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L2J C4 Items and Weapons

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Newbie Spellweaver
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If u cant wait till greenhope releases his c4 weapons and armor, u can try this :D

U need C4 files in SYSTEXTURES folder M and F "DarkElf.ukx", "Dwarf.ukx", "Elf.ukx", "Elf.ukx", "Fighter.ukx", "Magic.ukx", "Orc.ukx" "Shaman.ukx" and lineageweapons.utx and of course C4 ANIMATION files lineageweapons.ukx download them on
Code:
http://testserver.lineage2.co.kr/Client/L2_ch4.part1.rar 
http://testserver.lineage2.co.kr/Client/L2_ch4.part2.rar
here are some c4 mob weapons(ugly)
Code:
INSERT INTO `weapon` VALUES (9101, 'spear_of_ahrimanes', 'lrhand', 'true', 300, 2, 2, 'steel', 'd', 5, 5, 'dagger', 12, -3.00000, 0, 0, 0, 433, 0, 5, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9102, 'staff_of_barka_silenos_shaman', 'lrhand', 'true', 2180, 2, 2, 'fine_steel', 's', 78, 10, 'sword', 8, 0.00000, 0, 0, 0, 325, 0, 39, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9103, 'sword_of_apostle_warrior', 'rhand', 'true', 1330, 1, 1, 'adamantaite', 's', 213, 10, 'sword', 8, 0.00000, 0, 0, 0, 379, 0, 107, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9104, 'sword_of_vampire_warrior', 'rhand', 'true', 1320, 1, 1, 'fine_steel', 'a', 232, 10, 'sword', 8, 0.00000, 0, 0, 0, 379, 0, 114, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9105, 'bow_of_halisha', 'lrhand', 'true', 1650, 1, 1, 'adamantaite', 's', 519, 5, 'bow', 12, -3.00000, 0, 0, 0, 293, 10, 121, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9118, 'arcana_mace', 'rhand', 'true', 910, 1, 1, 'adamantaite', 's', 270, 20, 'blunt', 4, 4.00000, 0, 0, 0, 390, 0, 145, 100, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9119, 'axe_of_ketra_orc_chieftain', 'lrhand', 'true', 1330, 1, 1, 'adamantaite', 's', 213, 10, 'blunt', 8, 0.00000, 0, 0, 0, 379, 0, 107, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9120, 'blunt_of_aposlte_mage', 'rhand', 'true', 1300, 1, 1, 'adamantaite', 's', 240, 5, 'blunt', 4, 4.00000, 0, 0, 0, 433, 0, 5, 95, 0, 0, 'true');
and hero weapons, if u still dont have them
Code:
INSERT INTO `weapon` VALUES (9106, 'the_axe_of_hero', 'rhand', 'true', 1820, 1, 1, 'adamantaite', 's', 325, 20, 'blunt', 6, 4.75000, 0, 0, 0, 379, 0, 133, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9107, 'the_bow_of_hero', 'lrhand', 'true', 1650, 1, 1, 'adamantaite', 's', 675, 5, 'bow', 14, -3.75000, 0, 0, 0, 320, 3, 121, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9108, 'the_dagger_of_hero', 'rhand', 'true', 850, 1, 1, 'adamantaite', 's', 285, 5, 'dagger', 14, -3.75000, 0, 0, 0, 453, 0, 140, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9109, 'the_longsword_of_hero', 'rhand', 'true', 1200, 1, 1, 'adamantaite', 's', 283, 12, 'sword', 9, 0.00000, 0, 0, 0, 400, 0, 124, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9110, 'the_dualsword_of_hero', 'lrhand', 'true', 2250, 1, 1, 'adamantaite', 's', 410, 12, 'dual', 10, 0.00000, 0, 0, 0, 360, 0, 146, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9111, 'the_fist_of_hero', 'lrhand', 'true', 1370, 1, 1, 'adamantaite', 's', 360, 5, 'dualfist', 4, 4.75000, 0, 0, 0, 340, 0, 120, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9112, 'the_hammer_of_hero', 'rhand', 'true', 1470, 1, 1, 'adamantaite', 's', 325, 20, 'blunt', 6, 4.75000, 0, 0, 0, 400, 0, 133, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9113, 'the_mace_of_hero', 'rhand', 'true', 1470, 1, 1, 'adamantaite', 's', 325, 20, 'blunt', 6, 4.75000, 0, 0, 0, 400, 0, 133, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9114, 'the_pole_of_hero', 'lrhand', 'true', 1800, 1, 1, 'adamantaite', 's', 350, 10, 'pole', 8, -3.75000, 0, 0, 0, 345, 0, 140, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9115, 'the_staff_of_hero', 'lrhand', 'true', 910, 1, 1, 'adamantaite', 's', 320, 25, 'blunt', 6, 4.75000, 0, 0, 0, 340, 0, 178, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9116, 'the_sword_of_hero', 'rhand', 'true', 1200, 1, 1, 'adamantaite', 's', 330, 12, 'sword', 9, 0.00000, 0, 0, 0, 400, 0, 140, 95, 0, 0, 'true');
INSERT INTO `weapon` VALUES (9117, 'the_two_handed_sword_of_hero', 'lrhand', 'true', 1640, 1, 1, 'adamantaite', 's', 366, 14, 'sword', 9, 0.00000, 0, 0, 0, 379, 0, 148, 100, 0, 0, 'true');
then put 9100-9199.xml to C:\server\l2j\data\stats\weapon
then put my patch on ur system folder :thumbup:
Enjoy:thumbup:
i have added marriage clothes to my server
kajoboy777 - C4 Items and Weapons - RaGEZONE Forums

