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[DFO/DNF] Awakened Dungeon Fighter - [Skill Rebalance Every Update]

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Junior Spellweaver
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2hNm7Jd - [DFO/DNF] Awakened Dungeon Fighter - [Skill Rebalance Every Update] - RaGEZONE Forums



Flipend0 - [DFO/DNF] Awakened Dungeon Fighter - [Skill Rebalance Every Update] - RaGEZONE Forums




Currently Online in Open Beta

Website: Awakened Dungeon Fighter
Download Links : Client Download
Discord Server : https://discord.gg/VE5Aehm
Server Location : East Europe
Language : English (also in Spanish, Korean, Chinese, Japanese, Taiwaneese, and Vietnameese)


Welcome new fighters!
We're the first ever English Dungeon Fighter Private Server to appear in the scene.
Awakened Dungeon Fighter is a DFO Private Server based on the Pre-Metastasis Lv70 Build with imported Lv90 content of the game (Up to Central Park).
Containing classes in this build are of the following Slayer, Fighter (M/F), Mage (M/F), Gunner (M/F), Priest, Thief, Dark Knight, and Creator.
All classes gameplay elements has been readjusted introducing a new meta that cannot be compared to DFO's current meta.
FP is unlimited and the combat gameplay is completely free-to-play!

Server Rates:
Level Cap - 90
Epic Drop Rate - 5x
Clear XP - 7.5x
Monster XP - 4x
Dungeon XP - 10x
Clear Rank - Up to 20x


Features:




★ The first ever English Private Server for Dungeon Fighter
★ No Pay2Win at all. Combat Gameplay is completely free to play
★ Unlimited FP. Play as many dungeons as you like without any limitations
★ Epic Drops are now set at a reasonable rate. They are also tradable allowing for market opportunities
★ Content up to Lv90 Patch with Second Awakening skills for 10 classes
★ Many classes has their skills re-worked for a better gameplay experince
★ Active, Friendly, and Approachable GM+Dev Team
★ Lots of Avatars to pick from, avatars cycle every bi-weekly



Screenshots
Flipend0 - [DFO/DNF] Awakened Dungeon Fighter - [Skill Rebalance Every Update] - RaGEZONE Forums

Flipend0 - [DFO/DNF] Awakened Dungeon Fighter - [Skill Rebalance Every Update] - RaGEZONE Forums

Flipend0 - [DFO/DNF] Awakened Dungeon Fighter - [Skill Rebalance Every Update] - RaGEZONE Forums

Flipend0 - [DFO/DNF] Awakened Dungeon Fighter - [Skill Rebalance Every Update] - RaGEZONE Forums

Flipend0 - [DFO/DNF] Awakened Dungeon Fighter - [Skill Rebalance Every Update] - RaGEZONE Forums

Flipend0 - [DFO/DNF] Awakened Dungeon Fighter - [Skill Rebalance Every Update] - RaGEZONE Forums

Flipend0 - [DFO/DNF] Awakened Dungeon Fighter - [Skill Rebalance Every Update] - RaGEZONE Forums

Flipend0 - [DFO/DNF] Awakened Dungeon Fighter - [Skill Rebalance Every Update] - RaGEZONE Forums

Flipend0 - [DFO/DNF] Awakened Dungeon Fighter - [Skill Rebalance Every Update] - RaGEZONE Forums

Join us at Awakened Dungeon Fighter
 

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Newbie Spellweaver
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Re: [DFO/DNF] Awakened Dungeon Fighter - First Ever English DFO Private Server

I don't know why my account is banned from the developer group. Maybe because I use Vietnamese? :blush:
 
Junior Spellweaver
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Re: [DFO/DNF] Awakened Dungeon Fighter - First Ever English DFO Private Server

I don't know why my account is banned from the developer group. Maybe because I use Vietnamese? :blush:

Try now
 
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Re: [DFO/DNF] Awakened Dungeon Fighter - First Ever English DFO Private Server

What is "try now" here? My account is banned from the development group on Discord. :junglejane:
 
Junior Spellweaver
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Re: [DFO/DNF] Awakened Dungeon Fighter - First Ever English DFO Private Server

What is "try now" here? My account is banned from the development group on Discord. :junglejane:

You're already in the dev discord, as of yesterday.

