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[Release] CzF Season 4.5 [1.00.90] Latest Files + Sources

Retired Old Man
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Shatter - [Release] CzF Season 4.5 [1.00.90] Latest Files + Sources - RaGEZONE Forums


Not much to say, im leaving for good since the community sucks badly. no offense to anybody :mellow:

Downloads
Code:
[COLOR=DarkOrange]o [SIZE=3]Latest GS + Source[/SIZE][/COLOR] 
[url=http://www.sendspace.com/file/fkavnp]Free large file hosting. Send big files the easy way![/url]
[url=http://fbe.am/16R]500 Internal Server Error[/url]
Changelog
Code:
[COLOR=DarkOrange]o [SIZE=3]GameServer[/SIZE][/COLOR]

   * GameMaster (Win7)
   * PK Bug
   * Ancient + F.O
   * Socket + F.O
   * BC/DS Enter
   * Golden Invasion
   * BoK Drop
   * Many more..
Bye, Shatter
 
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Elite Diviner
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What can i say is only that u're awesome Shatter.
 
Newbie Spellweaver
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Any guid how to import this .sql tables?
 
Newbie Spellweaver
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ow very good, thanks :).

Please what fix twist slash blade knight ? packet ?
 
Newbie Spellweaver
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[RCZ]ShadowKing
I"m using SQL server 2000
Still cant find this option
 
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[RCZ]ShadowKing
Yes have)
already there
This files are changing something or creating new tables?
For example, created new base called xx, runned this script on this base, nothing happend, still have the same number of tables...
 
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Kingdom of Shadows
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i didn't looked in the files but i guess one file build the entire database and another will be applied to the built database(in previous step) and will create the stored procedures.
 
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Nice work +! But how to use sources for gs,gs_cs and db sources??? And for what they are? If somebody knows,give us answear!
 
Newbie Spellweaver
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Ahh... its just a sources))
We have baks in server folders)
---------------------------------
Runned your latest files, at first start up got an error:
 
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Code:
1>------ Build started: Project: GameServer, Configuration: Release Win32 ------
1>Compiling...
1>NPC.cpp
1>PKClear.cpp
1>News.cpp
1>MapExplorer.cpp
1>DropSystem.cpp
1>Fixes.cpp
1>Global.cpp
1>GoldenArcher.cpp
1>Struct.cpp
1>LoginMessage.cpp
1>Configs.cpp
1>.\Configs.cpp(227) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(230) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(233) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(236) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(239) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(242) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(245) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(248) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(251) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(254) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(257) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(260) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(378) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(381) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(384) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(385) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(388) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(389) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(392) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(393) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>Commands.cpp
1>.\Commands.cpp(107) : warning C4018: '<' : signed/unsigned mismatch
1>.\Commands.cpp(141) : warning C4244: 'argument' : conversion from 'DWORD' to 'WORD', possible loss of data
1>.\Commands.cpp(141) : warning C4244: 'argument' : conversion from 'DWORD' to 'WORD', possible loss of data
1>.\Commands.cpp(141) : warning C4244: 'argument' : conversion from 'DWORD' to 'WORD', possible loss of data
1>.\Commands.cpp(224) : warning C4244: 'initializing' : conversion from 'DWORD' to 'BYTE', possible loss of data
1>.\Commands.cpp(225) : warning C4018: '<' : signed/unsigned mismatch
1>Item.cpp
1>User.cpp
1>Definition.cpp
1>StdAfx.cpp
1>Utilities.cpp
1>Protocol.cpp
1>GameServer.cpp
1>Compiling resources...
1>Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1
1>Copyright (C) Microsoft Corporation.  All rights reserved.
1>.\GameServer.rc(4) : fatal error RC1015: cannot open include file 'AfxRes.h'.
1>Build log was saved at "file://d:\Mu Projects\CZF 4.5\Source Codes\GameServer\GameServer\Release\BuildLog.htm"
1>GameServer - 1 error(s), 26 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
 
Last edited:
Junior Spellweaver
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Code:
1>------ Build started: Project: GameServer, Configuration: Release Win32 ------
1>Compiling...
1>NPC.cpp
1>PKClear.cpp
1>News.cpp
1>MapExplorer.cpp
1>DropSystem.cpp
1>Fixes.cpp
1>Global.cpp
1>GoldenArcher.cpp
1>Struct.cpp
1>LoginMessage.cpp
1>Configs.cpp
1>.\Configs.cpp(227) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(230) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(233) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(236) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(239) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(242) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(245) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(248) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(251) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(254) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(257) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(260) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(378) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(381) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(384) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(385) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(388) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(389) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(392) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>.\Configs.cpp(393) : warning C4244: '=' : conversion from 'DWORD' to 'unsigned char', possible loss of data
1>Commands.cpp
1>.\Commands.cpp(107) : warning C4018: '<' : signed/unsigned mismatch
1>.\Commands.cpp(141) : warning C4244: 'argument' : conversion from 'DWORD' to 'WORD', possible loss of data
1>.\Commands.cpp(141) : warning C4244: 'argument' : conversion from 'DWORD' to 'WORD', possible loss of data
1>.\Commands.cpp(141) : warning C4244: 'argument' : conversion from 'DWORD' to 'WORD', possible loss of data
1>.\Commands.cpp(224) : warning C4244: 'initializing' : conversion from 'DWORD' to 'BYTE', possible loss of data
1>.\Commands.cpp(225) : warning C4018: '<' : signed/unsigned mismatch
1>Item.cpp
1>User.cpp
1>Definition.cpp
1>StdAfx.cpp
1>Utilities.cpp
1>Protocol.cpp
1>GameServer.cpp
1>Compiling resources...
1>Microsoft (R) Windows (R) Resource Compiler Version 6.1.6723.1
1>Copyright (C) Microsoft Corporation.  All rights reserved.
1>.\GameServer.rc(4) : fatal error RC1015: cannot open include file 'AfxRes.h'.
1>Build log was saved at "file://d:\Mu Projects\CZF 4.5\Source Codes\GameServer\GameServer\Release\BuildLog.htm"
1>GameServer - 1 error(s), 26 warning(s)
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========

I have a same problem, help please :sleep:

Thanks for this release Shatter :)
 
Junior Spellweaver
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im guessing shatter released these files knowing that (the community) wont know how to get them to work. he must have a very good reason behind it
 
Junior Spellweaver
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im guessing shatter released these files knowing that (the community) wont know how to get them to work. he must have a very good reason behind it
whatever the reason, it might be cause those sources are already released by other people or wtv, it's still a release that could help others continue.
PS: shatter, i'm not flaming you.
 
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"AfxRes.h” is a part of MFC, Visual C++ Express Edition doesn’t support MFC by default.
 
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