MuEMU - Arkania Season 6.3

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  1. #1
    Newbie daezugun is offline
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    MuEMU - Arkania Season 6.3


    RaGEZONE Recommends

    RaGEZONE Recommends

    Hi

    This file is based on Season 6.3 from MuEMu source leaked with Custom Items, Custom Map and this is not my work, I just wanted to stop the selling of the source in any bucks at anyone else with his friend source file (He actually release this file without source and selling it in other forum).

    And as i have checked the bug i found for this at the moment are
    Speed/Agility Visual and Bug
    -Some Skills do work but it has no visual for other MG Skills, DL Skills, Elf and RF
    -Some Skills wont work , no visual no effect/damge esp for Elf
    Map distorted in Loren Deep







    Server : Click Here
    Client: Click Here
    Source: Click Here
    Password: Empir3Mu

    Credits goes to
    Michi28
    and others who work for this stuff
    Last edited by daezugun; 13-09-17 at 01:44 PM.
    Press +Like or +Rep If I Helped You :)
    "What Goes Around Comes Around"


  2. #2
    Member jhonhy is offline
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    Dec 2010 Join Date
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    Re: MuEMU - Arkania Season 6.3

    @daezugun, you have the source of getmaininfo ?

    because of the dynamic and static effect of the wings

  3. #3
    Newbie daezugun is offline
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    Re: MuEMU - Arkania Season 6.3

    Quote Originally Posted by jhonhy View Post
    @daezugun, you have the source of getmaininfo ?

    because of the dynamic and static effect of the wings
    Use this one
    Code:
    //ItemIndex   EffectIndex   EffectValue   EffectLevel   ColorR   ColorG   ColorB  EffectType     EffectSize   ColorSide
    6324        32002         4             0             1.00     1.00     1.00     1.0         0.0         0.0
    6324        32002         6             0             1.00     1.00     0.40     0.5         0.0         0.0
    6324        32002         8             0             1.00     1.00     0.40     0.5         0.0         0.0
    6324        32002         9             0             1.00     1.00     1.00     0.5         0.0         0.0
    6324        32002         12            0             1.00     1.00     1.00     0.5         0.0         0.0
    6324        32002         14            0             1.00     1.00     1.00     0.5         0.0         0.0
    6324        32002         15            0             1.00     1.00     1.00     0.5         0.0         0.0
    6324        32002         21            0             1.00     1.00     1.00     0.5         0.0         0.0
    6324        32002         25            0             1.00     1.00     1.00     0.5         0.0         0.0
    6324        32002         27            0             0.69     1.00     0.40     1.0         0.0         0.0
    6324        32002         30            0             0.69     1.00     0.40     0.5         0.0         0.0
    6324        32002         31            0             1.00     1.00     0.40     0.5         0.0         0.0
    
    6324        32002         40            0             1.00     1.00     1.00     1.0         0.0         0.0
    6324        32002         42            0             1.00     1.00     0.40     0.5         0.0         0.0
    6324        32002         44            0             1.00     1.00     0.40     0.5         0.0         0.0
    6324        32002         45            0             1.00     1.00     1.00     0.5         0.0         0.0
    6324        32002         48            0             1.00     1.00     1.00     0.5         0.0         0.0
    6324        32002         50            0             1.00     1.00     1.00     0.5         0.0         0.0
    6324        32002         51            0             1.00     1.00     1.00     0.5         0.0         0.0
    6324        32002         53            0             1.00     1.00     1.00     0.5         0.0         0.0
    6324        32002         63            0             1.00     1.00     1.00     0.5         0.0         0.0
    6324        32002         65            0             0.69     1.00     0.40     1.0         0.0         0.0
    6324        32002         68            0             1.00     1.00     0.40     0.5         0.0         0.0
    6324        32002         70            0             0.69     1.00     0.40     1.0         0.0         0.0
    end
    Quote Originally Posted by brentology1 View Post
    ano press para lalabas yung settings ?
    Press "END" Button to show the client setting in-game
    Press +Like or +Rep If I Helped You :)
    "What Goes Around Comes Around"

  4. #4
    Member jhonhy is offline
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    Re: MuEMU - Arkania Season 6.3

    @daezugun, I needed the source of getmaininfo

    because of dynamic effect source

  5. #5
    Member myheart is offline
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    Re: MuEMU - Arkania Season 6.3

    Quote Originally Posted by jhonhy View Post
    @daezugun, I needed the source of getmaininfo

    because of dynamic effect source
    write your own, just copy struct from main source

  6. #6
    Account Upgraded | Title Enabled! laulinh2 is offline
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    Re: MuEMU - Arkania Season 6.3

    Quote Originally Posted by myheart View Post
    write your own, just copy struct from main source
    share source add dynamic effect in main ss4 emu please

  7. #7
    Newbie otixelaxd is offline
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    3Posts

    Re: MuEMU - Arkania Season 6.3


    Ayuda porfavor resuban el cliente.....