kajoboy777 - C4 Items and Weapons - RaGEZONE Forums

kajoboy777 - C4 Items and Weapons - RaGEZONE Forums

kajoboy777 - C4 Items and Weapons - RaGEZONE Forums

kajoboy777 - C4 Items and Weapons - RaGEZONE Forums

go to post #139 on this thread to know how to add these
 

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Newbie Spellweaver
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How to open Lineage2Ver413 *.dat :( :( :( ???????????????
l2encdec26 couln not be open :( :( :(
 
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Skilled Illusionist
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pls somebody put files on or another file hosting site
 
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this are couple of them but doesnt work ingame he spawnt them in your invent but doesnt show it in your inventory

(6395,'gm_party_mask','hair','false','none',660,'wood','none',0,90,0,0,0,100,0,'true'),
(6396,'gray_party_mask','hair','false','none',660,'wood','none',0,90,0,0,0,100,0,'true'),
(6397,'green_party_mask','hair','false','none',660,'wood','none',0,90,0,0,0,100,0,'true'),
(6398,'light_party_mask','hair','false','none',660,'wood','none',0,90,0,0,0,100,0,'true'),
(6399,'orange_party_mask','hair','false','none',660,'wood','none',0,90,0,0,0,100,0,'true'),
(6400,'pink_party_mask','hair','false','none',660,'wood','none',0,90,0,0,0,100,0,'true'),
(6401,'purple_party_mask','hair','false','none',660,'wood','none',0,90,0,0,0,100,0,'true'),
(6402,'rainbow_party_mask','hair','false','none',660,'wood','none',0,90,0,0,0,100,0,'true'),
(6403,'rusty_party_mask','hair','false','none',660,'wood','none',0,90,0,0,0,100,0,'true'),
(6404,'yellow_party_mask','hair','false','none',660,'wood','none',0,90,0,0,0,100,0,'true'),
(6408,'black_party_mask','hair','false','none',660,'wood','none',0,90,0,0,0,100,0,'true'),
(6409,'jacky_glass','hair','false','none',660,'wood','none',0,90,0,0,0,100,0,'true'),

in armor

and these ae the c4 weapons

INSERT INTO weapon VALUES (9101,'Spear_of_Ahrimanes','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9102,'Staff_of_Barka_Silenos Shaman','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9103,'Sword_of_Apostle_Warrior','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9104,'Sword_of_Apostle_Warrior','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9105,'Bow_of_Halisha','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9106,'The Hero_s_Axe','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9107,'The_Hero_s_Bow','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9108,'The_Hero_s_Dagger','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9109,'The_Hero_s_LongSword','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9110,'The_Hero_s_DualSword','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9111,'The_Hero_s_Fist','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9112,'The_Hero_s_Hammer','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9113,'The_Hero_s_Mace','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9114,'The_Hero_s_Pole','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9115,'The_Hero_s_Staff','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9116,'The_Hero_s_Sword','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9117,'The_Hero_s_BigSword','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9118,'Arcana_Mace','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9119,'Axe_of_Ketra_Orc_Chieftain','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9120,'Blunt_of_Apostle Mage','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9121,'Chrono_Darbuka','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9122,'Demon_Splinter','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9123,'Draconic_Bow','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9124,'Fishing_Rod','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9125,'Heaven_s_Divider','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
INSERT INTO weapon VALUES (9126,'Imperial_Crusader_Shield','lhand','false',1170,0,0,'bone','s',0,0,'none',0,0.00000,-8,269,20,0,0,0,100,0,0,'true');
 
