IGCN Season 9.5 (src-x9.5 9.5.1.15) SRC (April/2016)

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  1. #1201
    Hardcore Member solarismu is offline
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    Re: IGCN Season 9.5 (src-x9.5 9.5.1.15) SRC (April/2016)

    Quote Originally Posted by or30n View Post
    How you edit MacroMain.ozg?
    Reverse the main, get the algorithm -> dec the ozg to gfx-> decompile gfx -> edit the flash file -> enc the edited gfx to new ozg -> that's it.

  2. #1202
    Account Upgraded | Title Enabled! or30n is offline
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    Re: IGCN Season 9.5 (src-x9.5 9.5.1.15) SRC (April/2016)

    Quote Originally Posted by solarismu View Post
    Reverse the main, get the algorithm -> dec the ozg to gfx-> decompile gfx -> edit the flash file -> enc the edited gfx to new ozg -> that's it.
    How i can do all that? My programming skills are not that advanced!
    Maybe a guide or a tut?
    Last edited by or30n; 06-04-18 at 10:12 AM.
    Like if i help you!

  3. #1203
    Member Smradoch is offline
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    Re: IGCN Season 9.5 (src-x9.5 9.5.1.15) SRC (April/2016)

    Quote Originally Posted by solarismu View Post

    - - - Updated - - -

    Can you describe it clearly? Still not get what/how you guys got...


    Yes man :D
    if you use pande you have bonus exp + 50% its okej final result exp is 150%
    if i use panda (in my server) have bonus exp + 50% from panda and + 1,10 exp and final result exp is 165% and i want 150% only for pandaaa dont want exp multiple bonus...
    Yes i know on screen is seal of healing but It does not matter.
    Click image for larger version. 

Name:	Screen(02_14-11_32)-0074.jpg 
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  4. #1204
    Account Upgraded | Title Enabled! or30n is offline
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    Re: IGCN Season 9.5 (src-x9.5 9.5.1.15) SRC (April/2016)

    This is normal?
    Last edited by or30n; 06-04-18 at 01:17 PM.
    Like if i help you!

  5. #1205
    Member heroviet2301 is offline
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    Re: IGCN Season 9.5 (src-x9.5 9.5.1.15) SRC (April/2016)

    @solarismu:
    Can you help us how to add effects to weapons? In Season 6 Custom they add an EffectItem.txt file to add effects to each weapon, while in Season 9, you add the Effect in the DLL or you have added a txt file to read the effect of each weapon! Thank you !

  6. #1206
    Account Upgraded | Title Enabled! ADMTec is online now
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    Re: IGCN Season 9.5 (src-x9.5 9.5.1.15) SRC (April/2016)

    @solarismu


    I added a custom in the SRC IGCN Season 9 that when an item that is defined by the admin is dropped on the ground it creates a SPOT of a monster defined also by the admin, with a quantity of monsters and a duration time.

    this sport can be defined as private or not, only those who dropped the item can attack, if it is private it is also possible to define if the party or guild will be able to attack

    I was able to add my Custom but the monsters that are generated can not be attacked but they damage the player


    I was wondering if you could help me with this ?? send me a PM with your Skype if you can help me
    Last edited by ADMTec; 06-04-18 at 01:30 PM.

  7. #1207
    Hardcore Member solarismu is offline
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    Re: IGCN Season 9.5 (src-x9.5 9.5.1.15) SRC (April/2016)

    Quote Originally Posted by heroviet2301 View Post
    @solarismu:
    Can you help us how to add effects to weapons? In Season 6 Custom they add an EffectItem.txt file to add effects to each weapon, while in Season 9, you add the Effect in the DLL or you have added a txt file to read the effect of each weapon! Thank you !
    Are you talking about this?
    I'm not ready or think about releasing this yet... Still in developing mode, and don't know when it can be finished (not having time :( )
    It's only Static effect part coded, still need to add dynamic custom effect :(

    - - - Updated - - -

    Quote Originally Posted by Smradoch View Post
    Yes man :D
    if you use pande you have bonus exp + 50% its okej final result exp is 150%
    if i use panda (in my server) have bonus exp + 50% from panda and + 1,10 exp and final result exp is 165% and i want 150% only for pandaaa dont want exp multiple bonus...
    Yes i know on screen is seal of healing but It does not matter.
    kk, I'll try later.

