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HaRiBO Season 6 Emulator - Full Source

Newbie Spellweaver
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Google Translate NOW

Well, I'd like to give more information, but the truth is that I have not.

I just know it includes Rage Fighter fully working and GS is very stable.

This is the full source code of HaRiBO emulator Season 6 EPISODE 1

Is a real diamond for which we are starting in the programming

Greetings to all, and if you served THANKS.

Link:

Original, in Spanish

Code:
Bueno, me encantaria poderles dejar mucha info sobre esto pero la verdad es que no la tengo.

Solamente se que incluye Rage Fighter funcionando bastante bien y que posee una gran estabilidad.

Esto es el Source del emulador Season 6 de MuOnline llamado "HaRiBO"

Verdaderamente un diamante para los que nos estamos iniciando en la programacion.

Saludos a todos, y si te sirvio DA LAS GRACIAS.

Link: [URL="http://www.mediafire.com/?d1qn215jtorpfg6"]HaRiBO_GS_Source_[19-01-2011].rar[/URL]
 
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Junior Spellweaver
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Re: HaRiBO Season Season 6 Emulator - Full Source

this is ss6 ep ?
 
Elite Diviner
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To be honest..nothing interesting in the files. Only rf create :|. No new events..nothing. gs.18+rf create thats all.
 
Newbie Spellweaver
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To be honest..nothing interesting in the files. Only rf create :|. No new events..nothing. gs.18+rf create thats all.

Do not forget the packets, protocols and functions for a client Season 6. For me is the most important of this.


All's Skills and functions of Rage Fighter are coded in the GS
 
Newbie Spellweaver
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can someone make working gs from this and put here?
 
Newbie Spellweaver
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It's a good release, but the source code not fully works, is lacking some fixes (7 errors) of compilation ---> my vc++ is: 2005 the same version that: the original solution for this...

NO NO! I compile this with VC++ 2010 and not have any errors! Compile successfully.

Compile in release mode, not in debug!
 
Newbie Spellweaver
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NO NO! I compile this with VC++ 2010 and not have any errors! Compile successfully.

Compile in release mode, not in debug!
can you put compiled files in your pack ?
 
Newbie Spellweaver
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can you put compiled files in your pack ?

I have the ejecutable only, I have no access to the configuration files.
You have to recreate them based on the code. is not difficult
 
Newbie Spellweaver
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I have the ejecutable only, I have no access to the configuration files.
You have to recreate them based on the code. is not difficult
no need configuration files , just .exe
 
Junior Spellweaver
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Plz share all config file and folder data run GS !

I have the ejecutable only, I have no access to the configuration files.
You have to recreate them based on the code. is not difficult

Ok sorry. but can you tell me, how to use the folder data to work with GS. i can use folder data of enc ?

google translate
 
Newbie Spellweaver
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Plz share all config file and folder data run GS !



Ok sorry. but can you tell me, how to use the folder data to work with GS. i can use folder data of enc ?

google translate

You have to recreate them based on the code. Is not difficult.
 
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