 'adamantaite', 's', 350, 10, 'pole', 8, -3.75000, 0, 0, 0, 345, 0, 140, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9115, 'the_staff_of_hero', 'lrhand', 'true', 910, 1, 1, 'adamantaite', 's', 320, 25, 'blunt', 6, 4.75000, 0, 0, 0, 340, 0, 178, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9116, 'the_sword_of_hero', 'rhand', 'true', 1200, 1, 1, 'adamantaite', 's', 330, 12, 'sword', 9, 0.00000, 0, 0, 0, 400, 0, 140, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9117, 'the_two_handed_sword_of_hero', 'lrhand', 'true', 1640, 1, 1, 'adamantaite', 's', 366, 14, 'sword', 9, 0.00000, 0, 0, 0, 379, 0, 148, 100, 0, 0, 'true');
then put 9100-9199.xml to C:\server\l2j\data\stats\weapon
then put my patch on ur system folder :thumbup:
Enjoy:thumbup:
i have added marriage clothes to my server
kajoboy777 - C4 Items and Weapons - RaGEZONE Forums

kajoboy777 - C4 Items and Weapons - RaGEZONE Forums

kajoboy777 - C4 Items and Weapons - RaGEZONE Forums

kajoboy777 - C4 Items and Weapons - RaGEZONE Forums

kajoboy777 - C4 Items and Weapons - RaGEZONE Forums

go to post #139 on this thread to know how to add these
 

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Initiate Mage
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violator said:
hmm nice pics, but where are those files?

Voilator im using your datapack howcome i cannot spawn anything in the GM shop? i have to do it manually through //create_item and type in the ID then i can spawn them any Ideas?

Also i can spawn all wedding clothes except wedding dress it does not show up in my inventory but in navicat i see the ID for it.

Im using C4 Client and all areas and weapon and armor textures are working except the bottom wedding dress and the hero weapon glow and some crowns

thanks if you can help me

*edit your latest DP fixed the Gm sho probs*

The crowns and the wedding dress does not work still at this time.
 
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Junior Spellweaver
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dnx000 said:
Voilator im using your datapack howcome i cannot spawn anything in the GM shop? i have to do it manually through //create_item and type in the ID then i can spawn them any Ideas?

Also i can spawn all wedding clothes except wedding dress it does not show up in my inventory but in navicat i see the ID for it.

Im using C4 Client and all areas and weapon and armor textures are working except the bottom wedding dress and the hero weapon glow and some crowns

thanks if you can help me

*edit your latest DP fixed the Gm sho probs*

The crowns and the wedding dress does not work still at this time.


GM shop is a server source problem, just saw there is a final fix on server timeline. Im updating it tommorrow after work.
For crowns and wedding dresses someone needs to fix it into armorgrp.dat
I found some errors with recipes in the current mods, they show up as weapons in the inventory.
 
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Initiate Mage
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Hi Y.WATANABE, those picks look just great, can you post again how you made them work? I mean the hole set (gloves, boots, dress, chest and legs) and how did you get the weapons to glow that way?
 
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He is using C4 test client (hero weapon glow engine) and a old L2J revision (black char color)...
 
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Initiate Mage
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to Greenhope :
I'm trying to connect with C4 test client....
but I can't connect my server.. (I'm using your ver.1010)
What's problem?
server's revision? Should I downgrade server's revision?
please answer to me...
 
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Initiate Mage
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greenhope said:
He is using C4 test client (hero weapon glow engine) and a old L2J revision (black char color)...

Thats the thing im confused, can we do that as of now? or not yet because he hasnt showed us on how to do that yet?

I am using C4 Client with Violators System Client files and His server pack as well, Everything works, except Bottom Wedding dress ( I Cannot spawn could be armorgrp), the crowns does not show, and glow does not work.

Masks and all weapons and other C4 armor and Wedding gloves chest and pants work.

