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[Release] Compiled IGCN Season 9 Server Files

Skilled Illusionist
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This is not a bug, this is original Webzen standard, to change it to 255 (i suppose you want 255) you need to go in \IGCData\Items\IGC_ItemList.xml and edit Overlap from 3 to 255 :

Code:
<Section Index="[COLOR=#0000ff]14[/COLOR]" Name="Jewel and Misc">
        <Item Index="[COLOR=#00ff00]0[/COLOR]" Slot="-1" SkillIndex="0" Width="1" Height="1" Serial="0" Option="0" Drop="1" Money="5" DropLevel="1" Type="0" Dump="1" Transaction="1" PersonalStore="1" StoreWarehouse="1" SellToNPC="1" Repair="0" KindA="0" KindB="51" Overlap="[COLOR=#ff0000]255[/COLOR]" Name="Apple" ModelPath="Data\Item\" ModelFile="Potion01.bmd" />
        <Item Index="[COLOR=#00ff00]1[/COLOR]" Slot="-1" SkillIndex="0" Width="1" Height="1" Serial="0" Option="0" Drop="1" Money="10" DropLevel="10" Type="0" Dump="1" Transaction="1" PersonalStore="1" StoreWarehouse="1" SellToNPC="1" Repair="0" KindA="0" KindB="51" Overlap="[COLOR=#ff0000]255[/COLOR]" Name="Small Healing Potion" ModelPath="Data\Item\" ModelFile="Potion02.bmd" />
        <Item Index="[COLOR=#00ff00]2[/COLOR]" Slot="-1" SkillIndex="0" Width="1" Height="1" Serial="0" Option="0" Drop="1" Money="20" DropLevel="25" Type="0" Dump="1" Transaction="1" PersonalStore="1" StoreWarehouse="1" SellToNPC="1" Repair="0" KindA="0" KindB="51" Overlap="[COLOR=#ff0000]255[/COLOR]" Name="Healing Potion" ModelPath="Data\Item\" ModelFile="Potion03.bmd" />
        <Item Index="[COLOR=#00ff00]3[/COLOR]" Slot="-1" SkillIndex="0" Width="1" Height="1" Serial="0" Option="0" Drop="1" Money="30" DropLevel="40" Type="0" Dump="1" Transaction="1" PersonalStore="1" StoreWarehouse="1" SellToNPC="1" Repair="0" KindA="0" KindB="51" Overlap="[COLOR=#ff0000]255[/COLOR]" Name="Large Healing Potion" ModelPath="Data\Item\" ModelFile="Potion04.bmd" />
        <Item Index="[COLOR=#00ff00]4[/COLOR]" Slot="-1" SkillIndex="0" Width="1" Height="1" Serial="0" Option="0" Drop="1" Money="10" DropLevel="10" Type="0" Dump="1" Transaction="1" PersonalStore="1" StoreWarehouse="1" SellToNPC="1" Repair="0" KindA="0" KindB="51" Overlap="[COLOR=#ff0000]255[/COLOR]" Name="Small Mana Potion" ModelPath="Data\Item\" ModelFile="Potion05.bmd" />
        <Item Index="[COLOR=#00ff00]5[/COLOR]" Slot="-1" SkillIndex="0" Width="1" Height="1" Serial="0" Option="0" Drop="1" Money="20" DropLevel="25" Type="0" Dump="1" Transaction="1" PersonalStore="1" StoreWarehouse="1" SellToNPC="1" Repair="0" KindA="0" KindB="51" Overlap="[COLOR=#ff0000]255[/COLOR]" Name="Mana Potion" ModelPath="Data\Item\" ModelFile="Potion06.bmd" />
        <Item Index="[COLOR=#00ff00]6[/COLOR]" Slot="-1" SkillIndex="0" Width="1" Height="1" Serial="0" Option="0" Drop="1" Money="30" DropLevel="40" Type="0" Dump="1" Transaction="1" PersonalStore="1" StoreWarehouse="1" SellToNPC="1" Repair="0" KindA="0" KindB="51" Overlap="[COLOR=#ff0000]255[/COLOR]" Name="Large Mana Potion" ModelPath="Data\Item\" ModelFile="Potion07.bmd" />

you also need to edit this in client folder \Data\Local\Eng\Item_eng.bmd

to edit .bmd use this tools:

http://forum.ragezone.com/f197/mu-toolkit-silver-edition-1032194/

or this one:




I did it for you this time only, next time use the tools and do it yourself.