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C4 Areas for Admin Teleport Menu
Code:
<html>
<title>C4 Areas:</title>
<body>
<table>
<tr><td><a action="bypass -h admin_move_to 147591 -56359 -2807">City 1</a></td></tr>
<tr><td><a action="bypass -h admin_move_to 45843 -47929 -823">City 2</a></td></tr>
<tr><td><a action="bypass -h admin_move_to 125893 -40901 -3776">Canyon 1</a></td></tr>
<tr><td><a action="bypass -h admin_move_to 193752 -46075 -2954">Canyon 2</a></td></tr>
<tr><td><a action="bypass -h admin_move_to 184380 -62690 -3000">Tunnel</a></td></tr>
<tr><td><a action="bypass -h admin_move_to 91317 -57174 -2991">Forrest</a></td></tr>
<tr><td><a action="bypass -h admin_move_to 52816 -81617 -2751">Ruins</a></td></tr>
<tr><td><a action="bypass -h admin_move_to 64352 -71206 -3714">Dessert</a></td></tr>
<tr><td><a action="bypass -h admin_move_to 130512 -72326 -3538">WarZone</a></td></tr>
<tr><td><a action="bypass -h admin_move_to 144621 -105540 -3682">Colored Lakes</a></td></tr>
<tr><td><a action="bypass -h admin_move_to 170193 -116256 -2084">Cave 1</a></td></tr>
<tr><td><a action="bypass -h admin_move_to 190403 -108821 -3314">Cave 1 Boss?</a></td></tr>
<tr><td><a action="bypass -h admin_move_to 154482 -126560 -2311">Colored Ponds?</a></td></tr>
<tr><td><a action="bypass -h admin_move_to 141213 -122118 -1961">Crystal Growery</a></td></tr>
<tr><td><a action="bypass -h admin_move_to 168618 -86602 -3021">Cavehall</a></td></tr>
<tr><td><a action="bypass -h admin_move_to 187120 -75490 -2848">Dungeon</a></td></tr>
</table>
<br>
<button value="Back" action="bypass -h admin_help tele/other.htm" width=40 height=15 back="sek.cbui94" 

fore="sek.cbui92">
</body>
</html>
 
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i added them to my weapon/armor files and when i goto create item and spanw them nothing happens anyone know why :(( please help
 
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i want that the hairpins work and the wedding cloths then iam happy and then only the monsters
 
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Why don't you impatient people wait till the update is ready and stop bugging people about them
 
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k i guess now much can do then, i just thought adding the id's to the armor/weapon files would make them spawn in game, guess not :eek:
 
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and why dont you shut up iam helping too and iam the only one here who got the armors and weapons and masks and valakas working so shut up and tell me not what i must do stupid noob
 
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darkwolf999 said:
and why dont you shut up iam helping too and iam the only one here who got the armors and weapons and masks and valakas working so shut up and tell me not what i must do stupid noob
@darkwolf999 did u get the new hero weapons working if so how o_O, also do u use full c4 or c3 modded client?
 
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full c4 with l2j and translated it too english the korean txt and added the new textures too the c3 animations and systextures and use my system folder with c4 files and change the key too the c3 key done
 
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darkwolf999 said:
full c4 with l2j and translated it too english the korean txt and added the new textures too the c3 animations and systextures and use my system folder with c4 files and change the key too the c3 key done
WoW :| nice work, guess rest of us will have to wait till this weekend :eek:. Thanks for the help anyway
 
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Use Kajoboj777 files:
hxxp://forum.ragezone.com/attachment.php?attachmentid=20518&d=1127866765
And Textures from C4 Client:
from systemtextures: all M F files + weaponstex + icon
from Animations: weapons
then use Violator Datapack, there u got xml stats + sql files needed to use c4 items in c3 client...
 
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Peter_PL said:
Use Kajoboj777 files:
hxxp://forum.ragezone.com/attachment.php?attachmentid=20518&d=1127866765
And Textures from C4 Client:
from systemtextures: all M F files + weaponstex + icon
from Animations: weapons
then use Violator Datapack, there u got xml stats + sql files needed to use c4 items in c3 client...
THANKS :D
 
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Peter_PL said:
Use Kajoboj777 files:
hxxp://forum.ragezone.com/attachment.php?attachmentid=20518&d=1127866765
And Textures from C4 Client:
from systemtextures: all M F files + weaponstex + icon
from Animations: weapons
then use Violator Datapack, there u got xml stats + sql files needed to use c4 items in c3 client...

^^ more of them comming on nxt update.

Following folders, with all files included, can be used from C4 client:
systextures
textures
staticmeshes
maps
music
sounds
 
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