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Socket error, have you already seen that?

Newbie Spellweaver
Joined
Feb 12, 2016
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Hi,Guys.

I'm use the MuEmu ServerFiles during long time, but now I have some problems that disconnect my players and print this message at CONNECT_LOG folder:

[SocketManager] Max msg size (Type: 2, Index: 9003, Size: 16417)
____

if((lpIoContext->IoSideBuffer.size+size) > MAX_SIDE_PACKET_SIZE)
{
gLog.Output(LOG_CONNECT,"[SocketManager] Max msg size (Type: 2, Index: %d, Size: %d)",index,(lpIoContext->IoSideBuffer.size+size));
this->Disconnect(index);
this->m_critical.unlock();
return 0;
}
Where MAX_SIDE_PACKET_SIZE is 16384
Someone already seen that?
Some know how I can fix this?
 
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