And if he is fully using the C4 system folder how did he find out the host address in the L2.ini which cannot be encrypted, i assume that Greenhope and Violators Server packs cannot take the C4 Client without modding the Client or using C3
 
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pcs0620 said:
to Greenhope :
I'm trying to connect with C4 test client....
but I can't connect my server.. (I'm using your ver.1010)
What's problem?
server's revision? Should I downgrade server's revision?
please answer to me...

try to replace C4 l2.ini with C3 l2.ini and edit your host file
(encrypt-decrypt not work for me error message : corrupt file)
add

127.0.0.1 (or your server IP) L2authd.lineage2.com
127.0.0.1 (or your server IP) L2testauthd.lineage2.com

save (work for me)
 
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Initiate Mage
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Can anyone give me a link to the Korean C4 Beta client? It's hard for me to read even with it translated...

edit: oops nvm. I should of read seen it before.
 
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I added a bridal dress, C4 arms, and C4 protector to the SQL sentence and the XML file by Mr. GREENHOPE's server file, and connected with the server.
And the following portion of a server propertys was changed and it connected by C4 test client.
 
# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 557
MaxProtocolRevision = 660 <--- This was changed.
 
It is the log of server starting (a part is omitted).
 
Starting L2J server.
MLog clients using java 1.4+ standard logging.
Initializing c3p0-0.9.0 [built 08-Август-2005 15:47:30 +0400; debug? false; trace: 5]
Initializing c3p0 pool... com.mchange.v2.c3p0.PoolBackedDataSource@c4bcdc [ connectionPoolDataSource -> com.mchange.v2.c3p0.WrapperConnectionPoolDataSource@145d068 [ acquireIncrement -> 3, acquireRetryAttempts -> 30, acquireRetryDelay -> 1000, autoCommitOnClose -> true, automaticTestTable -> null, b
reakAfterAcquireFailure -> false, checkoutTimeout -> 0, connectionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, factoryClassLocation -> null, forceIgnoreUnresolvedTransactions -> false, identityToken -> 145d068, idleConnectionTestPeriod -> 0, initialPoolSize -> 1, maxIdleTime
-> 0, maxPoolSize -> 100, maxStatements -> 100, maxStatementsPerConnection -> 0, minPoolSize -> 1, nestedDataSource -> com.mchange.v2.c3p0.DriverManagerDataSource@1ffb8dc [ description -> null, driverClass -> null, factoryClassLocation -> null, identityToken -> 1ffb8dc, jdbcUrl -> jdbc:mysql://local
host/l2jdb, properties -> {user=******, password=******** ], preferredTestQuery -> null, propertyCycle -> 300, testConnectionOnCheckin -> false, testConnectionOnCheckout -> false, usesTraditionalReflectiveProxies -> false ], factoryClassLocation -> null, identityToken -> c4bcdc, numHelperThreads -> 3
]
L2J Server Version: 1245gh
L2J Server Build Date: 20051008_2016
Updated characters online status.
Cleaned 0 elements from database.
IDFactory: 102912 id's avaliable.
Cleaned 0 elements from DB
Maximum Numbers of Connected Players: 100
GameServer listening on all available IPs on Port 7777
L2World: Setting up World Regions
L2World: (40 by 80) World Region Grid set up.
L2World: Loaded 17 zones
JBForth instance load: all JBForth files loaded
ItemTable: Loaded 827 Armors.
ItemTable: Loaded 5992 Items.
ItemTable: Loaded 1016 Weapons.
TradeController: Loaded 182 Buylists.
RecipeController: Loaded 624 Recipes.
SkillTreeTable: Loaded 17808 skills.
SkillSpellbookTable: Loaded 189 Spellbooks.
CharTemplateTable: Loaded 116 Character Templates.
.
.
.
Initialising Clans
IdFactory: Free ObjctId's remaining: 1879017731
GameServer Started, free memory 443 Mb of 508 Mb
LoginServer listening on all available IPs on Port 2106
Hostname for external connections is: 127.0.0.1
Hostname for internal connections is: 127.0.0.1
Automatically creating new accounts: true
new RSA keypair created
Scrambled modulo value stored.
2 banned IPs defined
Telnet server is currently disabled.
The above is detailed once. :icon6:
 
