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[Release] IGCN Season 9.5 (src-x9.5 9.5.1.15) SRC (April/2016)

Initiate Mage
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build error :
1>c1xx : fatal error C1083: Cannot open source file: '..\..\..\Libraries\Shared_VS15\pugixml\1.4\pugixml.cpp': No such file or directory

how to fix ?

If VS 2010-2013 !
This is a very interesting bug, I do not think a little how to fix it))) The simple answer is you need to open the file NOTEPAD ++

 
Initiate Mage
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Any have compiled .exe's?

i have this errors


vOAFIMb - [Release] IGCN Season 9.5  (src-x9.5 9.5.1.15) SRC (April/2016) - RaGEZONE Forums
 

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Junior Spellweaver
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I am Trapped.
Compiled w/ VS2012 & VS2015 and same:

1>LINK : fatal error LNK1104: cannot open file 'libboost_thread-vc140-mt-1_63.lib'

Any idea? Thanks.
 
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Well first of all, thanks guys for sharing this with all of us... I just want to raise some doubts that I have seen in your DLL source code for the client side... it would be good if someone answer the reasons for these bad methods. :glare:

CustomWings.cpp File:
Code:
void _declspec(naked) AsmHookPreviewCharSet()
{
       _asm
       {
[B]       [COLOR=#ff0000]MOV EDX,[/COLOR][/B] 0x0058925A // S8 E3
[B]       [COLOR=#ff0000]JMP[/COLOR][COLOR=#ff0000] EDX;[/COLOR] [/B]
        }
}

Why MOV EDX, JMP EDX ? Depending of the call convention could cause a: 'Stack Corruption' instead of this... If you try to use a: DWORD Buffer on function... The result is better (main.exe not make crash)... and code stability is not bad... something like this:

MyCustomWing.cpp File:
Code:
void _declspec(naked) AsmHookPreviewCharSet()
{
[COLOR=#008000][B]        static DWORD dwWingsCharSet_Buffer;
        // ----[/B][/COLOR] 
        _asm
       { 
[B][COLOR=#008000]        MOV dwWingsCharSet_Buffer,0x0058925A // S8 E3
        JMP dwWingsCharSet_Buffer;
[/COLOR][/B]        }
}

 
Skilled Illusionist
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I was honestly expecting some professional written code, but I am now very very disappointed. The client side ( I have not checked the rest yet ) is written like somebody was playing around and testing functions, I can see now why I had so much trouble with IGCN S9 clients.

IGCN cannot even come close to the level of professionalism that XTEAM has, even TT was much more better. Again, very disappointed.




GIOCP from WebZen ? Seriously...:glare:
 
Initiate Mage
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build Crash, not complete :(
Code:
1>------ Build started: Project: IGC.GameServer, Configuration: Release x64 ------
1>LINK : warning LNK4075: ignoring '/INCREMENTAL' due to '/LTCG' specification
1>LINK : fatal error C1001: An internal error has occurred in the compiler.
1>  (compiler file 'f:\dd\vctools\compiler\utc\src\p2\main.c', line 246)
1>   To work around this problem, try simplifying or changing the program near the locations listed above.
1>  Please choose the Technical Support command on the Visual C++
1>   Help menu, or open the Technical Support help file for more information
1>
1>..\..\Output\GameServer\N\Trunk\AcheronGuardianEvent.obj : fatal error LNK1000: Internal error during IMAGE::Pass1
1>    link!objf::ObjectCode::FCreateFromBytesW()+0xaab
1>    link!objf::ObjectCode::FCreateFromBytesW()+0xaab
1>
1>
1>    Version 14.00.23026.0
1>
1>    ExceptionCode            = C0000005
1>    ExceptionFlags           = 00000000
1>    ExceptionAddress         = 0F9EA2EB (0F9E0000) "C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\msobj140.dll"
1>    NumberParameters         = 00000002
1>    ExceptionInformation[ 0] = 00000000
1>    ExceptionInformation[ 1] = 0008512A
1>
1>  CONTEXT:
1>    Eax    = 00FAE604  Esp    = 00FAE5D4
1>    Ebx    = 00000000  Ebp    = 00FAE5E0
1>    Ecx    = 030805A8  Esi    = 0008512A
1>    Edx    = 0F9E143C  Edi    = 030805A8
1>    Eip    = 0F9EA2EB  EFlags = 00010246
1>    SegCs  = 00000023  SegDs  = 0000002B
1>    SegSs  = 0000002B  SegEs  = 0000002B
1>    SegFs  = 00000053  SegGs  = 0000002B
1>    Dr0    = 00000000  Dr3    = 00000000
1>    Dr1    = 00000000  Dr6    = 00000000
1>    Dr2    = 00000000  Dr7    = 00000000
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
 
