Welcome to RaGEZONE - MMORPG Development Forums (sponsored by: www.SCFMT.com.ar) Mark forums read | View Forum Leaders
RaGEZONE - MMORPG Development Forums (sponsored by: www.SCFMT.com.ar)


World of Warcraft Discuss, Game objects getting embedded in the game terrain. at Server Developments forum; I've been noticing that while playing the game using mangos, that game objects and characters have a tendency to literally ...




Your banner here Image
Want your server advertisement here? for $100 you can, click the link to contact MentaL today. Garanteed exposure to thousands of users.

Reply
LinkBack Thread Tools
Game objects getting embedded in the game terrain.
 
 
Newbie

Rank: Omicron


Reply With Quote
 
Join Date: May 2007
Posts: 8
05-16-2007, 10:45 PM
 
I've been noticing that while playing the game using mangos, that game objects and characters have a tendency to literally display as being partially embedded within the terrain graphic they are walking on. So for example you'd see only the creature's head sticking out of the ground instead of the whole creature, or half a portal as the other half is within the ground. So far different mangos revisions haven't made any difference. Has anyone run into this other than me?

The database I'm using is the project silvermoon database, revision 5. The mangos core I'm currently on is 3604. This doesn't seem to happen to me when I play on the official servers so I'm a bit stumped. I am using the included maps from one of D.J. Ravines packages (3384 core I think) if that makes any difference.

Has anybody else run into this before, and if so, know of a way to fix it?

Thanks in advance to any and all suggestions.
 
 
permalink
 

RaGEZONE is proudly sponsored by
 
The Omega

Rank: New Blood


Reply With Quote
 
Join Date: Jan 2007
Posts: 115
05-16-2007, 11:12 PM
 
well the only way i can see to fix this is to delete the object in the SQL DB & re-plant it yourself, as for the spawns ".del" & ".addspw ###" to get them on your ground level =D
 
 
permalink
 

Advertisement
 
Newbie

Rank: Omicron


Reply With Quote
 
Join Date: May 2007
Posts: 8
05-16-2007, 11:45 PM
 
Thanks for the reply Ragefire. I'll give those suggestions a shot. I'll try taking a closer look at the db as well and see if maybe there is some adjustment I can make in there as I'm trying to see if I can just make an adjustment that will fix it all across the board instead of having to respawn each bad object I run across in game (though maybe that's what you meant when you suggested to "replant" the object in the database).

Thanks again.
 
 
permalink
 


Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On



All times are GMT +1. The time now is 09:31 AM.
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2009, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.3.0 RC1 RaGEZONE © 2001 - 2008