Here is the link (just paste the files in to your client-server) :



Now to edit items from shop (lets take the Potion Girl for ex.) you need to go in \IGCData\Shops\NPC(253)_Potion_Girl_Amy.xml open with Notepad and edit Durability to "255"(or what value you want):

Code:
    <Item Cat="[COLOR=#0000ff]14[/COLOR]" Index="[COLOR=#00ff00]0[/COLOR]" Level="0" Durability="[COLOR=#ff0000]255[/COLOR]" Skill="0" Luck="0" Option="0" Exc="0" SetItem="0" SocketCount="0" Elemental="0" Serial="0" />
    <Item Cat="[COLOR=#0000ff]14[/COLOR]" Index="[COLOR=#00ff00]1[/COLOR]" Level="0" Durability="[COLOR=#ff0000]255[/COLOR]" Skill="0" Luck="0" Option="0" Exc="0" SetItem="0" SocketCount="0" Elemental="0" Serial="0" />
    <Item Cat="[COLOR=#0000ff]14[/COLOR]" Index="[COLOR=#00ff00]2[/COLOR]" Level="0" Durability="[COLOR=#ff0000]255[/COLOR]" Skill="0" Luck="0" Option="0" Exc="0" SetItem="0" SocketCount="0" Elemental="0" Serial="0" />

Ceck the numbers (Blue,Grean) in IGC_ItemList.xml to understand why "14" "0" = Apple

now you are able to add any item you want.



you can drop it almost in any map you want excluding event maps (BC,DS etc)

and last thing, Stop double post in 2 thread or i will stop helping you, if you need help go [Help] section don`t post in a source thread this kind of questions/problems.

Cheers!





sir can i ask how to edit npc shop price thanks in advance
 
Newbie Spellweaver
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Hi,


When I start main.exe nothing happen.... any idea?


Thx
 
Novice C++
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sir can i ask how to edit npc shop price thanks in advance

check Money in IGC_ItemList.xml :

Code:
        <Item Index="7" Slot="-1" SkillIndex="0" Width="1" Height="1" Serial="1" Option="0" Drop="1" DropLevel="47" Defense="0" Durability="0" ReqLevel="80" ReqEnergy="0" ReqStrength="0" ReqDexterity="0" ReqCommand="0" [COLOR=#00ff00]Money="29000"[/COLOR] DarkWizard="0" DarkKnight="1" FairyElf="0" MagicGladiator="1" DarkLord="0" Summoner="0" RageFighter="0" Type="0" Dump="1" Transaction="1" PersonalStore="1" StoreWarehouse="1" SellToNPC="1" Repair="0" KindA="10" KindB="38" Overlap="0" Name="Orb of Twisting Slash" ModelPath="Data\Item\" ModelFile="Gem01.bmd" />
        <Item Index="8" Slot="-1" SkillIndex="0" Width="1" Height="1" Serial="1" Option="0" Drop="1" DropLevel="8" Defense="0" Durability="0" ReqLevel="0" ReqEnergy="100" ReqStrength="0" ReqDexterity="0" ReqCommand="0" [COLOR=#00ff00]Money="800"[/COLOR] DarkWizard="0" DarkKnight="0" FairyElf="1" MagicGladiator="0" DarkLord="0" Summoner="0" RageFighter="0" Type="0" Dump="1" Transaction="1" PersonalStore="1" StoreWarehouse="1" SellToNPC="1" Repair="0" KindA="10" KindB="38" Overlap="0" Name="Healing Orb" ModelPath="Data\Item\" ModelFile="Gem02.bmd" />
        <Item Index="9" Slot="-1" SkillIndex="0" Width="1" Height="1" Serial="1" Option="0" Drop="1" DropLevel="13" Defense="0" Durability="0" ReqLevel="0" ReqEnergy="100" ReqStrength="0" ReqDexterity="0" ReqCommand="0" [COLOR=#00ff00]Money="3000"[/COLOR] DarkWizard="0" DarkKnight="0" FairyElf="1" MagicGladiator="0" DarkLord="0" Summoner="0" RageFighter="0" Type="0" Dump="1" Transaction="1" PersonalStore="1" StoreWarehouse="1" SellToNPC="1" Repair="0" KindA="10" KindB="38" Overlap="0" Name="Orb of Greater Fortitude" ModelPath="Data\Item\" ModelFile="Gem03.bmd" />

you need to edit Item_eng.bmd too, but this is global, you can`t have same item with different prices on 2 different shops
 