N7f2xJf - [DFO/DNF] Awakened Dungeon Fighter - [Skill Rebalance Every Update] - RaGEZONE Forums
 

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Junior Spellweaver
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Re: [DFO/DNF] Awakened Dungeon Fighter - First Ever English DFO Private Server

Yup, that's exactly it.
 
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Junior Spellweaver
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Re: [DFO/DNF] Awakened Dungeon Fighter - First Ever English DFO Private Server

Bumped, Added features list
 
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Re: [DFO/DNF] Awakened Dungeon Fighter - First Ever English DFO Private Server

★ Content up to Lv90 Patch with Second Awakening skills for 10 classes
★ Many classes has their skills re-worked for a better gameplay experince
Be great if you could expand on this.

What classes are available?
Which classes have had their skills reworked? At least point the major ones.
Which classes have their skills beyond lvl 70 and which classes stop at 70?
 
Junior Spellweaver
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Re: [DFO/DNF] Awakened Dungeon Fighter - First Ever English DFO Private Server

Bumped, More download mirrors are now included.


Be great if you could expand on this.

What classes are available?
Which classes have had their skills reworked? At least point the major ones.
Which classes have their skills beyond lvl 70 and which classes stop at 70?

Thank you for asking.

The classes that are available is Slayer, Fighter (M/F), Mage (M/F), Gunner (M/F), Priest, Thief, Dark Knight, and Creator.

A lot of classes did get their skills re-worked, but not documented. Most of it was done by 1 GM and was working on the skills since February, that GM is currently trying to re-document all the changes, once it is ready, we'll make an announcement, for now we can say the major changes was done on Priest, Thief, Dark Knight, Creator (except 2nd Awakened), Gunner (M) and Slayer


All classes can reach up to Lv90, Some classes have their Lv75~90 skills missing, they will soon be added in later as we try to understand more on how the client works.
 
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Re: [DFO/DNF] Awakened Dungeon Fighter - First Ever English DFO Private Server

Patch Notes :

10/18/2020
Seventh Generation Rare Avatar Tops Now have +2 Options.
Seventh Generation Rare Avatars are now Synthesizable.
Seventh Generation Rare Avatar M.Slayer A Variation now has its appropriate name.
Ressurection Tokens now have their approriate prices.
Fixed a bug with Protection Tickets.
Phillasia is now Restricted. Avatar Option Change Cubes have been added to Seria Shop.
Crystalized Chaos has now been added to Klotner's Shop.
Fixed a bug where Seventh Generation Rare Avatars were untradable.
Fixed the 'Empty Response' bug.
Fixed multiple unintended instances of Error Code 4000.
Fixed multiple unintended instances of Error Code 4005.
Fixed multiple unintended instances of Error Code 4007.
Fixed multiple causes of crashes with no error codes


10/25/2020
[Class Balance Changes]

[Monk]
Hurricane 'n' Roll: TP Skill Skill attack scaling has been reduced from 2:1 to 1:1
Ducking Straight Punch: TP version damage scaling reduced from 10:1 to 1:1 ratio.
Chopping Hammer: Both SP and TP version reduced from 5:1 to 1:1
Demolition Punch: Attack damage reduced from 10:1 to 1:1
Wrath of God: Damage bonus reduced from 500,000 to 100.
Gatling Punch: Fixed an issue where damage scaling was scaling with certain monsters.
Furious Jab: Renamed to Climax Jab. Explosion damage has been converted from fixed damage to percent damage. Explosion damage has been significantly reduced to scale with reinforcement. Comments: This skill should have never been fixed to begin with as Monk is a natural percent subclass.

[Male Spitfire]
Grenade changes: Male Spitfire was over-performing in endgame content with few to no gear. This was due to various issues during the OBT adjustments. Also other classes benefited from G-14 Buster. All classes EXCEPT Male Spitfire will master G-14 Buster at level 10. All Grenades are now percent damage instead of fixed damage. Explosion Range has been reduced from 1000px~ to 400px. TP version will increase the range from 400px to 500px.
Danger Close: Fixed a bug where Danger Close did more damage with Gracia set due to the light bomb.
M-61 mine: Bonus damage reduced from 5000 to 500.
Blazing Bullets: Readjusted bonus damage to scale slightly better.

