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Recheck My Crack of 1.03.52 or 1.03Z GMO

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Newbie Spellweaver
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Hi, I am fairly new to this (3days). I've read all the tutorials
and figured a lot of stuff on my own. I have no clue if my file is gmo or not.
I want to do this pack some custom dlls in:
http://forum.ragezone.com/f196/packing-main-exe-protect-dlls-823748/#post6866341
but I always get an error.

I have semi-cracked this main.exe on a private server.S6 Ep2.

I can log-in to server, play as much as I want but when I am in game, I cannot see ANY custom sets that the server has.
I can see normal sets but not custom sets.
KaizenZero - Recheck My Crack of 1.03.52 or 1.03Z GMO - RaGEZONE Forums


Steps done, Please recheck:
file:
file:

1. Bypassed Mu.exe
2. Bypassed CMStartProtocol << I think or else i couldnt login
2. Bypassed Checksum reseource.ini /resource check
3. GG turned off
4. MuGuard unpacked << removed using molebox 2.3.x script by Cherry
5. Fished correct serial and plugged in to avoid DC on login.
6. Vcorp unplugged


I TOOK EFFORT TO LEARN and crack, please don't judge if I did something noobish. >.<"

Here is one offset that I found and did not use:
Code:
007577D6     EB 35          JMP SHORT Main4.0075780D  shows text of stats and everything in game.
Here are the offsets that were hard to find:
Code:
004CFB86   . EB 38          JMP SHORT Main4.004CFBC0  main edit << disable website checksum [no box appears when loading main.exe] (change to JMP) near ASCII \Mu.exe
004A6C7D   . EB 22          JMP SHORT Main4.004A6CA1  main.1 edit << disables resourceguard error ini (change to JMP) above ASCII Resourceguard error ini!
00645078   . EB 24          JMP SHORT Main4.0064509E  main.2 edit << disables resource guard error (change to JMP) above ASCII Resourceguard error!
006453F3   . EB 25          JMP SHORT Main4.0064541A	main.3 edit << disables resource guard error (change to JMP) above ASCII Resourceguard error!


The rest was done by cross-comparing multiple tutorials.
 
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Newbie Spellweaver
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yes there are items in them :| I tried switching orignal main and semi cracked main... but semi cracked couldnt see them and original could.
 
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Junior Spellweaver
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check also your items (kor) in your server files if it is added.. and also check if they have same infos between your item.bmd [client side] and item [server side]..
 
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Newbie Spellweaver
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Not so sure what you mean. I the item.bmd is identical in the cracked main.exe as it was in the original. I don't know what i did wrong :| Some people had this problem but they never got and answer to it (searched a lot)

Also I cannot inject any custom dll into the cracked main. Meaning it is not fully cracked. There are some off-sets that need to be worked on. Could you help me with that? perhaps that is the reason why items dont show up.
 
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Maybe you're just not using Eng client, that's why you have those errors.
 
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Newbie Spellweaver
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Maybe you're just not using Eng client, that's why you have those errors.

I hardly believe that is has anything to do with the GUI language. since what is important about the language is which protocol exe were written. I alraedy bypassed that = logged in without dc and promp to use launcher.


I really need someone to crack the original so that i can croos check it. :|
 
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Elite Diviner
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6. Vcorp unplugged

Probably you delete a dll that increases the texture limit of items.
 
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