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Character Items Throwing Direction

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Hi,

that idea just came up on my mind..
so when you drop a item (doenst matter which ) it just drops right..

the idea is: to create an animation that player will show that he is dropping an item
with his hands/gloves or whatever
for example its good for gm drop events and players can then see the direction .
could be just another nice feature :)

possible? if yes what are the steps.. lets do this!
there will be more nicer look on characters when they drop boxes/heart of loves/normal items etc.

cheers
 
Junior Spellweaver
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Maybe just fireworks where item will fall? Fireworks will be displayed before item drops, just need to send packet right before you drop an item and with viewport delay you will get a good timing.

Adding an animation to Player.bmd is not hard but i'm not sure if main.exe have some sort of check for animation count. If that's the case, maybe you can replace an unused animation with a new one.

If you add an animation to a player, then playing it is easy. Just need to use an existing packet that allow you to play animations on players (the action packet 0x18). You won't need to patch anything on main
 
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Maybe just fireworks where item will fall? Fireworks will be displayed before item drops, just need to send packet right before you drop an item and with viewport delay you will get a good timing.

Adding an animation to Player.bmd is not hard but i'm not sure if main.exe have some sort of check for animation count. If that's the case, maybe you can replace an unused animation with a new one.

If you add an animation to a player, then playing it is easy. Just need to use an existing packet that allow you to play animations on players (the action packet 0x18). You won't need to patch anything on main

Good idea something that shows that the player is 'doing something' when so. :thumbup: but yeah moving animation would be nice too.
 
Banned
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Nah just waste of time dude.. We like it the way it is now. Fast and easy.
 
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Or more worth option is Selecting Multi Items and dropping it at the same time will be more worth to develop for add-on
 
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