Hi!
I would like to find out if anyone would be interested in playing yet another Custom Wow>
The idea is something similar to Dota.... For instance take the
The other thing is this would be focused of the PvP player base. This would be like a normal battle Ground, either team on either side, and then control points in certain towns, when a team captures a town, it makes certain things availible like for crafting special poop or w/e.
- A increase in combat speed, move speed..... (Basically Faster combat)
- Start at level 80/85 - 90
- Some level adjustment fairness, a system that will make a lvl 90 do less damage to someone below him, the idea is to have a level 90 not able to just kill freak everyone, but to give low levels a chance to take down a lvl 90 uber lord...
- custom items, and maybe even custom crafting options (This will depend on the availble customization capabilities for both the emu and the client, the aim would be to focus on the emu side more than having players download a massive patch or something...)
- faster level ofc, keep the dota idea in mind
- Teams holding the largest part of the zone/map or w/e are rewarded ofc, crafting mats, points, coin w/e
- PvE side could add bosses for each team in main bases, like a general or w/e when thats killed it unlocks an instanced zone for killing the king or w/e
- I dono brain storm and add...
Im busy atm, and will edit the post later (maybe) but i think the idea is basically out there.
Would be nice to get some feedback on this...
I would like to find out if anyone would be interested in playing yet another Custom Wow>
The idea is something similar to Dota.... For instance take the
You must be registered to see links
and then convert it to a custom warzone any zone or zones would do i guess... (That said only that map would be avail on the server, so players are locked in that map)The other thing is this would be focused of the PvP player base. This would be like a normal battle Ground, either team on either side, and then control points in certain towns, when a team captures a town, it makes certain things availible like for crafting special poop or w/e.
- A increase in combat speed, move speed..... (Basically Faster combat)
- Start at level 80/85 - 90
- Some level adjustment fairness, a system that will make a lvl 90 do less damage to someone below him, the idea is to have a level 90 not able to just kill freak everyone, but to give low levels a chance to take down a lvl 90 uber lord...
- custom items, and maybe even custom crafting options (This will depend on the availble customization capabilities for both the emu and the client, the aim would be to focus on the emu side more than having players download a massive patch or something...)
- faster level ofc, keep the dota idea in mind
- Teams holding the largest part of the zone/map or w/e are rewarded ofc, crafting mats, points, coin w/e
- PvE side could add bosses for each team in main bases, like a general or w/e when thats killed it unlocks an instanced zone for killing the king or w/e
- I dono brain storm and add...
Im busy atm, and will edit the post later (maybe) but i think the idea is basically out there.
Would be nice to get some feedback on this...