Initiate Mage
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DLL Client
F7evoYT - [Release] IGCN Season 9.5  (src-x9.5 9.5.1.15) SRC (April/2016) - RaGEZONE Forums


Gameserver
aPIJZE1 - [Release] IGCN Season 9.5  (src-x9.5 9.5.1.15) SRC (April/2016) - RaGEZONE Forums


EdataServer
5k6m6rI - [Release] IGCN Season 9.5  (src-x9.5 9.5.1.15) SRC (April/2016) - RaGEZONE Forums


Conectserv
ETAVt1w - [Release] IGCN Season 9.5  (src-x9.5 9.5.1.15) SRC (April/2016) - RaGEZONE Forums


Help please!!
 

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Experienced Elementalist
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IGC_DLL, IGC.ConnectServer, IGC.DataServer can build in Visual Studio 2010. IGC.GameServer have problem in visual Studio 2010. Maybe missing library :).

Link download:
 
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Severity code indicates that the project file line is forbidden to displayError C1083 cannot open source file: "..\..\..\Libraries\Shared_VS15\pugixml\1.4\pugixml.cpp": No such or IGC.ConnectServer D:\musx\IGCN_9.5.1.15_ source code \ConnectServer\c1xx 1
vs2015
 
Initiate Mage
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Need libs compile in VS 2015 (x64 only) and other libs compile in Unix(like x64) .
GS DS CS work fine ! Good project but not stable .
 
