Here you may find the decompiled source code from MU_RANKING_DB_SERVER.exe
Version: (2008)
Country: International.
I mixed the decompilation with some leaked sources to imitate as much as the original one.
This hasn't been tested, so use at your own risk.
CEventRankDB is the core if you are creating an emulator, the rest is classic IOCP handling
d.
Approved
"I stole that fuckin' clock, I took the time
and I came up from behind and pretty much snuck up
and butt fucked this game up.
Better be careful when you bring my name up
fuck this fame, that ain't what I came to claim
but the game ain't gonna be the same on the day that I leave it.
But I swear one way or another I'm a make these fuckin' haters believe it"
Well, I never understood why MU had / has a Ranking Server in the first place. (check XTEAM)
Also, this make me laugh:
Please tell me you decompiled this and you did not write this ? (TryEnterCriticalSection)Code:BOOL CRankingLock::CheckTimer() { __try { Lock(); } __except ((GetTickCount() - m_dwTickCount) > MAX_RANK_WAITTIME, EXCEPTION_EXECUTE_HANDLER) { UnLock(); } UnLock(); return FALSE; }
Anyway, I got no business with MU or any game emulators; just wanted to see who "Deathway" is :)
Be kind to animals, or else.