- Joined
- Dec 13, 2007
- Messages
- 613
- Reaction score
- 161
Let's give it a try.if you are referring the link you posted as many problems there is no problem or bug in that.
this is caused by monster.txt, max level allowed is 150Code:error-L3 : Monster Level Overflow~ D:\WORK\MU_UNICODE_WORK\MuGameServer\SOURCE\MonsterItemMng.cpp 197
this can be from two things, you simply have coordinates which are outside the terrain OR/AND this is caused by blood castle monsters, when gameserver loads it tries to spawn monsters from monstersetbase.txt to blood castle but because it is not running it causes error due the prevent in bc code (when event start it spawns monsters, when ends it clears them) it's only happening because wz coders suck :laugh:Code:error : Monster location setting error D:\WORK\MU_UNICODE_WORK\MuGameServer\SOURCE\user.cpp 3212 error-L2 : 120 class : 294
- Shatter
VirtualProtect = Last offset - first offset?