[Asura]
Murderous Wave: Reduced the damage scaling from 8:1 to 0.1:1 (This will help with early game at the cost of damage loss in endgame).

[Berserker]
Burst Fury: Duration extension from Thirst has been reduced from 10 to 5 seconds. Burst damage scaling has been reduced from 10:1 to 5:1 ratio.

[Fixes, Removals, Additions]
Added Halloween Bobble Heads in the cash shop for gold.
Added Halloween themed Weapon Avatars in the cash shop for gold.
Halloween themed Avatars have been introduced to the cash shop.
Albion, Arthurian Knights, and Three Kingdoms Packages will be leaving the shop next scheduled maintenance.
The cost of Resurrection Coins has been reduced.
The cost of Golden Candles has been reduced.
Golden Candles are now tradable.
Certain shop options are now tradable.
Sacred Sword: Excalibur now inflicts Light Damage. This change is necessary due to system limitations.
Fish Ball Line now supports skills from level 45 to 70, from 45 to 80. This change is necessary due to system limitations.
Clear Cube Fragments will now properly display the amount of gold acquired from vendoring them.
Fixed the power of a certain Leather Halidom Set.
Fixed the power of a certain Halidom Rosary.
Fixed a bug where defeating the training room gave rewards.
Fixed a bug where Kiri's enhancement title was much stronger than intended.
Fixed a bug with Protection Tickets from Hour Glass.
Clear Cube Fragments have had their vendor value reduced to 0 due to the influx of Fragments being created from the Disassembler rework.
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.
 
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Re: [DFO/DNF] Awakened Dungeon Fighter - First Ever English DFO Private Server

Yeeeeeeeeee
 
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Re: [DFO/DNF] Awakened Dungeon Fighter - First Ever English DFO Private Server

Patch Notes :

11/8/2020

[OBT(v0.2.3) Patch Notes]
Server patch notes:
-Kiri's title no longer guarantees 100% success rate on reinforcements.
-Auction House has been opened. -New avatar packages have been added.
-True PVP has been added (needs some skill balances)

Client patch notes:
- Laptops now force dedicated GPUs if available
- Some Korean language crashes have been fixed
- Most CERA text has been changed to ACOIN
- Potential lag from previous release has been fixed
- Stats text have been shortened on English version to assist the legibility of stat numbers


- General stability improvements Additional Settings in settings.ini:
- HideStatusText=1 Hides the first page of stats text in the stats menu ENGLISH ONLY
- CPUMaxPerformance=1 Forces CPU to run a maximum performance. May or may not help.

 
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Re: [DFO/DNF] Awakened Dungeon Fighter - First Ever English DFO Private Server

Patch Notes
11/30/2020

11/29/2020

Autolooter Settings:
- [NEW] AutoLootSpeed: Set up Autoloot Speed

Balanced a few potions:

Blessing of the God (immortality formular)
CD Fixed from 0.03 seconds to 30 minutes

Holy Blessing
Cd Increased from 3 minutes to 30 minutes

Elixir of Heaven (Hp/MP)
CD increased from 10 seconds to 20 seconds

Added new beads and fixed item pricings for Woon Lyonir bead store
Beads added:
All 4 element affliction weapon enchantments : 100 mono each
Weapon att 45 bead for weapon/top (Nugol) : 30 mono each
Phys crit 7% for shoulder : 30 mono each
All elemental damage +15 for accessory : 30 mono each
Water elemental damage +20 for accessory : 30 mono each

Added a new level 85 rod to Natalie Sue's epic shop "Spirit Lord's Protection". Fixed a bug that prevented this item from being receiving interdimensional stat and being amplified.

Added Dye Remover to the Dye NPC store

Added DPS meter

Changed all rare avatars (Except Rare clone avatars) to be tradable.

Added 1st generation rare avatar box to cera store. 300 for 1 box and 2700 for 10 boxes.

