Hey guys, so I was thinking to add a new NPC boss to my server, like kundun erohim. Just a new one, thats not on any other server.
I guess adding a new monster would require some coding in the gameserver so that might be a bit hard. So i thought I could reskin an existing monster that doesnt get a lot of attention(maybe a monster from bloodcastle 1 where no one really goes) and then remove it from the monstersetbase so its not in use- only where I want it. tweak its stats so its strong like a boss, change its name and all that stuff.
If any of you know the answers to these questions, please share
If you were to do this, how would you go about it? Feel free to discuss and share your ideas!
power for mu!
I guess adding a new monster would require some coding in the gameserver so that might be a bit hard. So i thought I could reskin an existing monster that doesnt get a lot of attention(maybe a monster from bloodcastle 1 where no one really goes) and then remove it from the monstersetbase so its not in use- only where I want it. tweak its stats so its strong like a boss, change its name and all that stuff.
If any of you know the answers to these questions, please share
- what program would you guys recommend for me to import the skin into mu online. a combination of maya and pentium tools would work?
- would it be possible to import my own animations, like death and attack animation?
- are there any limitations as to the file size of textures? kilobytes or pixels.
If you were to do this, how would you go about it? Feel free to discuss and share your ideas!
power for mu!