  8. #8
    Member PulseFire is offline
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    Re: MuEMU - Arkania Season 6.3

    Quote Originally Posted by otixelaxd View Post

    Ayuda porfavor resuban el cliente.....
    Install Winrar 5

  9. #9
    Account Upgraded | Title Enabled! cripssy is online now
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    485Posts

    Re: MuEMU - Arkania Season 6.3

    when i try to restore or delete the harmony from the items

    its say you done have enought zen to combine how to fix ?

  10. #10
    Member anyo1988 is offline
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    Feb 2017 Join Date
    40Posts

    Re: MuEMU - Arkania Season 6.3

    thx alot, i just find out about this, i whas loking for a server with this map i hope that i can make it how i want it to be thx alot

  11. #11
    Registered darkroh is offline
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    Re: MuEMU - Arkania Season 6.3

    I have these sources from another forum, I am behind the developer of it, I have already tested almost everything in it, and some things require attention, but the most annoying thing I found was in DLL in Valley of Loren and Land of Trials 3D camera it disables normal, as the source code, but it gives an absurd zoom distance, leaving the screen with pixels burst, If someone is able to arrange this I can be helping, because everything I did, all the changes I compiled have not given It is made



  12. #12
    Member anyo1988 is offline
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    Feb 2017 Join Date
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    Re: MuEMU - Arkania Season 6.3

    i have a question, there is a map called arena ( buth not stadium ) i want to know what is the map number and there are other maps that do not apear in mapmanager and i want to create spots on them how can i find out the map number

  13. #13
    Registered darkroh is offline
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    Re: MuEMU - Arkania Season 6.3

    only view in source

  14. #14
    Member anyo1988 is offline
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    Re: MuEMU - Arkania Season 6.3

    i don't know how to do that :(

  15. #15
    Novice C++ allexander is online now
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    Re: MuEMU - Arkania Season 6.3

    Quote Originally Posted by anyo1988 View Post
    i don't know how to do that :(
    why not just check them one by one with /move Admin 6 125 125 (6 is the map number 125 125 is coord in case you dident know)