Fixed Annis quotes

Fixed a bug where The Plague Source Ring from Isabella's accessory store only took [NONE], a nonexitent item. Fixed it to 30 monnos

Fixed the bug where the cube contract had a wrong icon for the Element Particle slot (Supposed to be Element Particle but Icon showed Source of Light

Changed certain items from untradable to account-bound for convenience reasons:

Remy's Touch:
(A lot of new players were struggling with basic potions, this should solve the case until they figure out craftable potions)

Kaleido Box:
Making new characters were annoying without kaleido boxes.

Element Partcile:
Usage for cube contract, farmed from hourglass

Strong Breath:
Farmed from hourglass, now account bound.
 
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Re: [DFO/DNF] Awakened Dungeon Fighter - First Ever English DFO Private Server

Flipend0 - [DFO/DNF] Awakened Dungeon Fighter - [Skill Rebalance Every Update] - RaGEZONE Forums



Starting from today and for a whole entire month, there will be an in-game event to celebrate Christmas!

At this moment, you will be able to earn:
A FLUFFY snowman avatar! (Head and body 2 pc)
A Christmas Tree Weapon with Special Effects/Sounds in-dungeon!
And more will be added near Christmas!

Users will be tasked by Santa Islien in Hendon Myre to gather a special star2 Christmas stars! star2 from dungeons!
Quest can also be found by pressing F2
Gather enough for one of the special rewards!

The stars can also be sold for a small amount of money to npcs!

Remember, these avatars can only be achieved through exchanging the Christmas stars at Santa!

Happy Holidays Everyone!

- ADNF Team


Patch Notes
12/14/2020
Patch Notes 12/14/2020

Client:
Player count now shown before joining the server.

Autoloot no longer picks up Epics as an attempt to prevernt disconnects.

Events:
A Christmas themed event is currently going on. See #events in the Official Discord for more information.

Class Rebalances:

[Base Priest]
Smasher: Damage Increased by about 150%

Lucky Straight: Number of attacks reduced by 3. Damage decreased by 50%.

[Exorcist]
Holy Amulet: Number of attacks reduced by 4. Damage decreased by 50%. Slow levels reduced at all levels. MP/HP recovery reduced at all levels.

Gale Smash: Description fixed. Damage increased by 320%

Floor Smasher: Description fixed. Damage increased by 290%

Red Phoenix Amulet: Fixed damage scaling Removed. Percent Damage increased by 450%

Surpression Amulet: Radius reduced by 400px. Movement Speed reduction halved. Jumping power increased by about 400%. Hit Rate reduction increased by about 400%

Piercing The Darkness: Damage increased by 200%

Star In The Sky: Damage increased by 308%

White Tiger: Description fixed. Damage multiplier at all numbers of White Tigers increased by about 200%

Crucifix Wind: Damage increased by 180%

Lightning Amulet: Radius decreased by 400px. Lightning intervals increased to 0.9 seconds. Maximum amount of lightning strikes simultaneously reduced to 3. Damage per lightning increased by 320%. Amulet HP increased by about 1000%

Chaos Hammer: Description fixed. Damage increased by about 300%

Spinning Cross: Number of maximum spins reduced by 1. Damage per hit increased by 240%

Shikigami Legion: Damage increased by 120%

Atomic Smash: Damage increased by 285%

Blue Dragon Hammer(First Awakening): Description fixed. Damage increased by 200%

Oblivion Hammer: Description fixed. Damage increased by about 200%~300%

Unrelenting Seven: Damage increased by about 130%
Side Notes:
The skills Pentagram and Demonic Sanctum require more investigation before they can be properly modified.
All TPs have been modified to properly represent the skills based on official DFO TP calculations.

[Monk]
Divine Crush: Damage decresed by about 30%

Ducking Uppercut: Damage increased by 235%

Ducking Straight Punch: Damage increased by 185%

Ducking Body Blow: Stun probability reduced from 100%, now scales with level. Stun level reduced by 4 at all levels. Damage increased by 230%

Sidewind: Damage increased by 430%

Exquisite Combo: Description fixed. Damage increased by 205%

Chopping Hammer: Is now a functional skill.

Machine Gun Jab: Damage increased by 210%

Twister of Judgement: Damage increased by 130%

Heavenly Combo: Damage increased by 251%

Shadow Clone: Fixed damage scaling removed. Damage reduced by 94%

Hurricane 'n' Roll: Damage increased by 270%

Big Bang Punch(1a): Maximum Damage increased by 234%

Climax Jab now named Furious Jab: Is now a function skill.

