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Hello /f(12^2)/!
I need some halp.
I've entered a new chapter of socket usage in C#, where I'm now writing servers. I have two critical questions though.
1. People say Async sockets don't hold up the calling thread. Does this mean this is a required feature if I'm to have multiple users active while the server is operating? If not, where will async come into play?
2. This:
Also, if anyone can point me to a good guide, explanation, or example, it would be much appreciated.
I need some halp.
I've entered a new chapter of socket usage in C#, where I'm now writing servers. I have two critical questions though.
1. People say Async sockets don't hold up the calling thread. Does this mean this is a required feature if I'm to have multiple users active while the server is operating? If not, where will async come into play?
2. This:
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seems like a good place to start for me, but it's multithreaded. This is fine, but how does this differ from asynchronous sockets? And is it stable? From what I understand in the 2 mins spent speed-reading it (class soon), I think it creates a separate thread for each user.Also, if anyone can point me to a good guide, explanation, or example, it would be much appreciated.