    - - - Updated - - -

    Quote Originally Posted by ADMTec View Post
    @solarismu


    I added a custom in the SRC IGCN Season 9 that when an item that is defined by the admin is dropped on the ground it creates a SPOT of a monster defined also by the admin, with a quantity of monsters and a duration time.

    this sport can be defined as private or not, only those who dropped the item can attack, if it is private it is also possible to define if the party or guild will be able to attack

    I was able to add my Custom but the monsters that are generated can not be attacked but they damage the player


    I was wondering if you could help me with this ?? send me a PM with your Skype if you can help me
    Seem like it's failed to check player index && monster owner index(who summoned it). Why don't you use debugger to check it?

  8. #1208
    /m\ q[0_o]p /m\ Boossik is offline
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    Re: IGCN Season 9.5 (src-x9.5 9.5.1.15) SRC (April/2016)

    Quote Originally Posted by solarismu View Post
    1) That's not bug. Check your Gate config.
    IGC_GateSettings.xml -> Check gate index 50 (probaly :D, anyway check all gates to map 6 :D)


    Maybe just your config errors, I don't see that problem on my side.
    WTH are you talking about? I don't see anything wrong here
    1) OMG gate is for teleport cordinats... all tps is fine client and server side fine... i cant change stadium skin on bigger move zone... client have VISUAL BUG black screen like delgado npc
    2) I dont have errors in config and where is that configs IGC_ExpSystem.xml?
    Code:
    ExpSystem CalcType="0" DebugMode="0">    <StaticExp Normal="100.0" Master="100.0" Event="0.0" Quest="1.0" />
    in IGC_MapAttribute.xml all maps
    Code:
    ExpBonus="0.0"
    in scripts ExpCalc.lua
    Code:
    function SetExpTable_Normal(Level)    local Exp = 10 * Level * Level * (Level + 9);    if ( Level > 255 ) then        Exp = Exp + ( 1000 * (Level-255) * (Level-255) * ((Level-255) + 9))    end        return Expendfunction SetExpTable_Master(MasterLevel, MaxNormalLevel)    local TotalLevel = MasterLevel + MaxNormalLevel    local Exp = (TotalLevel + 9) * TotalLevel * TotalLevel * 10        Exp = Exp + ( ((TotalLevel - 255) + 9) * (TotalLevel - 255) * (TotalLevel - 255) * 1000)    Exp = (Exp - 3892250000) / 2        if(MasterLevel > 200) then        Exp = Exp * ( (TotalLevel - 600) * (TotalLevel - 600) * 1.2 / 100000.0 + 1.0 )    end        return Expend
    where is more exp configs?
    3) if u equip excellent item u dont see that glow effect like excellent item same with ancient items

  9. #1209
    Account Upgraded | Title Enabled! or30n is offline
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    Re: IGCN Season 9.5 (src-x9.5 9.5.1.15) SRC (April/2016)

    Can someone upload his Mix.bmd cause i try cherry blossom event and doesn't work.
    As i see some mixes for cherry branches are missing.
    Like if i help you!

  10. #1210
    Hardcore Member solarismu is offline
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    Re: IGCN Season 9.5 (src-x9.5 9.5.1.15) SRC (April/2016)

    Quote Originally Posted by Smradoch View Post
    Yes man :D
    if you use pande you have bonus exp + 50% its okej final result exp is 150%
    if i use panda (in my server) have bonus exp + 50% from panda and + 1,10 exp and final result exp is 165% and i want 150% only for pandaaa dont want exp multiple bonus...
    Yes i know on screen is seal of healing but It does not matter.
    Click image for larger version. 

Name:	Screen(02_14-11_32)-0074.jpg 
Views:	25 
Size:	271.8 KB 
ID:	162823
    Just come back, and see your thread clearly again.
    and ... LOL
    You don't understand what you are saying...
    It's premium Exp reward, increase 10% every +50% exp buff.
    -.- In code, check function
    Code:
    //int iPremiumExp = GetPremiumExp(nAddExp);
    int GetPremiumExp(int nAddExp)
    {
        int nPremiumExp = 100;
        nAddExp -= 100;
    