Infernal Combo: Damage increased by 195%

Gattling Punch: Damage decreased by about 100%

Demolition Punch: Damage increased by 1255%

Atomic Chopper: Damage increased by 7135%

Side Notes:
The skill Wrath of God requires more investigation before it can be modified properly.
All TPs have been modified to properly represent the skills based on official DFO TP calculations.
[Avenger]

Shadow Render:
Increase damage

From Level 1 Before and After:

Before: Total Damage: 1050 (Fixed Damage)

After: Total Damage: 1253% (Percent Damage) scaled based off of DFOG standards.

TP will be adjusted to scale with the SP version with a 10% skill attack bonus and will have an additional 3 slash count. Totaling the slash count to 10 instead of 7 slashes.

Demonize:

Scaling has been adjusted to DFOG standards.

Comments: This skill was scuffed from the beginning. We are sorry for the inconvenience. If you feel like this skill is lowered drastically. The skill will now scale properly with epic sets. I hope you understand.

From Level 1 Before and After:

Before: Defense: 4320, HP: 265, Movement/Atk Speed: 40%, 1st Atk: 2640, 2nd Atk: 3960, 3rd Atk: 8248, Dash Atk: 4752, Dark Slasher Atk: 7592 ~ 9488 (Fixed Damage)

After Defense: 2160, HP: 265, Movement/Atk Speed: 10%, 1st Atk: 783%, 2nd Atk: 898%, 3rd Atk: 1431%, Dash Atk: 956%, Dark Slasher Atk: 1505% ~ 1839% (Percent Damage)

Cooldown has been increased from 30 seconds to 200 seconds. However, we compensate this by making the awakening skill upkeep. Now its a 1:1 ratio of 200 cooldown : 200 Duration.

Devil Strike can now be used during Demonize.

Note: Using basic attacks during Demonize may lower your Demon Gauge but thanks to Nightmare changes its sustainable.

All skills have been translated appropriately.

Nightmare:

Increase scaling on Demon Gauge.

From Level 1 Before and After:

Before: Demon Gauge bonus: 1% while attacking.

After: Demon Gauge bonus: 10% while attacking.
 
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Re: [DFO/DNF] Awakened Dungeon Fighter - [CHRISTMAS 2020 EVENT IN PROGRESS]

Slight bump, as a general reminder for the on-going Christmas event in progress.
 
Junior Spellweaver
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We're still alive btw.

Patch Notes :

1/11/2021
Patch Notes 1/11/2020

[Hotfixes/Technical Issues]
Further improvements to overall system stability and other minor adjustments have been made to enhance the user experience.

Class Rebalances:
[Asura]
Wave Manifestation Brand - Intelligence and Cast Speed bonuses reduced by 50%

Wave Manifestation Brand TP - Maximum amount of Brands increased by 1 per Lv.

Ghost Orb TP - Base explosion Area of Effect reduced to 120px from 450px. Explosion Area of Effect increased by 25% per Lv.

Murderous Wave - Base Area of Effect Reduced by about 80%. Physical and Magical Critical Rate bonuses reduced by 52%

Murderous Wave TP - Added Area of Effect increase by 75% per Lv. Added Enemy Damage Reduction.

Agni Pentical - Damage Reduced by about 80%

Agni Pentical TP - Base Hit Interval Increased. Added 15% Increase of Area of Effect Per Lv. Added Hit Interval decrease Per Lv.

Wave Eye - Added proper Enemy Hit Rate Reduction and Attack Speed Reduction values. Final hit deals about 50% less damage.

[Base Female Mage]
Magic Star Bullet - Percent Scaling Removed. Fixed Damage Increased by about 400%

Sky Strike - Percent damage reduced by about 20%. Fixed Damage increased by about 150%. Launch strength scaling increased by about 30%

Dragon Tooth - Fixed Scaling removed. Percent damage increased by about 400%

Jack Explosive - Fixed Scaling removed. Percent damage increased by about 500%. Maximum Travel Distance increased by about 25% at all levels. Maximum Charge time scaling removed, now 0.6s at all levels.

