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Season 6, Ep3. Exp x 100. Resets have been retained because it takes a fair while to get to them, acts as a leaderboard for the website, and a lot of my higher maps require them, so there's 'endgame' progression. Shops mimic old-school MU Global, so all items are +0+Luck (and +Skill for weapons). Drops are basic, with small zen drops and average items. Excellent item drop rate is low, because they SHOULD be rare instead of appearing like candy.

Also guess we both meant we'd host MU in that other topic, eh Ron? Haha, ;).
 
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