IGCN s16.1 Item code formula?

Results 1 to 2 of 2
  1. #1
    Hardcore Member tangyi90 is offline
    MemberRank
    Oct 2014 Join Date
    120Posts

    happy IGCN s16.1 Item code formula?

    IGCN s16.1 Item code formula?
    1E005A0000000030FF0012 B8 B8 B8 B8 B8 00000C8FFFFFFFFFFFFFFFFFFFFFFFFF
    FF.......Ancient


    After the socket level is greater than 7, the Ancient value will be increased What is this formula


  2. #2
    Account Upgraded | Title Enabled! zipper20032 is offline
    True MemberRank
    Oct 2006 Join Date
    0x198837ADLocation
    234Posts

    Re: IGCN s16.1 Item code formula?

    Probably that's the formula for Ancient Socketed items. That editor is generating the item hex code from what you're giving in the editor.
    1E 00 5A 00 00 00 00 30 FF 00 12 B8 B8 B8 B8 B8 00 00 0C 8F FF FF FF FF FF FF FF FF FF FF FF FF -> 32 Bytes (I'm guessing this is the correct ancient item hex code).

    If FF is Ancient item setter byte, then the Item should be generated with Ancient options and not Sockets options.

    Not sure if S16.1 is accepting this item and I think the calculation is done on that FF if you have 2 different items using the same byte. (Ancient + Socket)

    What's happening if you have a normal Socketed item. The Ancient item setter byte is still FF or is changing/different?





    Last edited by zipper20032; 03-03-21 at 10:06 AM.



Advertisement