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J

jokeuk

Guest
OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2408 MHz with 1022MB RAM
Video: NVIDIA GeForce FX 5900 (7184)

Bad name index -4208/3346

History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad205 32343322)) <- TArray<< <- TArray<< <- UMeshAnimation::Serialize <- (MeshAnimation LineageNpcs.priest_of_dusk_anim) <- LoadObject <- (MeshAnimation LineageNpcs.priest_of_dusk_anim 32343322==32343322/95181312 32136069 207446) <- ULinkerLoad::preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class LineageNPC.priest_of_dusk NULL) <- UObject::StaticLoadClass <- UNetworkHandler::Tick <- Function Name=NpcInfoPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop

Hi.... What's problem? ( )
Somebody help me plz Thank you
 
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Initiate Mage
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Mr. y.watanabe you are a genius the wedding dress id you gave me work :thumbup:

I am using GreenHope 1008 server Pack and i added the wedding dress, it works now all i need is C4 armor, do you have the real ID's for those? Arcane Robe, Draconic leather Armor etc etc
 
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Initiate Mage
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I'm using greenhope's client patch (for C3) (with the new armorgrp.dat and itemname-e.dat from lineage2kidz) and Violator's (ripped) datapack.
The new weapons seems to be OK but the wedding textures are a headache.
Any part of the wedding set equipped will make the body part invisible.

(Using a fully updated C3 client and the latest L2J and C3 datapack as base)

Am I missing something or should I use the normal approach of applying C4 files to my C3 client? (or is there a full C4 client approach?)

Thanks.
 
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Initiate Mage
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Floating party mask.. I saw someone mentioned replacing the problematic C4 file with C3's (LineageAccessory.ukx).
 