    
        if (nAddExp < 1 || nAddExp > 50)
        {
            if (nAddExp < 51 || nAddExp > 100)
            {
                if (nAddExp < 101 || nAddExp > 150)
                {
                    if (nAddExp < 151 || nAddExp > 200)
                    {
                        if (nAddExp < 201 || nAddExp > 250)
                        {
                            if (nAddExp < 251 || nAddExp > 300)
                            {
                                if (nAddExp < 301 || nAddExp > 350)
                                {
                                    if (nAddExp < 351 || nAddExp > 400)
                                    {
                                        if (nAddExp < 401 || nAddExp > 450)
                                        {
                                            if (nAddExp < 451 || nAddExp > 500)
                                            {
                                                if (nAddExp < 501 || nAddExp > 550)
                                                {
                                                    if (nAddExp < 551 || nAddExp > 600)
                                                    {
                                                        if (nAddExp < 601 || nAddExp > 650)
                                                        {
                                                            if (nAddExp < 651 || nAddExp > 700)
                                                            {
                                                                if (nAddExp >= 701)
                                                                    nPremiumExp = 250;
                                                            }
                                                            else
                                                            {
                                                                nPremiumExp = 240;
                                                            }
                                                        }
                                                        else
                                                        {
                                                            nPremiumExp = 230;
                                                        }
                                                    }
                                                    else
                                                    {
                                                        nPremiumExp = 220;
                                                    }
                                                }
                                                else
                                                {
                                                    nPremiumExp = 210;
                                                }
                                            }
                                            else
                                            {
                                                nPremiumExp = 200;
                                            }
                                        }
                                        else
                                        {
                                            nPremiumExp = 190;
                                        }
                                    }
                                    else
                                    {
                                        nPremiumExp = 180;
                                    }
                                }
                                else
                                {
                                    nPremiumExp = 170;
                                }
                            }
                            else
                            {
                                nPremiumExp = 160;
                            }
                        }
                        else
                        {
                            nPremiumExp = 150;
                        }
                    }
                    else
                    {
                        nPremiumExp = 140;
                    }
                }
                else
                {
                    nPremiumExp = 130;
                }
            }
            else
            {
                nPremiumExp = 120;
            }
        }
        else
        {
            nPremiumExp = 110;
        }
    
    
        return nPremiumExp;
    }
    Btw, you should rewrite that function. IMO, uncomfortable coding style in that function code. :) Maybe, IGCN or someone wrote this just "borrowed" directly from reverse tools
    Again, that's not a bug. It's webzen fault, if you think that's a bug. blame them ^^

    ------------------------------------------------
    Quote Originally Posted by Boossik View Post
    1) OMG gate is for teleport cordinats... all tps is fine client and server side fine... i cant change stadium skin on bigger move zone... client have VISUAL BUG black screen like delgado npc
    2) I dont have errors in config and where is that configs IGC_ExpSystem.xml? where is more exp configs?
    3) if u equip excellent item u dont see that glow effect like excellent item same with ancient items
    1. as I understand, when you click move to arena, it warps you to a black zone right? if it's this case, just change gate coords to another place.
    2. see above.
    3. I see it normally.

    --------------------------------------
    Quote Originally Posted by or30n View Post
    This is normal?
    Yes, it's normal. Cause Webzen didn't make that event
    Last edited by solarismu; 07-04-18 at 02:03 AM.

  11. #1211
    /m\ q[0_o]p /m\ Boossik is offline
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    Re: IGCN Season 9.5 (src-x9.5 9.5.1.15) SRC (April/2016)

    Quote Originally Posted by solarismu View Post
    1. as I understand, when you click move to arena, it warps you to a black zone right? if it's this case, just change gate coords to another place.
    Thanks for answers. No i warp in norm place and i can move. But if i go down to another spots. Client show black screen if u go far away

  12. #1212
    Member Smradoch is offline
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    61Posts

    Re: IGCN Season 9.5 (src-x9.5 9.5.1.15) SRC (April/2016)

    Quote Originally Posted by solarismu View Post
    Just come back, and see your thread clearly again.
    and ... LOL
    You don't understand what you are saying...
    It's premium Exp reward, increase 10% every +50% exp buff.
    -.- In code, check function
    Code:
    //int iPremiumExp = GetPremiumExp(nAddExp);
    int GetPremiumExp(int nAddExp)
    {
        int nPremiumExp = 100;
        nAddExp -= 100;
    
