[Client] Skipping login screen?

Results 1 to 7 of 7
  1. #1
    Developer nevS is online now
    True MemberRank
    Aug 2005 Join Date
    GermanyLocation
    253Posts

    Support [Client] Skipping login screen?

    Hello,

    does anyone know if or how it's possible to skip the login screen when starting the game (season 6e3 gmo client)? Sending anything as login credentials would be okay, too...
    Easiest for me would be to send some packets to the client as I'm not an expert in binary (exe) editing xD

    Why do I need this? I would like to build something like "MU Offline" but with a very simple setup (no database etc.), based on my OpenMU project
    Do not follow where the path may lead. Go, instead, where there is no path and leave a trail. ~Ralph Waldo Emerson

    OpenMU Project: Blog - GitHub


  2. #2
    Infraction Banned cMu is offline
    True MemberRank
    Jan 2017 Join Date
    253Posts

    Re: [Client] Skipping login screen?

    Ultimate Launcher System

    Maybe this can help you mate?

  3. #3
    Peace myheart is online now
    True MemberRank
    Jun 2017 Join Date
    200Posts

    Re: [Client] Skipping login screen?

    i think you can do that on server side, check something like ServerListSend,... and change it = LoginSuccessSend packet
    Last edited by myheart; 27-03-18 at 04:26 PM.

  4. #4
    Developer nevS is online now
    True MemberRank
    Aug 2005 Join Date
    GermanyLocation
    253Posts

    Re: [Client] Skipping login screen?

    @cMu: The "Ultimate Launcher" doesn't seem to work with GMO Main.exe. It does start it with parameters "connect User Password", but the Login Dialog still shows up.
    The original gmo client is a bit different I guess... it was started by a Browser Plugin which set the account id and disabled the textbox, BTW ;)
    @myheart: This doesn't work I guess... the packet which shows the login dialog contains the own player id which the client needs.
    Do not follow where the path may lead. Go, instead, where there is no path and leave a trail. ~Ralph Waldo Emerson

    OpenMU Project: Blog - GitHub

  5. #5
    Developer nevS is online now
    True MemberRank
    Aug 2005 Join Date
    GermanyLocation
    253Posts

    Re: [Client] Skipping login screen?

    Any other ideas?
    Do not follow where the path may lead. Go, instead, where there is no path and leave a trail. ~Ralph Waldo Emerson

    OpenMU Project: Blog - GitHub

  6. #6
    Developer nevS is online now
    True MemberRank
    Aug 2005 Join Date
    GermanyLocation
    253Posts

    Re: [Client] Skipping login screen?

    bump :)
    Do not follow where the path may lead. Go, instead, where there is no path and leave a trail. ~Ralph Waldo Emerson

    OpenMU Project: Blog - GitHub

  7. #7
    Peace myheart is online now
    True MemberRank
    Jun 2017 Join Date
    200Posts

    Re: [Client] Skipping login screen?

    the client doesn't required login box,
    like reconnect system.
    i think you can send packet ("login successful" = characters list send) to client .
    and remove username and password recv in server.
    and define one user and pass by default.
    'Love' never die's



Advertisement