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[Release] X-Team Sources (S4, S6, S8)

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Re: Source [MUEMU]

Guys, i experience a weird client glitch wherein characters will automatically disguise into an object or to another character. Example an elf will in some point become a bk. You see an elf doing combo using twisting slash etc.. ( i really don't know if its just client or server side.)

3rd. Someone know how to add igcn source into muemu s6? When players connected a whisper shows up? Or when someone duel, there is an announcement? Please share thanks ^_^.
 
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Newbie Spellweaver
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Re: Source [MUEMU]

Guys, i experience a weird client glitch wherein characters will automatically disguise into an object or to another character. Example an elf will in some point become a bk. You see an elf doing combo using twisting slash etc.. ( i really don't know if its just client or server side.)

3rd. Someone know how to add igcn source into muemu s6? When players connected a whisper shows up? Or when someone duel, there is an announcement? Please share thanks ^_^.

The first time I hear of that error. sure you are using a client that does not correspond with your files. Of course you can do it.
 
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Experienced Elementalist
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Re: Source [MUEMU]

Guys, i experience a weird client glitch wherein characters will automatically disguise into an object or to another character. Example an elf will in some point become a bk. You see an elf doing combo using twisting slash etc.. ( i really don't know if its just client or server side.)

3rd. Someone know how to add igcn source into muemu s6? When players connected a whisper shows up? Or when someone duel, there is an announcement? Please share thanks ^_^.

I read about Combo somewhere! Someone hawe add for all char combo like BK hawe it! Maby you hawe do the same and this error comes from here? But its just supposition nothing more..
 
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Experienced Elementalist
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Re: Source [MUEMU]

kD4hRqD - [Release] X-Team Sources (S4, S6, S8) - RaGEZONE Forums
Why heapens conversion from 'float' to 'int'
Where is the problem?
kD4hRqD - [Release] X-Team Sources (S4, S6, S8) - RaGEZONE Forums
 

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Master Summoner
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Re: Source [MUEMU]

On Protocoll.cpp

Find:

Code:
void CGChatWhisperRecv(PMSG_CHAT_WHISPER_RECV* lpMsg,int aIndex) // OK

And ADD this bellow :

Code:
void PostMessageOnline(char* name, char* message, char* text) // OK
{

#if(GAMESERVER_UPDATE>=701)    

    char buff[256] = { 0 };
    wsprintf(buff, message, name, text);
    for (int n = OBJECT_START_USER; n < MAX_OBJECT; n++)

    {
        if (gObjIsConnectedGP(n) != 0)
        {

            GCNewMessageSend(&gObj[n], buff);
        }
    }

#else    

    char buff[256] = { '@' };
    wsprintf(&buff[1], message, name, text);
    int size = strlen(buff);
    size = ((size>MAX_CHAT_MESSAGE_SIZE) ? MAX_CHAT_MESSAGE_SIZE : size);
    PMSG_CHAT_SEND pMsg;
    pMsg.header.set(0x00, (sizeof(pMsg) - (sizeof(pMsg.message) - (size + 1))));
    memcpy(pMsg.name, "[SYSTEM]", sizeof(pMsg.name));
    memcpy(pMsg.message, buff, size);
    pMsg.message[size] = 0;
    for (int n = OBJECT_START_USER; n < MAX_OBJECT; n++)
    {
        if (gObjIsConnectedGP(n) != 0)
        {
            DataSend(n, (BYTE*)&pMsg, pMsg.header.size);
        }
    }
#endif
}

On Util.cpp

Find:

Code:
void PostMessage4(char* name,char* message,char* text);


And add this bellow:

Code:
void PostMessageOnline(char* name,char* message,char* text);

On DSProtocol.cpp

Find:

Code:
gNotice.GCNoticeSend(lpObj->Index,1,0,0,0,0,0,gMessage.GetMessage((248+lpObj->AccountLevel)),lpObj->AccountExpireDate);

And add this:

Code:
if (lpObj->Authority != 0)
{
    if (gServerInfo.m_OnlineUserSwitch == 1)
    {
        PostMessageOnline(lpObj->Name, gMessage.GetMessage(492), lpObj->Name);
    }
}


ServerInfo.CPP

Find:

Code:
this->m_FruitSubPointSuccessRate[3] = GetPrivateProfileInt(section,"FruitSubPointSuccessRate_AL3",0,path);

then add this:


Code:
this->m_OnlineUserSwitch = GetPrivateProfileInt(section,"OnlineUserSwitch",0,path);


ServerInfo.h

Find:

Code:
char m_AnnounceChaosMixText[50];


then add this:

Code:
int m_OnlineUserSwitch;


On Common.dat

Code:
OnlineUserSwitch = 1


Data>Message.txt


Code:
492       "%s is Now Online!"
 
