[Release] Compiled IGCN Season 9 Server Files

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  1. #1471
    Member lordizinho87 is offline
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    Re: [Release] Compiled IGCN Season 9 Server Files

    [Release] Compiled IGCN Season 9 Server Files
    For those who had problems with client and path.

    Path Fixed Include "Without Camera3D":
    - ServerInfo.bmd
    - IGC.dll
    - main.exe

    Spoiler:

    Local: Your Cliente\Data\Local
    Edit Only "ServerInfo.bmd"
    Serial="PoweredByIGCN800"
    Version="1.05.25"
    Only change "IP"
    Download: DOWNLOAD


    - - - Updated - - -
    @evilek91
    Can you add the following functions to the reset?
    MuServer\Data\CommonServer.cfg

    #Reset to start class :: VALUES 0/1
    ClassReset = 0
    QuestReset = 0
    SkillReset = 0
    <!--to change DB\Character (fields "Class" ,"MagicList" and "Quest" for standard)-->

    ;-- Reset MasterLevel Statistics within regular :: VALUES 0/1
    IsResetMasterLevelStats = 0
    <!--make added points come back to none-->

    currently reset the masterlevel points continue
    Last edited by lordizinho87; 16-11-18 at 02:12 AM.

  2. #1472
    Registered makyntosh is offline
    MemberRank
    Nov 2011 Join Date
    11Posts

    Re: [Release] Compiled IGCN Season 9 Server Files

    i change glow.bmd values 0 0 0 but Wings have crystal effect then +11+13+15.. how disable this effect?

  3. #1473
    Newbie GreedyHero is offline
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    Oct 2018 Join Date
    4Posts

    Re: [Release] Compiled IGCN Season 9 Server Files

    Essential IGCN Tool item maker doesnt let me make enis items whenever i select enis it still gives me anubis any fix for this?

  4. #1474
    Registered olfik is offline
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    Oct 2018 Join Date
    10Posts

    Re: [Release] Compiled IGCN Season 9 Server Files

    Hi, does anyone know where to edit launcher settings please? I mean IP for connecting to the server and patching

  5. #1475
    Member floxd19 is offline
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    Oct 2015 Join Date
    63Posts

    Re: [Release] Compiled IGCN Season 9 Server Files

    Hello everyone,
    I got a strange zen bug, once in about 2-3 days suddenly mobs starting dropping very high amount of zen. On my server zen is low, the most powerful mobs drops about 40-70k, but when the bug happens, they drop 100kk+, usually you need less than 1min to get 2kkk (full inventory). In 3 minutes, with 60 players online, I got more than 45kkk extra on server. I am backing up the db every hour, so for now I just catch in time the bug and rollback, but it would be nice to know how to fix that. I checked all the logs, there is nothing strange.
    P.S. Once I got a different zen bug, instead of getting high zen, there always dropping 0 Zen.

    Here is my zen drop settings:
    <ZenDropSystem Enable="1" MultiplyByMonsterLevel="1" MultiplyChanceRate="5000"> <Map Number="0" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Lorencia --> <Map Number="1" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Dungeon (1 ~ 3) --> <Map Number="2" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Devias --> <Map Number="3" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Noria --> <Map Number="4" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Lost Tower (1 ~ 7) --> <Map Number="5" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Exile - does not exist by default in newer game versions --> <Map Number="6" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Arena --> <Map Number="7" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Atlans (1 ~ 3) --> <Map Number="8" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Tarkan (1 ~ 2) --> <Map Number="9" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Devil Square (1 ~ 4) --> <Map Number="10" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Icarus --> <Map Number="11" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Blood Castle 1 --> <Map Number="12" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Blood Castle 2 --> <Map Number="13" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Blood Castle 3 --> <Map Number="14" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Blood Castle 4 --> <Map Number="15" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Blood Castle 5 --> <Map Number="16" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Blood Castle 6 --> <Map Number="17" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Blood Castle 7 --> <Map Number="18" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Chaos Castle 1 --> <Map Number="19" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Chaos Castle 2 --> <Map Number="20" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Chaos Castle 3 --> <Map Number="21" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Chaos Castle 4 --> <Map Number="22" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Chaos Castle 5 --> <Map Number="23" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Chaos Castle 6 --> <Map Number="24" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Kalima 1 --> <Map Number="25" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Kalima 2 --> <Map Number="26" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Kalima 3 --> <Map Number="27" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Kalima 4 --> <Map Number="28" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Kalima 5 --> <Map Number="29" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Kalima 6 --> <Map Number="30" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Valley of Loren --> <Map Number="31" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Land of Trials --> <Map Number="32" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Devil Square (5 ~ 7) --> <Map Number="33" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Aida (1 ~ 2) --> <Map Number="34" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Crywolf Fortress (First Zone) --> <Map Number="35" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Crywolf (Second Zone) --> <Map Number="36" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Kalima 7 (Lost) --> <Map Number="37" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Kanturu Ruins --> <Map Number="38" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Kanturu 1 (Remain) --> <Map Number="39" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Kanturu 2 (Refinery Tower) --> <Map Number="40" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Silent Map --> <Map Number="41" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Barracks of Balgass --> <Map Number="42" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Balgass Refuge --><!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --> <Map Number="45" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Illusion Temple (Classic/Renewal) 1 --> <Map Number="46" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Illusion Temple (Classic/Renewal) 2 --> <Map Number="47" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Illusion Temple (Classic/Renewal) 3 --> <Map Number="48" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Illusion Temple (Classic/Renewal) 4 --> <Map Number="49" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Illusion Temple (Classic/Renewal) 5 --> <Map Number="50" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Illusion Temple (Classic/Renewal) 6 --> <Map Number="51" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Elbeland --> <Map Number="52" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Blood Castle 8 --> <Map Number="53" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Chaos Castle 7 --><!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --> <Map Number="56" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Swamp of Calmness --> <Map Number="57" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Raklion --> <Map Number="58" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Hatchery (Raklion Boss) --><!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --> <Map Number="62" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Santa Village --> <Map Number="63" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Vulcanus --> <Map Number="64" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Duel Arena --> <Map Number="65" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Dopple Ganger Snow --> <Map Number="66" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Dopple Ganger Volcan --> <Map Number="67" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Dopple Ganger Sea --> <Map Number="68" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Dopple Ganger Crystals --> <Map Number="69" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Imperial Fortress 1 --> <Map Number="70" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Imperial Fortress 2 --> <Map Number="71" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Imperial Fortress 3 --> <Map Number="72" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Imperial Fortress 4 --> <Map Number="79" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Loren Market --> <Map Number="80" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Karutan 1 --> <Map Number="81" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Karutan 2 --><!-- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ --> <Map Number="91" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Acheron --> <Map Number="92" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Acheron (Arca Battle) --> <Map Number="95" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Debenter --> <Map Number="96" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Debenter (ArcaBattle) --> <Map Number="97" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- ChaosCastleSurvival --> <Map Number="98" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- IllusionTempleLeague --> <Map Number="99" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- IllusionTempleLeague --> <Map Number="100" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Urk Mountain --> <Map Number="101" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Urk Mountain Event --> <Map Number="102" MinMoneyCount="100" MaxMoneyCount="100" /> <!-- Tormented Square --></ZenDropSystem>

