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[GoogleTalks] Building a Javascript-Based Game Engine for the Web

This is a discussion on [GoogleTalks] Building a Javascript-Based Game Engine for the Web within the Coders' Paradise forums, part of the Evolution : RaGEZONE category; Thought some of you would like this: [ame="http://www.youtube.com/watch?v=_RRnyChxijA"]Building a JavaScript-Based Game Engine for the Web[/ame]...

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  1. #1
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    [GoogleTalks] Building a Javascript-Based Game Engine for the Web

    Tabo Hotel
    Thought some of you would like this:

    [ame="http://www.youtube.com/watch?v=_RRnyChxijA"]Building a JavaScript-Based Game Engine for the Web[/ame]

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  3. #2
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    Re: [GoogleTalks] Building a Javascript-Based Game Engine for the Web

    I totally like the way the dealt with those tranparent pngs. Hell, the whole thing is really interesting.

  4. #3
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    Re: [GoogleTalks] Building a Javascript-Based Game Engine for the Web

    Omg what the hell is this? This is glorious xD

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    Re: [GoogleTalks] Building a Javascript-Based Game Engine for the Web

    Another cool thing I would like to share, regarding the 'HTML5', 10 HTML5 Games Paving The Way | Web.AppStorm (take a close look especially to, "Quake II GWT Port", since it has relevance to this thread being developed by "Google" Developers).

    Just a side note also,
    The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images.
    Pretty cool stuff :)
    http://dev.w3.org/html5/websockets/

  6. #5
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    Re: [GoogleTalks] Building a Javascript-Based Game Engine for the Web

    Quote Originally Posted by SaintsIan View Post
    Pretty cool stuff :)
    The WebSocket API
    Then next thing you know "Why my browser freezes when I run Server?", "Is firefox good for XXXX server?" "Why IE crashes when I run server?"

    Hehehe

  7. #6
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    Re: [GoogleTalks] Building a Javascript-Based Game Engine for the Web

    Quote Originally Posted by DanSpd View Post
    Then next thing you know "Why my browser freezes when I run Server?", "Is firefox good for XXXX server?" "Why IE crashes when I run server?"

    Hehehe
    Actually, I made a basic emulator in javascript just by modifying V8 slightly.

    :o

    You just need networking API really. File/DB access makes it easier too.

  8. #7
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    Re: [GoogleTalks] Building a Javascript-Based Game Engine for the Web

    Quote Originally Posted by jMerliN View Post
    Actually, I made a basic emulator in javascript just by modifying V8 slightly.

    :o

    You just need networking API really. File/DB access makes it easier too.
    Yeap. I'm personally playing around with it too on Safari. All you really need is Web Socket, Web SQL and Canvas. As far as I'm concerned, IE does not have HTML5 'compatibility' yet, and Safari has been one of the fastest in terms of keeping up with the current HTML5 development.
    Who knows... Runescape HTML5.

  9. #8
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    Re: [GoogleTalks] Building a Javascript-Based Game Engine for the Web

    Sweet! It was really inspiring and interesting to watch and to get a larger view on programming and gaming in general.

    But I was not aware that HTML 5 was out, perhaps I've just read old articles on it and how it's been delayed or so.

  10. #9
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    Re: [GoogleTalks] Building a Javascript-Based Game Engine for the Web

    already seen a few javascript based games but nothing of this caliber D=

 

 

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