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Initiate Mage
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Mr. dnx00 It is the SQL sentence added once.
6408 wedding_dress chest false none 660 wood none 0 90 0 0 0 100 0 true
6656 The Earing of Antaras rear,lear false none 660 wood none 0 90 0 0 0 100 0 true
6657 The necklace of Barukarasu neck false none 660 wood none 0 90 0 0 0 100 0 true
6658 The ring of Baium rfinger,lfinger false none 660 wood none 0 90 0 0 0 100 0 true
6659 The Earing of Zaken rear,lear false none 660 wood none 0 90 0 0 0 100 0 true
6660 The ring of Queen Ant rfinger,lfinger false none 660 wood none 0 90 0 0 0 100 0 true
6661 The Earing of Orfen rear,lear false none 660 wood none 0 90 0 0 0 100 0 true
6662 The ring of Core rfinger,lfinger false none 660 wood none 0 90 0 0 0 100 0 true
6674 Sealed imperial crusader Breastplate chest false heavy 7620 wood s 0 90 200 0 0 10500000 525 true
6675 Sealed imperial crusader Gaiters legs false heavy 3260 wood s 0 90 150 0 0 5980000 299 true
6676 Sealed imperial crusader Gloves gloves false heavy 540 wood s 0 90 55 0 0 2390000 119 true
6677 Sealed imperial crusader Boots feet false heavy 1110 wood s 0 90 55 0 0 2390000 119 true
6679 Sealed imperial crusader Helmet head false heavy 550 wood s 0 90 80 0 0 3590000 179 true
6680 Sealed Drogonic Leather armor fullarmor false light 4950 wood s 0 90 280 0 0 10500000 525 true
6681 Sealed Drogonic Leather Gloves gloves false light 540 wood s 0 90 55 0 0 2390000 119 true
6682 Sealed Drogonic Leather Boots feet false light 1110 wood s 0 90 55 0 0 2390000 119 true
6683 Sealed Drogonic Leather Helmet head false light 550 wood s 0 90 80 0 0 3590000 179 true
6684 Sealed Major Arcana robe fullarmor false magic 2300 wood s 0 90 200 0 800 10500000 525 true
6685 Sealed Major Arcana Gloves gloves false magic 540 wood s 0 90 55 0 0 2390000 119 true
6686 Sealed Major Arcana Boots feet false magic 1110 wood s 0 90 55 0 0 2390000 119 true
6687 Sealed Major Arcana Helmets head false magic 550 wood s 0 90 80 0 0 3590000 179 true
6724 Sealed ? Earing rear,lear false none 660 wood none 0 90 0 0 0 100 0 true
6725 Sealed ? Ring rfinger,lfinger false none 660 wood none 0 90 0 0 0 100 0 true
6726 Sealed ? necklace neck false none 660 wood none 0 90 0 0 0 100 0 true
6834 Innadril Crown hair false none 660 wood none 0 90 0 0 0 100 0 true
6835 Dion Crown hair false none 660 wood none 0 90 0 0 0 100 0 true
6836 Godardo Crown hair false none 660 wood none 0 90 0 0 0 100 0 true
6837 Oren Crown hair false none 660 wood none 0 90 0 0 0 100 0 true
6838 Gludio Crown hair false none 660 wood none 0 90 0 0 0 100 0 true
6839 Giran Crown hair false none 660 wood none 0 90 0 0 0 100 0 true
6840 Aden Crown hair false none 660 wood none 0 90 0 0 0 100 0 true
6841 castle crown hair false none 660 wood none 0 90 0 0 0 100 0 true
6842 Feather of fate Crown hair false none 660 wood none 0 90 0 0 0 100 0 true
6843 The_ear_of_a_cat hair false none 660 wood none 0 90 0 0 0 100 0 true
6844 A lady's hairpin hair false none 660 wood none 0 90 0 0 0 100 0 true
6845 A pirate's eyepatch hair false none 660 wood none 0 90 0 0 0 100 0 true
6846 a name -- unknown hair false none 660 wood none 0 90 0 0 0 100 0 true
7059 Hair accessories for events hair false none 660 wood none 0 90 0 0 0 100 0 true
7060 a name -- unknown Band for hair hair false none 660 wood none 0 90 0 0 0 100 0 true
7680 The ear of a raccoon dog hair false none 660 wood none 0 90 0 0 0 100 0 true
7681 An outlaw's eyepatch hair false none 660 wood none 0 90 0 0 0 100 0 true
7682 A lady's hairpin hair false none 660 wood none 0 90 0 0 0 100 0 true
7683 The ear of a rabbit hair false none 660 wood none 0 90 0 0 0 100 0 true
7694 Nobrace tiara hair false none 660 wood none 0 90 0 0 0 100 0 true
7695 Forget-me-not hairpin hair false none 660 wood none 0 90 0 0 0 100 0 true
7696 a name -- unknown flower hairpin hair false none 660 wood none 0 90 0 0 0 100 0 true
Since arms are numerous, it adds to an SQL sentence, but since the name is not translated, it omits.
And since each parameter is the display purpose, a setup is appropriate. I am sorry
 
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Initiate Mage
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Mr. y.watanabe thanks for the ID, now i have to learn how to make xml >_< I don't know how to do that yet.
 
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zBuffer said:
I'm using greenhope's client patch (for C3) (with the new armorgrp.dat and itemname-e.dat from lineage2kidz) and Violator's (ripped) datapack.
The new weapons seems to be OK but the wedding textures are a headache.
Any part of the wedding set equipped will make the body part invisible.
(Using a fully updated C3 client and the latest L2J and C3 datapack as base)
Am I missing something or should I use the normal approach of applying C4 files to my C3 client? (or is there a full C4 client approach?)
Thanks.