Photoelectric Eel - Fixed Scaling removed.Percent Damage increased by about 400%. Duration changed to 5~8s from 2~3s. Size Scaling removed.
Max Charge time scaling removed, now 0.6s at all levels.

Photoelectric Eel TP - Added maximum size increased by 300% per Lv. Damage per Lv increased to 10% from 8%.

Covenant Summoner: Hedel - All fixed damage scalings removed. Duration now permanent.

Covenant Summoner: Hedel TP - Added all special skills' cooldowns reduced by 15% per Lv.

Frosty Snowman - Fixed scaling removed. Percent Damage increased by about 600%. Maximum duration increased at all levels.

Frosty Snowman TP - Max TP Levels reduced to 1 from 5. Maximum size increased by 75% per Lv. Damage +35% per Lv.

Shadow Night Cat - Fixed scaling removed. Percent damage increased by about 500%. Range increase scaling removed, now a static amount at all levels. Size scaling removed, now a static amount at all levels.

Shadow Night Cat TP - Max TP levels reduced to 1 from 5. Damage +66% per Lv. Maximum Cat size +75% per Lv.

Whipping - Fixed damage scaling removed. Percentage damage increased by about 250%. Movement speed bonus at all levels increased by about 65%. Attack speed bonus at all levels increased by about 150%.

Provocation Doll: Shu Lulu TP - Max TP Levels reduced to 1 from 5. TP now grants 100% increased area of effect.

Flower Palm - Fixed damage scaling removed. Percentage damage increased by about 500%. Scaling attack speed removed, now a static amount at all levels.

Flower Palm TP - Damage per level increased to 10% from 8%.

Magic Show - All Values (except for duration) reduced by about 75%

Elemental Burn - Mark duration changed to 20s from 9999s.

[Elementalist]
Flame Strike - Damage increased by about 400%.

Flame Strike TP - Damage increased to 50% from 10% per Lv.

Ethereal Ball - Damage increased by about 375%. Void size scaling removed, now a static amount at all levels.

Ethereal Ball TP - Damage per level removed. Increased Big Void spawn per Lv to 20% from 7%. Big Void size increased to 400% from 200%.

Ice Wall - Damage increased by about 550%. Duration increased at all levels. Movement Speed/Attack Speed debuff scaling removed, changed to a static amount at all levels.

Ice Wall TP - Wall Hp per level added.

Thunderbolt - Damage increased by about 450%. Size scaling removed, now a static amount at all levels.

Thunderbolt TP - Damage increased to 25% per Lv from 10%. Minimum size increase removed, now increases maximum size by 40% per level from 4%.

Extreme Ice Feast - Damage increased by about 350%. Movement speed reduction increased. Freeze chance increased.

Extreme Ice Feast TP - Maximum Damage per Lv reduced to 25% from 100%. Added Maximum Area of Effect increased by 25% per Lv.

Sky Thunder - Damage increased by about 500%. Stun Duration changed from scaling to 2 seconds at all levels.

Sky Thunder TP - Cost lowered to 2.

Black Hole - Scaling duration removed, now a static amount at all levels. Damage increased by about 750%.

Black Hole TP - Maximum Absorption speed and range increased to 15% per level from 5% per level.

Jack Advent - Damage increased by about 1900%.

Jack Advent TP - Maximum Damage per Lv reduced to 50% from 100%. Added number of additional Jacks per Lv to 1. Max TP Level Reduced to 3 from 5.

Astral Storm - Damage increased by about 250%.

Ethereal Volcano - All Fixed damage scalings removed. Percentage Damage increased by about 900%

Photoelectric Ice Wall - All Fixed damage scalings removed. Percentage damage increased by about 950%.

[Summoner]
Elf Summon: Beneath - Fixed damage scalings removed. Percent Damage increased by about 300%. Maximum number of summons scalings to a static amount at all levels.

Elf Summon: Adeyan - Fixed damage scalings removed. Percent Damage increased by about 300%. Maximum number of summons scalings to a static amount at all levels.

Elf Summon: Revos - Fixed damage scalings removed. Percent damage increased by about 300%. Maximum number of summons scalings to a static amoount at all levels.

