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C++ RTS Engine and game development

Junior Spellweaver
Joined
Jun 24, 2013
Messages
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Hello everybody. I'm IT student from europe, lookin for 1-2 more programmers to develop RTS game. Im programmin a lot, mainly in c/c++. I am also reverse engineering compiled binaries as a hobby. In 3 days of solo development from scratch (using c++11 and d3dx9) i created basic world, and a lot of maths behind it. I realised i cannot create the game engine (only the system, not graphics) just by myself, and thats why i am posting here. I am looking for 1-2 more friendly students like me to finish the game :)
This is what i achieved in those 3 days:


I am doin it mainly for experience but im sure good RTS does NOT have to be complex nor have stunning graphics.
I've got the development plan, from more important gotta implement world objects classes, then go for collision, pathfinding and maybe networking.
If you want to find more, drop me a private message!
 
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