Good morning I have a doubt change in the stdafx.h the
#define PROTECT_STATE 0
#define ENCRYPT_STATE 0
both in the gameserver and data server also change it in the gameserver I compile and everything generates it well but at the time of logging I select the server and it lasts like 5 or 4 seconds and the login box does not appear if not disconnect immediately what could be happening there?
What Log shows me
13:15:00 [ObjectManager][9000] AddClient (200.84.165.11)
13:15:12 [ObjectManager][9000] DelClient (200.84.165.11)
CONNECT_LOG
13:15:59 [SocketManager] Server started at port [55901]
13:19:54 [SocketManager] Protocol header error (Index: 9000, Header: db)
I use sources y files mu base season 6 epi 3
#define PROTECT_STATE 0
#define ENCRYPT_STATE 0
both in the gameserver and data server also change it in the gameserver I compile and everything generates it well but at the time of logging I select the server and it lasts like 5 or 4 seconds and the login box does not appear if not disconnect immediately what could be happening there?
What Log shows me
13:15:00 [ObjectManager][9000] AddClient (200.84.165.11)
13:15:12 [ObjectManager][9000] DelClient (200.84.165.11)
CONNECT_LOG
13:15:59 [SocketManager] Server started at port [55901]
13:19:54 [SocketManager] Protocol header error (Index: 9000, Header: db)
I use sources y files mu base season 6 epi 3