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Mu Skins [Release] Nars, Nixie Lake, Ferea,... maps for low version

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Is there any other editor to use for season 14 files? Basically I want the obj files so I can use it in unity to place objects in map automatically when loading. I just was curious to see how s14 new maps look like.
 
Skilled Illusionist
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Why every map i open with world editor is empty? There are no objects, only ground.
I use client s14 btw.

problem in the WME you can done by replace all objects name with uppercase 'O' letter: objectxx -> Objectxx

Is there any other editor to use for season 14 files? Basically I want the obj files so I can use it in unity to place objects in map automatically when loading. I just was curious to see how s14 new maps look like.

first convert .bmd to .smd with the pentiumtools then you can convert .smd to .obj with the milkshape 3D
 
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Thank you DragonSeth, thank you very much. Now I can finish s14 maps for unity3D.
Thank you myheart for the greater release.



Forgot to ask :wink:, I know that maps are 256x256 tile. Does any one know how's that measure unit explain so I can create maps in unity units?
By default, the units in Unity are meters. So the default size for terrains is 1000m x 1000m, with a max height of 600m.
 
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Junior Spellweaver
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try WorldEditor 0.7.1

kC9OyPE - [Release] Nars, Nixie Lake, Ferea,... maps for low version - RaGEZONE Forums

Yeah 0.7.1 might open them with the objects, but can't browse everything for some dumb reason.. the browser window doesn't show Worlds 92-99 +123 at all like they aren't in the folder.. (Weird thing is that is showing the object folders tho -.-)

Can't you make them work with 0.3.0 ? :(
 

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Junior Spellweaver
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hi guys ! please help to solve the problem with Acheron map. the fact that after the death of the character is reborn here



what could be the problem ?
 
Skilled Illusionist
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hi guys ! please help to solve the problem with Acheron map. the fact that after the death of the character is reborn here



what could be the problem ?

MapClass.cpp

MapClass::MapClass()

SetRect(&this->gRegenRect[85], 57, 192, 63, 199); //Acheron Ressurect Respawn

85 - card number
If no source, than i think is no way
 
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Initiate Mage
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tool fix .map file:
dont work,i open program and show this mensagem NOTICE and SFML "Drag & Drop .map file to open..and program close



About the 'objects' which appear like a 'box' and are in game like splash,smoke,cloud etc
do u think there will be away around to view them ?

the main add this effects some Ids .maps ,i trying solve,you solved ?
 
Newbie Spellweaver
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who has these 2 cards (dark swamp/Nixie) without these errors??
 
Newbie Spellweaver
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I got this error when i run the gameserver " [Map Attribute] Invalid Map Number (map no.) "
 
Newbie Spellweaver
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How to add these files on the server and clients? Any tutorials? Thanks!
 
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