[Release] MU Online Original Server Korean (Season 12) (PDB+MAP)

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  1. #181
    Registered anhviet30 is offline
    MemberRank
    Nov 2004 Join Date
    14Posts

    Re: [Release] MU Online Original Server Korean (Season 12) (PDB+MAP)

    [Release] MU Online Original Server Korean (Season 12) (PDB+MAP)
    Server List Editor by Me!

    Click image for larger version. 

Name:	ServerList.png 
Views:	73 
Size:	122.1 KB 
ID:	168757
    Share when coding complete!

  2. #182
    Registered TFN-Keo is offline
    MemberRank
    Jul 2008 Join Date
    SingaporeLocation
    21Posts

    Re: [Release] MU Online Original Server Korean (Season 12) (PDB+MAP)

    Hi there,

    Can someone reupload this please?

    The link:

    https://drive.google.com/file/d/16UD...ew?usp=sharing

    does not work anymore!!

    Thanks a lot guys!

  3. #183
    #ChangeBrazil SmileYzn is offline
    True MemberRank
    Nov 2012 Join Date
    0x00401000Location
    918Posts

    Re: [Release] MU Online Original Server Korean (Season 12) (PDB+MAP)

    Quote Originally Posted by anhviet30 View Post
    Server List Editor by Me!

    Click image for larger version. 

Name:	ServerList.png 
Views:	73 
Size:	122.1 KB 
ID:	168757
    Share when coding complete!
    Need to fix server string also and know how that works
    @TFN-Keo

    I have removed link, i forgot that is shared here. I have uploaded again.

  4. #184
    0x4D696E68 myheart is online now
    True MemberRank
    Jun 2017 Join Date
    327Posts

    Re: [Release] MU Online Original Server Korean (Season 12) (PDB+MAP)

    Quote Originally Posted by SmileYzn View Post
    Need to fix server string also and know how that works
    @TFN-Keo

    I have removed link, i forgot that is shared here. I have uploaded again.
    here

    Code:
    #pragma pack(push, 1)
    struct SERVER_LIST_INFO //39
    {
    	WORD Index;
    	char Name[32];
    	BYTE Unknown34;
    	BYTE Unknown35;
    	BYTE Unknown36;
    	WORD DescriptLen;
    };
    #pragma pack(pop)
    
    bool Dec(char* path)
    {
        if (path[strlen(path) - 1] != 'd' && path[strlen(path) - 1] != 'D')
        {
      return 0;
        }
    
        FILE* hFile;
    
        fopen_s(&hFile, path, "rb");
    
        if (!hFile)
        {
      return 0;
        }
    
        int BlockSize = sizeof(SERVER_LIST_INFO);
    
        SERVER_LIST_INFO info;
    
        char Descript[1024];
    
        while (fread(&info, BlockSize, 1, hFile))
        {
      memset(Descript, 0, sizeof(Descript));
    
      BuxConvert((BYTE*)&info, BlockSize);
    
      fread(Descript, info.DescriptLen, 1, hFile);
    
      BuxConvert((BYTE*)&Descript, info.DescriptLen);
    
      ServerListInfo.insert(std::pair<int, SERVER_LIST_INFO>(info.Index, info));
    
      ServerListDesInfo.insert(std::pair<int, std::string>(info.Index, Descript));
        }
    
        fclose(hFile);
    
        char SavePath[MAX_PATH] = { 0 }, FileName[MAX_PATH] = { 0 };
    
        _splitpath(path, 0, 0, FileName, 0);
    
        sprintf_s(SavePath, "%s.txt", FileName);
    
        fopen_s(&hFile, SavePath, "wb");
    
        if (!hFile)
        {
      return 1;
        }
    
        fprintf(hFile, "//Index  Name  C3  C4  C5  Description\n");
    
        for (std::map<int, SERVER_LIST_INFO>::iterator it = ServerListInfo.begin(); it != ServerListInfo.end(); it++)
        {
      if (ServerListDesInfo.find(it->first) != ServerListDesInfo.end())
      {
       fprintf(hFile, "%d    \"%s\"    %d    %d    %d    \"%s\"\n",
        it->second.Index,
        it->second.Name,
        it->second.Unknown34,
        it->second.Unknown35,
        it->second.Unknown36,   
        ServerListDesInfo.at(it->first).c_str()
       );
      }
      else
      {
       fprintf(hFile, "%d    \"%s\"    %d    %d    %d    \"\"\n",
        it->second.Index,
        it->second.Name,
        it->second.Unknown34,
        it->second.Unknown35,
        it->second.Unknown36
       );
      }
        }
    
        fprintf(hFile, "end");
    
        fclose(hFile);
    
        return 1;
    }
    ServerListEx.cpp.zip
    myheart's ServerList converter.zip
    'Love' never die's

  5. #185
    Member chckhai is online now
    MemberRank
    Feb 2017 Join Date
    93Posts

    Re: [Release] MU Online Original Server Korean (Season 12) (PDB+MAP)

    Quote Originally Posted by SmileYzn View Post
    Yeah, like title says: MU Online Original Server Korean (Season 12)

    It is a fucking original server, with PDB and map and original server files.
    I only have removed logs and a big .dmp file. Also i have a database with 900mb of accounts. (Maybe will upload it later).
    If someone can scan this file, will be welcome, here is clean.

    I am tired of this shit, and some people that i have shared this is selling it.
    Go ahead, leech and try to develop this shit and sell it i do not care


    Credits:
    Webzen (Since i have found this alone)



    https://drive.google.com/file/d/1-HQ...ew?usp=sharing


    HERE IS THE FULL DB FOR ALL MU LECHERS

    https://www.mediafire.com/file/osqcmtkk26xubh0/DB+BACKUP+LOL.zip/fileg

    Ps. Do not say thanks
    Can you share src dataserver ? Thank



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