Experienced Elementalist
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You´ll try with this?
yes, i have tried.
LIBCMTD.lib(sprintf.obj) : error LNK2005: sprintf already defined in iniparser.lib(iniparser.obj)MSVCRT.lib(MSVCR100.dll) : error LNK2005: isspace already defined in LIBCMTD.lib(_ctype.obj)MSVCRT.lib(MSVCR100.dll) : error LNK2005: tolower already defined in LIBCMTD.lib(tolower.obj)MSVCRT.lib(MSVCR100.dll) : error LNK2005: fclose already defined in LIBCMTD.lib(fclose.obj)MSVCRT.lib(MSVCR100.dll) : error LNK2005: fgets already defined in LIBCMTD.lib(fgets.obj)MSVCRT.lib(MSVCR100.dll) : error LNK2005: fopen already defined in LIBCMTD.lib(fopen.obj)MSVCRT.lib(MSVCR100.dll) : error LNK2005: malloc already defined in LIBCMTD.lib(dbgmalloc.obj)MSVCRT.lib(MSVCR100.dll) : error LNK2005: atof already defined in LIBCMTD.lib(atof.obj)MSVCRT.lib(MSVCR100.dll) : error LNK2005: strtol already defined in LIBCMTD.lib(strtol.obj)MSVCRT.lib(MSVCR100.dll) : error LNK2005: strtoul already defined in LIBCMTD.lib(strtol.obj)MSVCRT.lib(MSVCR100.dll) : error LNK2005: strchr already defined in LIBCMTD.lib(strchr.obj)MSVCRT.lib(MSVCR100.dll) : error LNK2005: strncmp already defined in LIBCMTD.lib(strncmp.obj)MSVCRT.lib(MSVCR100.dll) : error LNK2005: free already defined in LIBCMTD.lib(dbgfree.obj)MSVCRT.lib(ti_inst.obj) : error LNK2005: "private: __cdecl type_info::type_info(class type_info const &)" (??0type_info@@AEAA@AEBV0@@Z) already defined in LIBCMTD.lib(typinfo.obj)MSVCRT.lib(ti_inst.obj) : error LNK2005: "private: class type_info & __cdecl type_info::eek:perator=(class type_info const &)" (??4type_info@@AEAAAEAV0@AEBV0@@Z) already defined in LIBCMTD.lib(typinfo.obj)libcpmtd.lib(xdebug.obj) : warning LNK4098: defaultlib 'libcmt.lib' conflicts with use of other libs; use /NODEFAULTLIB:libraryLINK : warning LNK4098: defaultlib 'MSVCRT' conflicts with use of other libs; use /NODEFAULTLIB:libraryPacketEncrypt.obj : error LNK2001: unresolved external symbol "class CryptoPP::NameValuePairs const & const CryptoPP::g_nullNameValuePairs" (?g_nullNameValuePairs@CryptoPP@@3AEBVNameValuePairs@1@EB)PacketEncrypt.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl CryptoPP::SimpleKeyingInterface::SetKey(unsigned char const *,unsigned __int64,class CryptoPP::NameValuePairs const &)" (?SetKey@SimpleKeyingInterface@CryptoPP@@UEAAXPEBE_KAEBVNameValuePairs@2@@Z)PacketEncrypt.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl CryptoPP::SimpleKeyingInterface::GetNextIV(class CryptoPP::RandomNumberGenerator &,unsigned char *)" (?GetNextIV@SimpleKeyingInterface@CryptoPP@@UEAAXAEAVRandomNumberGenerator@2@PEAE@Z)PacketEncrypt.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl CryptoPP::Rijndael::Base::UncheckedSetKey(unsigned char const *,unsigned int,class CryptoPP::NameValuePairs const &)" (?UncheckedSetKey@Base@Rijndael@CryptoPP@@UEAAXPEBEIAEBVNameValuePairs@3@@Z)PacketEncrypt.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl CryptoPP::Rijndael::Enc::processAndXorBlock(unsigned char const *,unsigned char const *,unsigned char *)const " (?ProcessAndXorBlock@Enc@Rijndael@CryptoPP@@UEBAXPEBE0PEAE@Z)PacketEncrypt.obj : error LNK2001: unresolved external symbol "public: virtual unsigned int __cdecl CryptoPP::BlockTransformation::OptimalDataAlignment(void)const " (?OptimalDataAlignment@BlockTransformation@CryptoPP@@UEBAIXZ)PacketEncrypt.obj : error LNK2001: unresolved external symbol "public: virtual unsigned __int64 __cdecl CryptoPP::Rijndael::Enc::AdvancedProcessBlocks(unsigned char const *,unsigned char const *,unsigned char *,unsigned __int64,unsigned int)const " (?AdvancedProcessBlocks@Enc@Rijndael@CryptoPP@@UEBA_KPEBE0PEAE_KI@Z)PacketEncrypt.obj : error LNK2001: unresolved external symbol "public: virtual void __cdecl CryptoPP::Rijndael::Dec::processAndXorBlock(unsigned char const *,unsigned char const *,unsigned char *)const " (?ProcessAndXorBlock@Dec@Rijndael@CryptoPP@@UEBAXPEBE0PEAE@Z)PacketEncrypt.obj : error LNK2001: unresolved external symbol "public: virtual unsigned __int64 __cdecl CryptoPP::Rijndael::Dec::AdvancedProcessBlocks(unsigned char const *,unsigned char const *,unsigned char *,unsigned __int64,unsigned int)const " (?AdvancedProcessBlocks@Dec@Rijndael@CryptoPP@@UEBA_KPEBE0PEAE_KI@Z)PacketEncrypt.obj : error LNK2001: unresolved external symbol "public: __cdecl CryptoPP::Algorithm::Algorithm(bool)" (??0Algorithm@CryptoPP@@QEAA@_N@Z)iniparser.lib(iniparser.obj) : error LNK2001: unresolved external symbol __report_rangecheckfailureiniparser.lib(iniparser.obj) : error LNK2001: unresolved external symbol __imp___acrt_iob_funciniparser.lib(iniparser.obj) : error LNK2001: unresolved external symbol __imp___stdio_common_vfprintfiniparser.lib(dictionary.obj) : error LNK2001: unresolved external symbol __imp___stdio_common_vfprintfiniparser.lib(iniparser.obj) : error LNK2001: unresolved external symbol __imp___stdio_common_vsprintfiniparser.lib(iniparser.obj) : error LNK2001: unresolved external symbol __imp___stdio_common_vsscanf
 
Junior Spellweaver
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Need libs compile in VS 2015 (x64 only) and other libs compile in Unix(like x64) .
GS DS CS work fine ! Good project but not stable .
Why is not stable?

 
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GameServer source maybe incomplete...

OBJ_STARTUSERINDEX doesnt exist.. maybe need be replace to iObjectStartUserIndex???

#include "CCastleEventItemList.h" doesnt exist...

#include "IllusionTemple.h" doesnt exist

#include "WzMemScript.h" doesnt exist

#include "WzMemScript.h" doesnt exist maybe use #include "WzMemScript2.h"???

well good luck with gameserver XD..
 
Last edited:
Initiate Mage
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The complete file, I spent a couple of hours and put together all of the projects do not need to adjust the project, not what does not change, just need to properly install the necessary libraries, and everything will work.
 
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Do not listen to pinkof.
Pinkof is a liar and no idea where he get that this source require those files. Everything exists and the source was tested to be compiling before releasing, nothing but authorization system was removed (as it was not necessary)

I just wanted to see why nobody could compile this. I'm not interested in these files.I do not like s7 s8 s9 sx sxi etc ...

drakelv - [Release] IGCN Season 9.5  (src-x9.5 9.5.1.15) SRC (April/2016) - RaGEZONE Forums
 
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