Newbie Spellweaver
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Need help disconnect ..... I think it's for version how I can fix it with update 1 not work
 
Skilled Illusionist
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check Money in IGC_ItemList.xml :

Code:
        <Item Index="7" Slot="-1" SkillIndex="0" Width="1" Height="1" Serial="1" Option="0" Drop="1" DropLevel="47" Defense="0" Durability="0" ReqLevel="80" ReqEnergy="0" ReqStrength="0" ReqDexterity="0" ReqCommand="0" [COLOR=#00ff00]Money="29000"[/COLOR] DarkWizard="0" DarkKnight="1" FairyElf="0" MagicGladiator="1" DarkLord="0" Summoner="0" RageFighter="0" Type="0" Dump="1" Transaction="1" PersonalStore="1" StoreWarehouse="1" SellToNPC="1" Repair="0" KindA="10" KindB="38" Overlap="0" Name="Orb of Twisting Slash" ModelPath="Data\Item\" ModelFile="Gem01.bmd" />
        <Item Index="8" Slot="-1" SkillIndex="0" Width="1" Height="1" Serial="1" Option="0" Drop="1" DropLevel="8" Defense="0" Durability="0" ReqLevel="0" ReqEnergy="100" ReqStrength="0" ReqDexterity="0" ReqCommand="0" [COLOR=#00ff00]Money="800"[/COLOR] DarkWizard="0" DarkKnight="0" FairyElf="1" MagicGladiator="0" DarkLord="0" Summoner="0" RageFighter="0" Type="0" Dump="1" Transaction="1" PersonalStore="1" StoreWarehouse="1" SellToNPC="1" Repair="0" KindA="10" KindB="38" Overlap="0" Name="Healing Orb" ModelPath="Data\Item\" ModelFile="Gem02.bmd" />
        <Item Index="9" Slot="-1" SkillIndex="0" Width="1" Height="1" Serial="1" Option="0" Drop="1" DropLevel="13" Defense="0" Durability="0" ReqLevel="0" ReqEnergy="100" ReqStrength="0" ReqDexterity="0" ReqCommand="0" [COLOR=#00ff00]Money="3000"[/COLOR] DarkWizard="0" DarkKnight="0" FairyElf="1" MagicGladiator="0" DarkLord="0" Summoner="0" RageFighter="0" Type="0" Dump="1" Transaction="1" PersonalStore="1" StoreWarehouse="1" SellToNPC="1" Repair="0" KindA="10" KindB="38" Overlap="0" Name="Orb of Greater Fortitude" ModelPath="Data\Item\" ModelFile="Gem03.bmd" />

you need to edit Item_eng.bmd too, but this is global, you can`t have same item with different prices on 2 different shops



sir i already did but nothing change

CODE - <Item Index="1" Slot="2" SkillIndex="0" Width="2" Height="2" Serial="1" Option="1" Drop="1" DropLevel="57" Defense="24" MagicDefense="0" Durability="68" ReqLevel="0" ReqStrength="120" ReqDexterity="30" ReqEnergy="0" ReqVitality="0" ReqCommand="0" Money="3000" SetAttrib="4" DarkWizard="0" DarkKnight="1" FairyElf="0" MagicGladiator="0" DarkLord="0" Summoner="0" RageFighter="0" Type="1" Dump="1" Transaction="1" PersonalStore="1" StoreWarehouse="1" SellToNPC="1" Repair="1" KindA="3" KindB="16" Overlap="0" Name="Dragon Helm" ModelPath="Data\Item" ModelFile="HelmMale02.bmd" />
 
Novice C++
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sir i already did but nothing change