Elf Summon: Thom Thurk - Fixed damage scalings removed. Percent damage increased by about 300%. Maximum number of summons scalings to a static amount at all levels.

Elf Summon: Ice Shadow Aguilis - Damage increased by about 300%. Summon special skills cooldowns lowered and set to a static amount at all levels.

Elf Summon: Fire Herric - Damage increased by about 300%. Summon special skills cooldowns lowered and set to a static amount at all levels.

Elf Summon: Aurora Grayling - Damage increased by about 300%. Summon special skills cooldowns lowered and set to a static amount at all levels.

Elf Summon: Merkel the Wraith - Damage increased by about 300%. Summon special skills cooldowns lowered and set to a static amount at all levels.

Idol Sacrifice - Cooldown reduced by 10s

Spirit Lord: Echeverria - Damage increased by about 550%. Summon special skills cooldowns lowered and set to a static amount at all levels.

Spirit Lord: Echeverria TP - Cooldown of skills reduced by 15% per TP. Maximum Amount of Summons increased by 1 upon learning the TP.

Elf Summon: Latella - Fixed damage scalings removed. Percent damage increased by about 450%. Elemental bonuses scalings removed, now a static amount at all levels.

Elf Summon: Thurlist - Fixed damage scalings removed. Percent damage increased by about 450%. Elemental bonuses scalings removed, now a static amount at all levels.

Elf Call: Alicia - Fixed damage scalings removed. Percent damage increased by about 450%. Elemental bonuses scalings removed, now a static amount at all levels.

Summoner: Sid - Fixed damage scalings removed. Percent damage increased by about 450%. Elemental bonuses scalings removed, now a static amount at all levels.

Pact Summon: Black Knight Sander - Summon's duration changed to permanent. Fixed damage scalings removed. Percent damage increased by about 200%. Summon special skills cooldowns lowered and set to a static amount at all levels.

Pact Summon: Black Knight Sander TP - Added cooldown reduction of all special skills by 15% per level. Defense amount increased by 5% per level.

Covenant Summon: Angry Sandal - Summon's Duration changed to permanent. Fixed damage scaling removed. Damage increased by about 550%.

Contract Call: Devil Flower - All Fixed damage scalings removed. Percentage damage scalings increased by about 250%.

Contract Call: Devil Flower TP - Maximum level reduced to 1. Now summons 6 flowers at once.

Contract Call: Sister Louise! - Summon's duration changed to permanent. Damage increased by about 400%. Summon special skills cooldowns lowered and set to a static amount at all levels.

Contract Call: Sister Louise! TP - Added cooldown reduction of all special skills by 15% per level. Damage of special skills increased by 15% per level. Chance of special Louise to be summoned increased to 20% per level from 13%.

Covenant Summoner: Caselias the Conqueror - Damage increased by about 750%. Summon's duration now permanent. HP Consumption increased to 50% at Level 1 scaling down per level.

[Battle Mage]
Round Dance Stick - Damage increased by about 300%. Stabbing speed scaling removed, now a static amount at all levels.

Round Dance Stick TP - Added increased amount of enemies grabable by 2 per Lv. Shockwave range increased to 15% per level from 7% per level.

Chasers - All Chasers are now mastered at level 10 but have 3 times the SP requirement. Upon reaching mastery you the effects of the Chasers are greatly enhanced. Chaser buffs and durations are no longer permanent.

Neutral - Size ratio changed to a static amount, dramatically increasing at level 10. Movement speed bonus increased to 50% at mastery. Chaser size increased to 400% at mastery.

Dark - Size ratio changed to a static amount, dramatically increasing at level 10. Critical Chance bonuses increased to 30% at mastery. Big Chaser size increased to 400% at mastery.

Light - Size ratio changed to a static amount, dramatically increasing at level 10. Attack speed bonus increased to 50% at mastery. Big Chaser size increased to 400% at mastery.

Fire - Size ratio changed to a static amount, dramatically increasing at level 10. Big Chaser size increased to 400% at mastery.

Ice - Size ratio changed to a static amount, dramatically increasing at level 10. Big Chaser size increased to 400% at mastery.

Double Swing - Damage increased by about 200%. Shockwave scaling removed, now a static amount at all levels.

