[GoogleTalks] Building a Javascript-Based Game Engine for the Web
This is a discussion on [GoogleTalks] Building a Javascript-Based Game Engine for the Web within the Coders' Paradise forums, part of the Evolution : RaGEZONE category; Thought some of you would like this:
[ame="http://www.youtube.com/watch?v=_RRnyChxijA"]Building a JavaScript-Based Game Engine for the Web[/ame]...
-
Master Debugger
[GoogleTalks] Building a Javascript-Based Game Engine for the Web
Thought some of you would like this:
[ame="http://www.youtube.com/watch?v=_RRnyChxijA"]Building a JavaScript-Based Game Engine for the Web[/ame]
-
-
Re: [GoogleTalks] Building a Javascript-Based Game Engine for the Web
I totally like the way the dealt with those tranparent pngs. Hell, the whole thing is really interesting.
-
Fuck Bitches, Get Money
Re: [GoogleTalks] Building a Javascript-Based Game Engine for the Web
Omg what the hell is this? This is glorious xD
-
Proud to Zend.
Re: [GoogleTalks] Building a Javascript-Based Game Engine for the Web
Another cool thing I would like to share, regarding the 'HTML5', 10 HTML5 Games Paving The Way | Web.AppStorm (take a close look especially to, "Quake II GWT Port", since it has relevance to this thread being developed by "Google" Developers).
Just a side note also,
The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images.
Pretty cool stuff :)
http://dev.w3.org/html5/websockets/
-
(oO (||||) (||||) Oo)
Re: [GoogleTalks] Building a Javascript-Based Game Engine for the Web

Originally Posted by
SaintsIan
Then next thing you know "Why my browser freezes when I run Server?", "Is firefox good for XXXX server?" "Why IE crashes when I run server?"
Hehehe
-
Master Debugger
Re: [GoogleTalks] Building a Javascript-Based Game Engine for the Web

Originally Posted by
DanSpd
Then next thing you know "Why my browser freezes when I run Server?", "Is firefox good for XXXX server?" "Why IE crashes when I run server?"
Hehehe

Actually, I made a basic emulator in javascript just by modifying V8 slightly.
:o
You just need networking API really. File/DB access makes it easier too.
-
Proud to Zend.
Re: [GoogleTalks] Building a Javascript-Based Game Engine for the Web

Originally Posted by
jMerliN
Actually, I made a basic emulator in javascript just by modifying V8 slightly.
:o
You just need networking API really. File/DB access makes it easier too.
Yeap. I'm personally playing around with it too on Safari. All you really need is Web Socket, Web SQL and Canvas. As far as I'm concerned, IE does not have HTML5 'compatibility' yet, and Safari has been one of the fastest in terms of keeping up with the current HTML5 development.
Who knows... Runescape HTML5.
-
Elite Subscriber!
Re: [GoogleTalks] Building a Javascript-Based Game Engine for the Web
Sweet! It was really inspiring and interesting to watch and to get a larger view on programming and gaming in general.
But I was not aware that HTML 5 was out, perhaps I've just read old articles on it and how it's been delayed or so.
-
Pika? PIKA?!?!
Re: [GoogleTalks] Building a Javascript-Based Game Engine for the Web
already seen a few javascript based games but nothing of this caliber D=
Posting Permissions
- You may not post new threads
- You may not post replies
- You may not post attachments
- You may not edit your posts
-
Forum Rules