- Joined
- Aug 16, 2006
- Messages
- 106
- Reaction score
- 2
someone please explain clearly what to do in step 8. coz i cant find anything that looks like those pictures.
in step 9 how does he get 0x5AA for dwmaxtex. and how do i calculate the ending range value what do i put that equation into?
m equation is 07D77948+886*0x32-1 does this seem right?
and dwPlus is just how many textures u are adding right?
in step 9 how does he get 0x5AA for dwmaxtex. and how do i calculate the ending range value what do i put that equation into?
m equation is 07D77948+886*0x32-1 does this seem right?
and dwPlus is just how many textures u are adding right?
Last edited: