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ExtreMuEdit V.30

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Newbie Spellweaver
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This was orginally released as MuEditor and it was pointed out that the name might be confused with other programs. The name has changed to ExtreMuEdit.

I want to list the full current feature set since I see posts often asking for functionality I have provided. Hopefully they will find it or get it in search reaults.

Features:

Server Side -
- Edit ALL WTF files
- Edit All Item Skill files
- Edit Monster.txt
- Edit MonsterSetBase.txt graphically and color coded for ease of viewing spawns
- Edit Shops ( NO external databases needed)
- Edit EventItemBags ( No External Databases Needed)
- Edit MyGSFun.Dll
- Warp Points
- Commands​
- Edit Gameserver.exe (versions .97 to 1.0D tested)
- Edit Blood Castle Levels
- Edit Devil Square Levels
- Level up points
- Mana Shield/Soul Barrier formulas
- Jewel prices
- Jewel and Chaos Machine Success Rates
- Max Player Level
- Potion regen Levels ( HP and MP)
- Special Items Prices ( Feather, fruits, Dinos)​

Client Side -
- Edit ALL BMD files ( except Quest,ItemSetOption,ItemSetType)
- Edit Client Side WTF file
- Edit Main.exe
- Edit Serial Number
- Edit Version
- Edit Devil Square Levels
- Edit Blood Castle Levels
- Edit Chaos Castle Levels
- Edit Jewel Prices​


Let Me try to answer a cpl of obvious questions:

Yes - It will edit Gameserver.exe for 99B+
Yes - This will let you fix Blood Castle 7, just set levels for BOTH client and server
No - This will NOT work on packed files

In case you don't read the readme .....
It REQUIRES .NET Framework to be installed on your computer​


Now, with that all said .....

This will most probably be the last thing I will release. Why ? Because with almost 1000 downloads of versions .10 and .20 I have not been offered any help, information to enhance this further. Nothing.. nada, zip.. It was suggested to me awhile ago to give something to everyone in order to get information from people. To date only 1 person have gven me ANY information and that was in private and they requested that I not mention them because of fear they would be chastised by the rest of the people in their group at the time. (In case you read this... I VERY much appreciate your assistance with decoding BMD files)

It a shame too because I planned and still plan on making the Mussenger work as well as the Personal stores and Friend system. I have most of the info worked out for the friend system ( which is needed for mussenger) BTW - the thead in the development section about this is offbase that table info was an attempt to recreat the system that was given up on. But... don't listen.. I must not know what I'm talking about. Will I release these things in the future? It depends on if certain people that know the information I need start sharing it and also what I see from the general community here as well. It's funny.. I got plenty on emails from ppl asking how to do various things like.. editing files in memory and I gave them direction.. then.. nothing, not even a thank you.

So... let's see what happens now


on a happier note...

When I posted the first release someone made a joking comment saying My editor did everthing but make coffee. Well... It *DOES* NOW :):) Be the First to find the Easter Egg and get a Prize


I Sincerely hope this helps people. Question, Comments, Problems will be answered!



If you want to Flame or think you can do better... Prove it !


Updated Links:

.NET Framework (needed for program to run)


Mirror 1 thanks to Underwar (Rapidshare)


Mirror 2 thanks to DaRcAntiX (MegaUpload)
 
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it's just working fine :thumbup:

great work but you could give it a better look with a bigger interface :thumbup:
 
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Interface

[SiLvER]mE said:
it's just working fine :thumbup:

great work but you could give it a better look with a bigger interface :thumbup:


I kept the interface small so that ppl with a low resolution ( 640x480) could still have miltiple windows open at a time.
 
Divine Celestial
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it says
ExtreMuEdit.exe - Application Error said:
Application failed to initialize properly (0xc0000135). Click on OK to terminate the application.
 
Divine Celestial
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o...nope :D sry bout that...is the link the one you posted above?
 
Initiate Mage
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I have Problems......

When I try to open SERVER>GAMESERVER


wildthing - ExtreMuEdit V.30 - RaGEZONE Forums


in Details show:

Code:
See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at System.Array.InternalGetValue(Int32 index1, Int32 index2, Int32 index3)
   at System.Array.GetValue(Int32 index)
   at Microsoft.VisualBasic.CompilerServices.LateBinding.LateIndexGet(Object o, Object[] args, String[] paramnames)
   at ExtreMuEdit.GSFunctions.GetGSVersion(Array fb)
   at ExtreMuEdit.GSEdit.GSEdit_Load(Object sender, EventArgs e)
   at System.Windows.Forms.Form.OnLoad(EventArgs e)
   at System.Windows.Forms.Form.OnCreateControl()
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl()
   at System.Windows.Forms.Control.WmShowWindow(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ContainerControl.WndProc(Message& m)
   at System.Windows.Forms.Form.WmShowWindow(Message& m)
   at System.Windows.Forms.Form.WndProc(Message& m)
   at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.573
    CodeBase: file:///c:/windows/microsoft.net/framework/v1.1.4322/mscorlib.dll
----------------------------------------
ExtreMuEdit
    Assembly Version: 1.0.2135.30395
    Win32 Version: 1.0.2135.30395
    CodeBase: file:///C:/Documents%20and%20Settings/Yves/Desktop/ExtreMuEdit-0.3.0/ExtreMuEdit.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.573
    CodeBase: file:///c:/windows/assembly/gac/system.windows.forms/1.0.5000.0__b77a5c561934e089/system.windows.forms.dll
----------------------------------------
System
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.573
    CodeBase: file:///c:/windows/assembly/gac/system/1.0.5000.0__b77a5c561934e089/system.dll
----------------------------------------
System.Drawing
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.573
    CodeBase: file:///c:/windows/assembly/gac/system.drawing/1.0.5000.0__b03f5f7f11d50a3a/system.drawing.dll
----------------------------------------
Microsoft.VisualBasic
    Assembly Version: 7.0.5000.0
    Win32 Version: 7.10.3052.4
    CodeBase: file:///c:/windows/assembly/gac/microsoft.visualbasic/7.0.5000.0__b03f5f7f11d50a3a/microsoft.visualbasic.dll
----------------------------------------

************** JIT Debugging **************
To enable just in time (JIT) debugging, the config file for this
application or machine (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the machine
rather than being handled by this dialog.
 
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packed GS

Underwar said:
I have Problems......

When I try to open SERVER>GAMESERVER


wildthing - ExtreMuEdit V.30 - RaGEZONE Forums


in Details show:

Code:
See the end of this message for details on invoking 
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IndexOutOfRangeException: Index was outside the bounds of the array.
   at System.Array.InternalGetValue(Int32 index1, Int32 index2, Int32 index3)
   at System.Array.GetValue(Int32 index)
   at Microsoft.VisualBasic.CompilerServices.LateBinding.LateIndexGet(Object o, Object[] args, String[] paramnames)
   at ExtreMuEdit.GSFunctions.GetGSVersion(Array fb)
   at ExtreMuEdit.GSEdit.GSEdit_Load(Object sender, EventArgs e)
   at System.Windows.Forms.Form.OnLoad(EventArgs e)
   at System.Windows.Forms.Form.OnCreateControl()
   at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
   at System.Windows.Forms.Control.CreateControl()
   at System.Windows.Forms.Control.WmShowWindow(Message& m)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
   at System.Windows.Forms.ContainerControl.WndProc(Message& m)
   at System.Windows.Forms.Form.WmShowWindow(Message& m)
   at System.Windows.Forms.Form.WndProc(Message& m)
   at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m)
   at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.573
    CodeBase: file:///c:/windows/microsoft.net/framework/v1.1.4322/mscorlib.dll
----------------------------------------
ExtreMuEdit
    Assembly Version: 1.0.2135.30395
    Win32 Version: 1.0.2135.30395
    CodeBase: file:///C:/Documents%20and%20Settings/Yves/Desktop/ExtreMuEdit-0.3.0/ExtreMuEdit.exe
----------------------------------------
System.Windows.Forms
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.573
    CodeBase: file:///c:/windows/assembly/gac/system.windows.forms/1.0.5000.0__b77a5c561934e089/system.windows.forms.dll
----------------------------------------
System
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.573
    CodeBase: file:///c:/windows/assembly/gac/system/1.0.5000.0__b77a5c561934e089/system.dll
----------------------------------------
System.Drawing
    Assembly Version: 1.0.5000.0
    Win32 Version: 1.1.4322.573
    CodeBase: file:///c:/windows/assembly/gac/system.drawing/1.0.5000.0__b03f5f7f11d50a3a/system.drawing.dll
----------------------------------------
Microsoft.VisualBasic
    Assembly Version: 7.0.5000.0
    Win32 Version: 7.10.3052.4
    CodeBase: file:///c:/windows/assembly/gac/microsoft.visualbasic/7.0.5000.0__b03f5f7f11d50a3a/microsoft.visualbasic.dll
----------------------------------------

************** JIT Debugging **************
To enable just in time (JIT) debugging, the config file for this
application or machine (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the machine
rather than being handled by this dialog.


From the looks of it, you have a packed Gamerserver, but send it to My email and I'll take a look.
 
Initiate Mage
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wildthing said:
From the looks of it, you have a packed Gamerserver, but send it to My email and I'll take a look.

Ok, I sent.
I don't Only know gave if right, if this working the email for the forum.
I thank at once.
 
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Great Work wildthing. Really GREAT. Best all-in-one tool around!

Next release try to make it compatible to 97J and its mods(97r,97n).

I tried and it doesnt work. Good Luck
 
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wildthing said:
This was orginally released as MuEditor and it was pointed out that the name might be confused with other programs. The name has changed to ExtreMuEdit.

I want to list the full current feature set since I see posts often asking for functionality I have provided. Hopefully they will find it or get it in search reaults.


THank you for wonderful release, i tried to edit item bmd and still have error so i have to use the BMDCRC, hope you fix this problem, your program helps me a lot..
 
Initiate Mage
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Download Links:

Microsoft .NET Framework Version 2.0 Redistributable Package (x86):


+

Microsoft Windows Installer 3.1.4000.2435 Redistributable:
 
Divine Celestial
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it gives me errors on EVERYTHING, and I'm using v97d...
 
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Future Features

Domination said:
Yes, its great. Then i try to use it on main or gs of ver. 1.0 it gives me an error like Underwar has. It seems my files are packed :( But how did u test it on 1.0 d?
1 more thing: could we post here some lacking features that we would like to see in your future releases? Coz i have some ideas. & it will be great if u'll include them in your future releases to improve this tool & make it best of the best in it's class.
wildthing, btw 10x a lot m8!


To answer your first question - Sure you can make suggestions for future features

In answer to the second - I tested it with an unpacked 1.0D (CT release)
 
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Thanks....

taddy1 said:
THank you for wonderful release, i tried to edit item bmd and still have error so i have to use the BMDCRC, hope you fix this problem, your program helps me a lot..

THanks for the positive feedback. As for the BMDCALC stuff, I have been working mainly on adding features to the program and haven't spent the time to reverse engineer the crc formula webzen used. It is not a standard 32-bit CRC, I had been hoping that perhaps somone that knows the formula would share, but it seems that most people don't like to share. You could try to put some pressure on them ;)
 
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Hmm...

xFoRcYsToSx said:
it gives me errors on EVERYTHING, and I'm using v97d...

I don't know what to tell you, I have tested on files. Actually most of the Server files are the same across all versions. I can only guess that there is a problem with your files. you are welcome to send them and I'll take a look, but also the Gameserver you sent to me was packed btw.
 
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I got 1.0d and when I try to edit the GS I get that same error as underwar does. So, that means we got a packed gs then? If so, how do we unpack it so we can edit it?
 
Junior Spellweaver
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hi
i congrats u the second time now for ur work, u know , we email each other about an editor for quest.bmd, i see that u dind't succed till now to find a way to edit that, i trust u will find a way in future to add a way

did u try to edit the last GS released by FT1 with the bird working with ur Editor? It's working? i hope yes!
 
Junior Spellweaver
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Request to future improvement (sines U allow as to do).

Ok, i think It could be a Great improvement of your tool.
i'll start with a couple of things:
1st Transformation rings edition.
2nd Elf's summoned monsters edition
If I will remember something more I'll post it
Thanks in advance!
 
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Domination said:
Ok, i think It could be a Great improvement of your tool.
i'll start with a couple of things:
1st Transformation rings edition.
2nd Elf's summoned monsters edition
If I will remember something more I'll post it
Thanks in advance!
also to convert OZJ and OZT file to JPG and TGA :p
 
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