There is 2 approaches to using the C4 Client 1 way you will get all the textures, except the wedding dress to work correctly and no Hero weapon glow, this way is similar to using C4 files onto C3, another approach is Full C4 client with Korean text, the wedding dress will work and the hero weapons will glow but you will have to use Greenhopes server pack because he has the right ID's. But for the armors you will have to get help and put them in the SQL DB yourself and add the proper XMLs.
 
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Initiate Mage
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y.watanabe said:
I added a bridal dress, C4 arms, and C4 protector to the SQL sentence and the XML file by Mr. GREENHOPE's server file, and connected with the server.
And the following portion of a server propertys was changed and it connected by C4 test client.
 
# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 557
MaxProtocolRevision = 660 <--- This was changed.
 
It is the log of server starting (a part is omitted).
 
Starting L2J server.
MLog clients using java 1.4+ standard logging.
Initializing c3p0-0.9.0 [built 08-Август-2005 15:47:30 +0400; debug? false; trace: 5]
Initializing c3p0 pool... com.mchange.v2.c3p0.PoolBackedDataSource@c4bcdc [ connectionPoolDataSource -> com.mchange.v2.c3p0.WrapperConnectionPoolDataSource@145d068 [ acquireIncrement -> 3, acquireRetryAttempts -> 30, acquireRetryDelay -> 1000, autoCommitOnClose -> true, automaticTestTable -> null, b
reakAfterAcquireFailure -> false, checkoutTimeout -> 0, connectionTesterClassName -> com.mchange.v2.c3p0.impl.DefaultConnectionTester, factoryClassLocation -> null, forceIgnoreUnresolvedTransactions -> false, identityToken -> 145d068, idleConnectionTestPeriod -> 0, initialPoolSize -> 1, maxIdleTime
-> 0, maxPoolSize -> 100, maxStatements -> 100, maxStatementsPerConnection -> 0, minPoolSize -> 1, nestedDataSource -> com.mchange.v2.c3p0.DriverManagerDataSource@1ffb8dc [ description -> null, driverClass -> null, factoryClassLocation -> null, identityToken -> 1ffb8dc, jdbcUrl -> jdbc:mysql://local
host/l2jdb, properties -> {user=******, password=******** ], preferredTestQuery -> null, propertyCycle -> 300, testConnectionOnCheckin -> false, testConnectionOnCheckout -> false, usesTraditionalReflectiveProxies -> false ], factoryClassLocation -> null, identityToken -> c4bcdc, numHelperThreads -> 3
]
L2J Server Version: 1245gh
L2J Server Build Date: 20051008_2016
Updated characters online status.
Cleaned 0 elements from database.
IDFactory: 102912 id's avaliable.
Cleaned 0 elements from DB
Maximum Numbers of Connected Players: 100
GameServer listening on all available IPs on Port 7777
L2World: Setting up World Regions
L2World: (40 by 80) World Region Grid set up.
L2World: Loaded 17 zones
JBForth instance load: all JBForth files loaded
ItemTable: Loaded 827 Armors.
ItemTable: Loaded 5992 Items.
ItemTable: Loaded 1016 Weapons.
TradeController: Loaded 182 Buylists.
RecipeController: Loaded 624 Recipes.
SkillTreeTable: Loaded 17808 skills.
SkillSpellbookTable: Loaded 189 Spellbooks.
CharTemplateTable: Loaded 116 Character Templates.
.
.
.
Initialising Clans
IdFactory: Free ObjctId's remaining: 1879017731
GameServer Started, free memory 443 Mb of 508 Mb
LoginServer listening on all available IPs on Port 2106
Hostname for external connections is: 127.0.0.1
Hostname for internal connections is: 127.0.0.1
Automatically creating new accounts: true
new RSA keypair created
Scrambled modulo value stored.
2 banned IPs defined
Telnet server is currently disabled.
The above is detailed once. :icon6:

u change the l2.ini?
 
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