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1.02d Working all moves in M and /move

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1.02d Working all moves in M and /move

How to install:
Download rar, unpack, follow the sequence of the folders, have fun..

HellSing - 1.02d Working all moves in M and /move - RaGEZONE Forums
 

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they are the same ? :p cause i downloaded this and the other ;P
 
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I have no clue if he just copied mine or he made his own.
 
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i found that in another forum.. so dont say that i copied that from u.. and that was on portuguese and i translated to english
 
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Hellsing.. i saw there are some glitch in the .bmd files the gates in "movereq" does not match on the gate.bmd though it matches in gate.txt (server side). Does "M" command really works in CrywolfFortress and other new maps?
 
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111_Paddy said:
Hi,

It does not work for GM.

Any clues??

Cheers

Paddy

M menu DOES NOT work for gms.
They have to type /move CharName mapnumber Xcoord Ycoord
And put themselves as "CharName"...
 
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How can I edit mine ?
I need a tuto to edit mines can someone help me ?
 
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Ranma said:
M menu DOES NOT work for gms.
They have to type /move CharName mapnumber Xcoord Ycoord
And put themselves as "CharName"...


Many Tx Ranma,

I was missing my name, lol

Cheers

Paddy
 
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is not /trace <character> is /t <character>
is not /disconnect <character> is /D <character>

<character> is the name of the chacarter of course ¬¬
 
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where do we change the names in Dll?
the rest is easy.
 
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you copied the files of nft and of the UG

em portugues
vc copiou os arquivos da nft e da UG
--
acredito q vc tenha copiado na VM, pois vc disse q tava em portugues e tinha os mesmos arquivos na parte da nft na vm
 
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