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[OSRS] Alora: Quality Old-School Gameplay!

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Military - [OSRS] Alora: Quality Old-School Gameplay! - RaGEZONE Forums


Welcome to our project thread!
DdvAvC1 - [OSRS] Alora: Quality Old-School Gameplay! - RaGEZONE Forums


We're glad you've decided to have a look at our project thread. We know you're probably ready to see some pictures (or possibly already have), so we'll keep our explanation of what exactly Alora is short and simple. We're a brand new server, in fact this project thread is the first public release of information regarding Alora! With that being said, development has been ongoing for quite some time now and the server is at a relatively late stage in development.

Now, you may be asking yourselves what makes this server different from the hundreds of others already out there already? And I welcome your scepticism, providing a
brief outline of our goals and the comprehensive experience we aim to provide, something we haven't seen perfected in any other server until now!

Server Features:

• A perfect balance between PvP and Economy
• A realistic feeling in every aspect of the server ranging from combat with accurate formulas, timing and switching to a wilderness target system similar to that of OSRS
• The latest OSRS content, with tools designed to help us dump and pack new data with ease, nearly as soon as it is released!
• A wide range of dungeons and training areas, including but not limited to: Demonic Gorillas, Lizard Shamans, (Nieve's) Stronghold Slayer Cave and more
• All of the Wilderness bosses
• Fully functional skills using Oldschool content such as Rooftop Agility courses
• An optional High-definition feaure on the client, using real OpenGL
• Full integration between the website, forum and server
• Professional and mature staff team


Media:



Military - [OSRS] Alora: Quality Old-School Gameplay! - RaGEZONE Forums

FAQ:

Will the pking be active on Alora?

We believe that pking is a massive aspect of Runescape and we want to make pking as active as we possibly can!

When will Alora be released?

The release date is to be announced shortly, sign up on our forums to stay up to date with the latest information.

What server is Alora based on?

Hyperion

Will Alora feature content solely from OSRS?

Currently there are no plans for major content from any different eras of Runescape, unless suggested from our community.

What will be the XP rate?

As we are seeking a good mix between an Economy and PVP server, the XP rate of Alora will be moderate to high especially for combat skills.

What will be the drop rate?

Similar to the previous question, the drop rate will be moderate to high for general items that allow players to begin their adventure in the wilderness, but certain items like godswords, dragon war hammer's and such will be considerably more difficult to achieve.

Does Alora have a website?

Yes we do, please sign up to keep up to date with the latest updates!

Can Alora be found on any communication platforms?

Yes, in fact we just recently opened up our Discord server which is similar to TeamSpeak. You can join in on this by clicking the Discord banner below.
Military - [OSRS] Alora: Quality Old-School Gameplay! - RaGEZONE Forums



Military - [OSRS] Alora: Quality Old-School Gameplay! - RaGEZONE Forums

Final Notes:

Updates are listed throughout the thread and always posted on our website, we will also try to include media in every update that we provide.

We welcome any suggestions or feedback that you may have and we would like to thank you for your interest! If you like the look of our project please hit the 'Thanks' button
Military - [OSRS] Alora: Quality Old-School Gameplay! - RaGEZONE Forums


Many thanks,

- Alora Development Team

 

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Hey guys,

I apologize for the lack of updates here, the past week or so has mostly been focused on fixing bugs as we have let a few more people onto the private beta. Things are looking great though, and the gameplay continues to get smoother every day
Military - [OSRS] Alora: Quality Old-School Gameplay! - RaGEZONE Forums

We'll have some cool content updates posted within the next few days as well.
  • Clan wars arenas configured
  • Achievement cape emote
  • In-depth starter tutorial
  • Redid login screen on client to be fit to resizable
  • Ironman NPC added for ironman armour and tool shop
  • Guidebook
  • Fixed farming xp bug
  • Ardy max cape combining added
  • Fixed wilderness ditch crossing
  • Mage/melee combat fixed
  • Pet insurance - Probita
    • Can insure pets for 5M
      • If the pet dies, costs 1M to retrieve
      • Supports as many pets as you'd like(we have over 40 in-game)
      • Checks for the main pet if your pet is an alternate version(eg. Paying to insure 1 rift guardian will insure all of them)
  • New teleport locations added to teleport menu
    • Slayer tower, feldip hills, red chinchompas, black chinchompas, kourend catacombs, mage arena exchange game, and ape atoll dungeon
    • Fixed: Al-kharid tele, Gorilla cavern
  • After level 99, all skills(no matter which or whether you are an ironman or not) will be x15 XP.
  • KDR on Bounty interface
  • Forum fixes
    • 'Likes' count on posts now works
    • 'View new content' button added below the navigation menu
  • Trading post updates
    • Bug-fixes that have to do with exceeding the maximum integer value(>2.147m)
    • Right-click option on set-price to set guide price
    • Right-click option on set-quantity for quick options
    • If your trading post is empty, the 'select an item' window will automatically appear.
  • Voting system
    • You can click on 'Poll booths' in any bank to view vote rewards or to claim an auth code.
  • Fixed saving issue when a server update is in progress
  • Shop prices are now takes the highest of the GE/Alch/Cache price
  • Combat system adjustments when switching from magic to another style(delays mostly)
  • Reclaimable items store
    • Any items lost in PvM or PvP that weren't protected will be placed in this shop
    • The price is currently set at 1M flat for buyback, but this may change based one each item
  • Optimized database system -- saving/loading time halved
    • Completed database saving for:
      • Farming patches(grows while logged out)
      • Farming tools
      • Music
      • Reclaimable items
      • Variables
        • Insured pets
        • Home teleport location
        • Previous 3 teleport destinations
        • Mage arena points
  • Fixed melee maxhit bonuses(Dharok's, berserker neck + obby maul, void melee)
  • Saradomin sword special gfx/anims fixed
  • Vengeance-other can now be used outside of Wilderness
  • Fixed Karambwan eating delay(Correct me if this is wrong)
    • Karambwan-->Karambwan will have a delay
    • Shark->Karambwan will not have a delay
    • Any item after that will be delayed
  • Fixed pet following + teleporting when you change locations
  • Player-following rewritten -- previously you followed the other player too closely
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Server has a planned release date of November 4th around 2PM EST.

There will be multiple events before release that will be held, aside from events that will be held immediately after release, these include:

  • Voting event
    • A thread will be posted soon in regards to this event. The voting system will save your auth codes and allow you to have multiple codes stored on your page(you should also write them down in a notepad). Your votecount will be stored, and once the server is release the players with the highest votecount will be rewarded. More information will be posted soon
      • (We may also add your votecount to your post information, under 'Likes', but this has not yet been decided. Let us know how you feel about it!)
  • Promotional video event
    • We'd love to see you guys create videos for Alora! To promote this, we'll be holding an event for video-makers in which the producers of the best videos will be rewarded. This is not limited to any type of video, it could be a promotional trailer or simply a tutorial! More information will be posted soon.
  • Donation bonus event
    • Those of you who wish to support us before release will be rewarded with a 25% bonus in tokens(effective as of this post) until the day of release. This is to show our gratitude for your support, and it will enable us to direct those funds into advertisements before release so that we can generate even more hype!


Please note: We have put a lot of work into the server, but even so, we are anticipating bugs to present themselves. We're relying on everyone to report them so we can deal with them as soon as possible! We can't do it without your help.
 
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