Hello! This is my first post here, hope you're all doing well. I'm a 3D artist and I've been trying to put custom models into Mu Online. I use Maya and 3DSmax for my work, but have had little success making the files work in the game. I usually export .fbx, import it into Milkshape and export it as SMD then use a BMD converter. It works but the scale is way off and animations don't work at all ![Frown :( :(](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Has anyone had any positive experience doing it with this or other workflows? Thank you in advance!
Has anyone had any positive experience doing it with this or other workflows? Thank you in advance!