Code:
<Item Index="1" Slot="2" SkillIndex="0" Width="2" Height="2" Serial="1" Option="1" Drop="1" DropLevel="57" Defense="24" MagicDefense="0" Durability="68" ReqLevel="0" ReqStrength="120" ReqDexterity="30" ReqEnergy="0" ReqVitality="0" ReqCommand="0" [COLOR=#ff0000]Money="3000"[/COLOR] SetAttrib="4" DarkWizard="0" DarkKnight="1" FairyElf="0" MagicGladiator="0" DarkLord="0" Summoner="0" RageFighter="0" Type="1" Dump="1" Transaction="1" PersonalStore="1" StoreWarehouse="1" SellToNPC="1" Repair="1" KindA="3" KindB="16" Overlap="0" Name="Dragon Helm" ModelPath="Data\Item" ModelFile="HelmMale02.bmd" />

don`t work because set items + weapons don`t have Money="" option you added yourself?

don`t work this way :laugh:, you don`t add a word in there and expect to work... for "Money="3000"" is a code behind him, that text is like a desktop shortcut :laugh:
 
Skilled Illusionist
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don`t work because set items + weapons don`t have Money="" option you added yourself?

don`t work this way :laugh:, you don`t add a word in there and expect to work... for "Money="3000"" is a code behind him, that text is like a desktop shortcut :laugh:



haha sorry for that sir i am newbie in the world of dev so can you give me a hint how to do it ?
 
Junior Spellweaver
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2.5 wings do not work on the chaos machine
evilek91 - [Release] Compiled IGCN Season 9 Server Files - RaGEZONE Forums

evilek91 - [Release] Compiled IGCN Season 9 Server Files - RaGEZONE Forums




Solved

how did you fix it ?
 
Novice C++
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haha sorry for that sir i am newbie in the world of dev so can you give me a hint how to do it ?

It`s a hard task, you will need to code it in the source for every item, think about this: not even IGCN Team did it, i don`t say it`s impossible but it will take to much time and a ton of code lines.
 
Skilled Illusionist
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It`s a hard task, you will need to code it in the source for every item, think about this: not even IGCN Team did it, i don`t say it`s impossible but it will take to much time and a ton of code lines.


ok sir thanks for your answer by the way you know how to set CS perfectly this is my next problem

evilek91 - [Release] Compiled IGCN Season 9 Server Files - RaGEZONE Forums
 
Newbie Spellweaver
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i cant move to crywolf, can you share your movereq, gate.bmd and synced Warp server folder please?
 
Newbie Spellweaver
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Package files for lazy people or for who could not compile scr file:8:





Configuration File:

Server Change IP, LogSQL/Pass:
- MuServer\1._DataServer\DataServer.ini <--------- Log/Pass, IP
- MuServer\1._DataServer_BattleCore\DataServer.ini <--------- Log/Pass, IP
- MuServer\2._ConnectServer\IGC_ServerList.xml <--------- IP
- MuServer\IGCData\IGC_MapServerInfo.xml <--------- IP
- MuServer\IGCTools\IGC.EssentialTool\config.ini <--------- Log/Pass, IP (Editor)

Client:
Edit Only Serverinfo.bmd in /Data/Local
(Editor includ in packet server file)

Download:
Mirror Google Drive:
Mirror Mega:



Credits:
- Webzen
- IGCN Team
- DaoVanTrong - take all lib :D
- Evilek


*Edit*

Specjal Thenks:
- Ashllay - make better serverinfo.bmd edytor :D


*Edit2*


IGC.DLL + Camera3D
include in Update#1

Credits Camera
Camera make LTPTeam very thx :D
inject camera by me :D

*Edit3*

New Update :

*add CRC-check file ServerInfo.bmd and Item.bmd
*Active Off_LevelSystem for this license
*fix sporadic Disconnect in GameServer_C

Download the link above
WHY hit hack detected ?
 
Newbie Spellweaver
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Some ideas how to fix this data server error?
[22:03:16] SQLSTATE: 42000, Diagnosis: [Microsoft][ODBC SQL Server Driver][SQL Server]Cannot resolve the collation conflict between "SQL_Latin1_General_CP1_CI_AS" and "Modern_Spanish_CI_AS" in the equal to operation.
 
Newbie Spellweaver
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im not sure , but client maybe is infected with some online virus that appears while you playing!
while i testing this server ( client on other PC ) PC got big virus that, start loading my video card ! maybe its bitcoin maker.. or how you call it...
so, be careful !
 
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