I'm working on an emulator for an old mmorpg.Currently done with login server and login part of relay server where I do database related stuff. For login server I'm using simple tcp listener/stream classes and a big switch loop to respond incoming client packets. It's working pretty well for login server since it's dealing with one client in their own thread but I don't think it'll be nearly enough for game server. Are there any experienced emulator programmers who could give me some tips ?
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