  6. #1476
    Account Upgraded | Title Enabled! diegah is offline
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    Re: [Release] Compiled IGCN Season 9 Server Files

    IGC_ZenDrop.xml


    <!-- // ===========================================================// == INTERNATIONAL GAMING CENTER NETWORK// == www.igc-network.com// == (C) 2010-2015 IGC-Network (R)// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~// == File is a part of IGCN Group MuOnline Server files.// ============================================================//// ### ZenDropSystem ###// Enable: Activates or deactivates the system, 0/1// MultiplyByMonsterLevel: Multiplies the Zen dropped by monster by monster level, 0/1// MultiplyChanceRate: Chance of getting the zen multiply bonus if MultiplyByMonsterLevel is enabled, n/10000//// ### ZenDropSystem::Map ###// MapNumber: Number of a map// MinMoneyCount: Minimum amount of Zen to drop from monster on specified map// MaxMoneyCount: Maximum amount of Zen to drop from monster on specified map//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//~~ The MaxMoneyCount must be greater or equal to MinMoneyCount//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//~~ IMPORTANT: Final output of Zen amount cannot exceed 2147483647//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~//// STRICTLY NO COMMENTS INSIDE TAGS--><ZenDropSystem Enable="1" MultiplyByMonsterLevel="1" MultiplyChanceRate="5000">

    Look at the multiply chance rate, that make a bonus zen drop I bet is not a bug, maybe you have this enabled and didnt notice.

    Regards.
    MuOnline Customs (Season 6 Louis Up22) : https://www.youtube.com/playlist?lis...v4mI6SsR-vsSzt

  7. #1477
    Member floxd19 is offline
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    Re: [Release] Compiled IGCN Season 9 Server Files

    I disabled the system, bug still happen

  8. #1478
    Account Upgraded | Title Enabled! diegah is offline
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    Re: [Release] Compiled IGCN Season 9 Server Files

    Did you reload common data?
    MuOnline Customs (Season 6 Louis Up22) : https://www.youtube.com/playlist?lis...v4mI6SsR-vsSzt

  9. #1479
    Member floxd19 is offline
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    Re: [Release] Compiled IGCN Season 9 Server Files

    Sure, reloaded all server

  10. #1480
    Account Upgraded | Title Enabled! diegah is offline
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    Re: [Release] Compiled IGCN Season 9 Server Files

    You put 0 in ZenDrop SYstem or 0 in MultiplyByMonsterLevel?
    MuOnline Customs (Season 6 Louis Up22) : https://www.youtube.com/playlist?lis...v4mI6SsR-vsSzt

  11. #1481
    Member floxd19 is offline
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    Re: [Release] Compiled IGCN Season 9 Server Files

    Now I put 0 for both, waiting for bug... but!
    this should be a bug, not miss config, as it happens suddenly. Like for two days I have drop range from 100 zen to 19-20k, and than in 3 minutes +40kkk. It started more often after I got 50+ players online.

  12. #1482
    Account Upgraded | Title Enabled! diegah is offline
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    Re: [Release] Compiled IGCN Season 9 Server Files

    OK, let me know after your test if it was solved or you can confirm it as a bug. Regards.
    MuOnline Customs (Season 6 Louis Up22) : https://www.youtube.com/playlist?lis...v4mI6SsR-vsSzt

  13. #1483
    Member floxd19 is offline
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    Re: [Release] Compiled IGCN Season 9 Server Files

    So it happened again...
    one more thing I notice, when the bug starts and zen is increased, if I reload common.ini, zen is going back to normal. But dven if I detect this in first 30 seconds, this is already enough to increase the zen on server teice, so I had to rollback again...
    I could write a task to automatically reload common.ini every hour, but this is not a solution.
    Zen_Multiplier =1.0 in common.ini. I tried different values like 5.0, 10.0, the zen increase but bug still happen.

  14. #1484
    Hardcore Member tangyi90 is offline
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    Re: [Release] Compiled IGCN Season 9 Server Files

    I can fix this bugIf you solve my bug, I will tell you how to solve it.

  15. #1485
    Member floxd19 is offline
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    Re: [Release] Compiled IGCN Season 9 Server Files

    And what is your bug?



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