Double Swing TP - Shockwave radius bonus per level increased to 10% from 3%.

Time Bomb - Duration reduced to 7s from 12s. Damage increased by about 350%. Enemy defense reduction changed to a constant amount at all levels.

Time Bomb TP - Enemy defense reduction bonus increased to 10% per Lv from 4%

Hyun Pattern Strong Pressure - Damage increased by about 5000%. Area of Effect increased from 100px to 400px. Cooldown increased to 70s from 55s

Smasher - Damage increased by about 350%

Meteor Flash Strike - Damage increased by about 800%

Meteor Flash Strike TP - Final Strike damage increased by 35% per Lv.

Meteor Assault - Damage increased by about 500%.

Meteor Assault TP - Damage bonus per Lv increased to 20% from 10%

Moon Dragon Sword - Damage increased by about 600%.

Moon Dragon Sword TP - Final explosion damage bonus increased to 25% per Lv from 8% per Lv. Increased Area of Effect per Lv. Number of Chasers per Lv increased to 2 from 1.

Teana Transformation - Damage of all attack increased by about 350%

Meteor Combo - Damage increased by about 350%

[Witch]
Lucky Lollipop - Max level changed to 5. Success and Greater Success rates increased.

Lucky Lollipop TP - Max level changed to 1. TP cost increased to 8 per Lv. Success Chance Count changed increased by 999.

Improved Shululu - Damage increased by about 150%. Explosion size increased by 400%.

Improved Magic Star - Percent damage scaling removed. Fixed damage increased by about 400%

Improved Magic Star TP - Damage per Lv bonus increased to 25% from 10%.

Shadow Cloak - Percent damage scaling removed. Fixed damage increased by about 1400%. Casting speed and Blind rate scaling removed, now static amounts at all levels.

Shadow Cloak TP - Damage bonus per Lv increased to 25% from 10%.

Mutant Fly Swatter - Percent damage scaling removed. Fixed damage increased by about 1800%. Now 100% chance to curse at all levels.

Acid Cloud - Percent damage scaling removed. Fixed damage increased by about 650%. Duration lowered to 6s from 8s.

Rotary Broom - Damage increased by about 100%. Shock levels increased at all levels.

Frost Drilling Car - Damage increased by about 200%.

Frost Drilling Car TP - Damage bonus per Lv increased to 30% from 10%

Lava Bottle - Damage increased by about 200%.

Lava Bottle TP - Added area of effect bonus. Damage bonus increased to 15% from 7%.

Burst Furnace - Damage increased by about 450%. Duration increased to 5s from 4s.

Burst Furnace TP - Stone explosion size bonus increased to 10% from 5%.

Antigravity Device - Damage increased by about 300%.

Tesla Coil - Duration increased to 4.8s from 3.5s. Damage increased by about 25%. Great Success chance scaling removed, now a static amount.

Tesla Coil TP - Added damage per Lv.

Super Fly Swatter - Damage increased by about 1200%.

Fusion Craft - Damage increased by about 300%.



1/21/2021
Due to the massive community in Korea, we're now supplying patch notes in English and Korean.


ENGLISH : https://ghostbin.com/paste/bJevb
KOREAN :
https://ghostbin.com/paste/lUgCc




2/05/2021
ENGLISH : https://ghostbin.com/paste/MPje3
KOREAN : https://ghostbin.com/paste/fSMaK

 
Newbie Spellweaver
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Re: [DFO/DNF] Awakened Dungeon Fighter - First Ever English DFO Private Server

Yup, that's exactly it.
yA11OCc - [DFO/DNF] Awakened Dungeon Fighter - [Skill Rebalance Every Update] - RaGEZONE Forums


Even though the website doesn't show why I can't join the group, but the result from the server seems to say very clearly.
 

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Junior Spellweaver
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Re: [DFO/DNF] Awakened Dungeon Fighter - First Ever English DFO Private Server

yA11OCc - [DFO/DNF] Awakened Dungeon Fighter - [Skill Rebalance Every Update] - RaGEZONE Forums
Even though the website doesn't show why I can't join the group, but the result from the server seems to say very clearly.
What is your discord ID?
 

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