    
        if (nAddExp < 1 || nAddExp > 50)
        {
            if (nAddExp < 51 || nAddExp > 100)
            {
                if (nAddExp < 101 || nAddExp > 150)
                {
                    if (nAddExp < 151 || nAddExp > 200)
                    {
                        if (nAddExp < 201 || nAddExp > 250)
                        {
                            if (nAddExp < 251 || nAddExp > 300)
                            {
                                if (nAddExp < 301 || nAddExp > 350)
                                {
                                    if (nAddExp < 351 || nAddExp > 400)
                                    {
                                        if (nAddExp < 401 || nAddExp > 450)
                                        {
                                            if (nAddExp < 451 || nAddExp > 500)
                                            {
                                                if (nAddExp < 501 || nAddExp > 550)
                                                {
                                                    if (nAddExp < 551 || nAddExp > 600)
                                                    {
                                                        if (nAddExp < 601 || nAddExp > 650)
                                                        {
                                                            if (nAddExp < 651 || nAddExp > 700)
                                                            {
                                                                if (nAddExp >= 701)
                                                                    nPremiumExp = 250;
                                                            }
                                                            else
                                                            {
                                                                nPremiumExp = 240;
                                                            }
                                                        }
                                                        else
                                                        {
                                                            nPremiumExp = 230;
                                                        }
                                                    }
                                                    else
                                                    {
                                                        nPremiumExp = 220;
                                                    }
                                                }
                                                else
                                                {
                                                    nPremiumExp = 210;
                                                }
                                            }
                                            else
                                            {
                                                nPremiumExp = 200;
                                            }
                                        }
                                        else
                                        {
                                            nPremiumExp = 190;
                                        }
                                    }
                                    else
                                    {
                                        nPremiumExp = 180;
                                    }
                                }
                                else
                                {
                                    nPremiumExp = 170;
                                }
                            }
                            else
                            {
                                nPremiumExp = 160;
                            }
                        }
                        else
                        {
                            nPremiumExp = 150;
                        }
                    }
                    else
                    {
                        nPremiumExp = 140;
                    }
                }
                else
                {
                    nPremiumExp = 130;
                }
            }
            else
            {
                nPremiumExp = 120;
            }
        }
        else
        {
            nPremiumExp = 110;
        }
    
    
        return nPremiumExp;
    }
    Btw, you should rewrite that function. IMO, uncomfortable coding style in that function code. :) Maybe, IGCN or someone wrote this just "borrowed" directly from reverse tools
    Again, that's not a bug. It's webzen fault, if you think that's a bug. blame them ^^

    ------------------------------------------------


    1. as I understand, when you click move to arena, it warps you to a black zone right? if it's this case, just change gate coords to another place.
    2. see above.
    3. I see it normally.

    --------------------------------------

    Yes, it's normal. Cause Webzen didn't make that event
    I can edit premiumexp only in Source?

  13. #1213
    Hardcore Member solarismu is offline
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    Re: IGCN Season 9.5 (src-x9.5 9.5.1.15) SRC (April/2016)

    Quote Originally Posted by Smradoch View Post
    I can edit premiumexp only in Source?
    Yes, you can edit premium exp in server source.
    But in client, it's NOT change (visual) if you don't do any further modification

  14. #1214
    /m\ q[0_o]p /m\ Boossik is offline
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    Re: IGCN Season 9.5 (src-x9.5 9.5.1.15) SRC (April/2016)

    Quote Originally Posted by solarismu View Post
    Yes, you can edit premium exp in server source.
    But in client, it's NOT change (visual) if you don't do any further modification
    Lol all anothers release 9-12 seasons is fine with exp but here not? :D webzen there is nothing to do with :D

  15. #1215
    Hardcore Member solarismu is offline
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    Re: IGCN Season 9.5 (src-x9.5 9.5.1.15) SRC (April/2016)

    Quote Originally Posted by Boossik View Post
    Lol all anothers release 9-12 seasons is fine with exp but here not? :D webzen there is nothing to do with :D
    what're you talking about? Exp is fine... in this client s9, Premiumexp is added every extra 50% (not exactly like this but kind of with old webzen gmo Mu) exp bonus... Anyway, pls... Read this: MU Online | Medieval Fantasy MMORPG
    50% EXP rate increase for Seal of Ascension (Premium EXP Bonus: 10%)
    50% EXP rate increase for Master Seal of Ascension (Premium EXP Bonus: 10%)
    100% EXP rate increase for Seal of Wealth (Premium EXP Bonus: 20%)
    100% EXP rate increase for Master Seal of Wealth (Premium EXP Bonus: 20%)
    50% EXP rate increase for Seal of Healing (Premium EXP Bonus: 10%)
    50% EXP rate increase for Panda Pet (Premium EXP Bonus: 10%)
    50% EXP rate increase for Skeleton Pet (Premium EXP Bonus: 10%)
    ...
    That's why panda give 60% instead of 50%. Am I clear enough? ps: you are so weird, anyway... i don't know anymore. dont ask me :(
    Last edited by solarismu; 07-04-18 at 07:30 AM.



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