    Code:
    //Index   NonPK   ViewRange   ExperienceRate   ItemDropRate   ExcItemDropRate   SetItemDropRate   SocketItemDrop   HelperEnable   GensBattle   Comment
    0         *       12          100              100            1000              0                 0                1              0            //Lorencia
    1         *       12          100              100            1000              0                 0                1              0            //Dungeon
    2         *       12          100              100            1000              0                 0                1              0            //Devias
    3         *       12          100              100            1000              0                 0                1              0            //Noria
    4         *       12          100              100            1000              0                 0                1              0            //Lost Tower
    6         *       10          100              100            1000              0                 0                1              0            //Arena
    7         *       12          100              100            1000              0                 0                1              1            //Atlans
    8         *       12          100              100            1000              0                 0                1              0            //Tarkan
    9         *       10          100              100            1000              0                 0                1              0            //Devil Square 1
    10        *       12          100              100            1000              0                 0                1              0            //Icarus
    11        *       10          100              100            1000              0                 0                1              0            //Blood Castle 1
    12        *       10          100              100            1000              0                 0                1              0            //Blood Castle 2
    13        *       10          100              100            1000              0                 0                1              0            //Blood Castle 3
    14        *       10          100              100            1000              0                 0                1              0            //Blood Castle 4
    15        *       10          100              100            1000              0                 0                1              0            //Blood Castle 5
    16        *       10          100              100            1000              0                 0                1              0            //Blood Castle 6
    17        *       10          100              100            1000              0                 0                1              0            //Blood Castle 7
    18        *       10          100              100            1000              0                 0                0              0            //Chaos Castle 1
    19        *       10          100              100            1000              0                 0                0              0            //Chaos Castle 2
    20        *       10          100              100            1000              0                 0                0              0            //Chaos Castle 3
    21        *       10          100              100            1000              0                 0                0              0            //Chaos Castle 4
    22        *       10          100              100            1000              0                 0                0              0            //Chaos Castle 5
    23        *       10          100              100            1000              0                 0                0              0            //Chaos Castle 6
    24        *       12          100              100            1000              0                 0                1              0            //Kalima 1
    25        *       12          100              100            1000              0                 0                1              0            //Kalima 2
    26        *       12          100              100            1000              0                 0                1              0            //Kalima 3
    27        *       12          100              100            1000              0                 0                1              0            //Kalima 4
    28        *       12          100              100            1000              0                 0                1              0            //Kalima 5
    29        *       12          100              100            1000              0                 0                1              0            //Kalima 6
    30        *       10          100              100            1000              0                 0                1              0            //Castle Siege
    31        *       12          100              100            1000              1000              0                1              0            //Land of Trials
    32        *       10          100              100            1000              0                 0                1              0            //Devil Square 2
    33        *       12          100              100            1000              0                 0                1              1            //Aida
    34        *       12          100              100            1000              0                 0                1              0            //Crywolf
    36        *       12          100              100            1000              0                 0                1              0            //Kalima 7
    37        *       12          100              100            1000              0                 0                1              1            //Kanturu 1
    38        *       12          100              100            1000              0                 0                1              1            //Kanturu 2
    39        *       12          100              100            1000              0                 0                1              1            //Kanturu 3
    40        *       12          100              100            1000              0                 0                1              0            //Silent
    41        *       12          100              100            1000              0                 0                1              0            //Barracks
    42        *       12          100              100            1000              0                 0                1              0            //Refuge
    45        *       12          100              100            1000              0                 0                1              0            //Illusion Temple 1
    46        *       12          100              100            1000              0                 0                1              0            //Illusion Temple 2
    47        *       12          100              100            1000              0                 0                1              0            //Illusion Temple 3
    48        *       12          100              100            1000              0                 0                1              0            //Illusion Temple 4
    49        *       12          100              100            1000              0                 0                1              0            //Illusion Temple 5
    50        *       12          100              100            1000              0                 0                1              0            //Illusion Temple 6
    51        *       12          100              100            1000              0                 0                1              0            //Elbeland
    52        *       10          100              100            1000              0                 0                1              0            //Blood Castle 8
    53        *       10          100              100            1000              0                 0                0              0            //Chaos Castle 7
    56        *       12          100              100            1000              0                 0                1              1            //Swamp of Calmness
    57        *       12          100              100            1000              0                 1                1              0            //Raklion 1
    58        *       12          100              100            1000              0                 1                1              0            //Raklion 2
    62        *       12          100              100            1000              0                 0                1              0            //Santa Town
    63        *       12          100              100            1000              0                 0                1              1            //Vulcanus
    64        *       12          100              100            1000              0                 0                0              0            //Duel Arena
    65        *       12          100              100            1000              0                 0                1              0            //Double Goer 1
    66        *       12          100              100            1000              0                 0                1              0            //Double Goer 2
    67        *       12          100              100            1000              0                 0                1              0            //Double Goer 3
    68        *       12          100              100            1000              0                 0                1              0            //Double Goer 4
    69        *       12          100              100            1000              0                 0                1              0            //Imperial Guardian 1
    70        *       12          100              100            1000              0                 0                1              0            //Imperial Guardian 2
    71        *       12          100              100            1000              0                 0                1              0            //Imperial Guardian 3
    72        *       12          100              100            1000              0                 0                1              0            //Imperial Guardian 4
    79        *       12          100              100            1000              0                 0                1              0            //Loren Market
    80        *       12          100              100            1000              0                 0                1              0            //Karutan 1
    81        *       12          100              100            1000              0                 0                1              0            //Karutan 2
    91        *       12          100              100            1000              0                 0                1              0            //Acheron 1
    92        *       12          100              100            1000              0                 0                1              0            //Acheron 2
    95        *       12          100              100            1000              0                 0                1              0            //Deventer 1
    96        *       12          100              100            1000              0                 0                1              0            //Deventer 2
    97        *       10          100              100            1000              0                 0                0              0            //Chaos Castle Final
    98        *       12          100              100            1000              0                 0                1              0            //Illusion Temple Final 1
    99        *       12          100              100            1000              0                 0                1              0            //Illusion Temple Final 2
    100       *       12          100              100            1000              0                 0                1              0            //Uruk Mountain
    103       *       12          100              100            1000              0                 0                1              0            //Nars
    111       *       12          100              100            1000              0                 0                1              0            //Ferea
    end
    Check "Index" and "Comment"
    Last edited by allexander; 3 Weeks Ago at 08:52 PM.
    Hit the like button and add some + rep if i helped you !




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