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- Jun 28, 2006
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Hello, I am offering a free system that is superior to many that are currently sold.
The system has advanced detection of memory access in addition to a global database.
With each new threat the system sends the information to the global database where it ends up automatically protecting everyone.
The operation is as follows, the .dll has 2 protections to access the memory where when a new threat is detected it sends to the global database and the basic DUMP protection that works in conjunction with the protection mentioned above. That is, 1x the system detects something it sends the information so that the application is blocked as quickly as possible and this is automatic.
In .rar you will see 5 .dlls which are:
wzAudio (5) .dll
wzAudio (25) .dll
wzAudio (50) .dll
wzAudio (75) .dll
wzAudio (100) .dll
The numbers represent the scanning time of the protections in MS, that is, the lower the number, the higher the CPU consumption of the system functioning, but the faster the detection will be. and the higher the number, the lower the CPU consumption of the system functioning, but with slower detection.
Installation: Just call the .dll in the main, API: wzAudioPlay.
Download:
The system has advanced detection of memory access in addition to a global database.
With each new threat the system sends the information to the global database where it ends up automatically protecting everyone.
The operation is as follows, the .dll has 2 protections to access the memory where when a new threat is detected it sends to the global database and the basic DUMP protection that works in conjunction with the protection mentioned above. That is, 1x the system detects something it sends the information so that the application is blocked as quickly as possible and this is automatic.
In .rar you will see 5 .dlls which are:
wzAudio (5) .dll
wzAudio (25) .dll
wzAudio (50) .dll
wzAudio (75) .dll
wzAudio (100) .dll
The numbers represent the scanning time of the protections in MS, that is, the lower the number, the higher the CPU consumption of the system functioning, but the faster the detection will be. and the higher the number, the lower the CPU consumption of the system functioning, but with slower detection.
Installation: Just call the .dll in the main, API: wzAudioPlay.
Remembering that it doesn't work with macros, only programs that access the game's memory and nothing else.
Download:
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