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Experienced Elementalist
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Re: Source [MUEMU]

MuEmu Season6

Who know how to fix Login problem example If My acc is-
Log: dudu123456
Psw: dudu123456

Then i will be able login with similar pasword like
Psw: dudu1234567 << Its will work !!

Or this is not minor problem?
I cant finde fix for this, tnx in advance! Good day..
 
Don't be afraid to ask!
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Re: Source [MUEMU]

MuEmu Season6

Who know how to fix Login problem example If My acc is-
Log: dudu123456
Psw: dudu123456

Then i will be able login with similar pasword like
Psw: dudu1234567 << Its will work !!

Or this is not minor problem?
I cant finde fix for this, tnx in advance! Good day..

11 char... the max pw what client read is 10 char, so if you have 15 char pw only the 1st 10 string will be handled.
 
Master Summoner
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Re: Source [MUEMU]

That was my Problem too and idon't know how to fix it i already posted about this issue but no one knows how to fix xD
 
Newbie Spellweaver
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Re: Source [MUEMU]

Any know how to add TimeBar? LocalTime and ServerTime?
 
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Re: Source [MUEMU]

taking printscreen or screenshot returns only black image inside images folder
 
Experienced Elementalist
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Re: Source [MUEMU]

who can tell me how coretley must be cofigured connect server for two worlds like 150exp and 1500exp! I hawe tryed many times but always second server shows like sub server for first but its not!
Can see all in images !
Dxo2fHq - [Release] X-Team Sources (S4, S6, S8) - RaGEZONE Forums

XcmOJl8 - [Release] X-Team Sources (S4, S6, S8) - RaGEZONE Forums
 

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Newbie Spellweaver
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Re: Source [MUEMU]

who can tell me how coretley must be cofigured connect server for two worlds like 150exp and 1500exp! I hawe tryed many times but always second server shows like sub server for first but its not!
Can see all in images !
Dxo2fHq - [Release] X-Team Sources (S4, S6, S8) - RaGEZONE Forums

XcmOJl8 - [Release] X-Team Sources (S4, S6, S8) - RaGEZONE Forums

//ServerCode ServerName ServerAddress ServerPort ServerType
0 "GameServer" "144.217.200.49" 55901 "SHOW"
19 "GameServerCS" "144.217.200.49" 55919 "HIDE"
// SECOND SERVER
20 "GameServerServer2" "144.217.200.49" 55921 "SHOW"
39 "GameServerServer2CS" "144.217.200.49" 55939 "HIDE"
end
 

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Experienced Elementalist
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Re: Source [MUEMU]

I need help Add in source Bot Warper and Bot Buffer from TT ! Can someone?
 
Experienced Elementalist
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Re: Source [MUEMU]

Who has a fix for marry sistem for season6?
 
The Supreme King
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Re: Source [MUEMU]

who can help me with a big problem ? I tried to look for full season 4 client clean+clean main.exe and full season 6 client clean+clean main.exe and I have not found anything to work with these files

Here is the link download:

ethondev - [Release] X-Team Sources (S4, S6, S8) - RaGEZONE Forums
 
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Re: Source [MUEMU]

ei guys, how do you hook a dll onto main.dll

I want main.exe to open launcher.exe first.

Can someone guide me also with the process?...
@RevolGaming you know how?

Check is launcher running, if not than error message or open launcher.exe
Code:
BOOL IsProcessRunning(DWORD pid)
{
    HANDLE process = OpenProcess(SYNCHRONIZE, FALSE, pid);
    DWORD ret = WaitForSingleObject(process, 0);
    CloseHandle(process);
    return ret == WAIT_TIMEOUT;
}

Add it into the main source and use CRC check on it.
 
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Re: Source [MUEMU]

Check is launcher running, if not than error message or open launcher.exe
Code:
BOOL IsProcessRunning(DWORD pid)
{
    HANDLE process = OpenProcess(SYNCHRONIZE, FALSE, pid);
    DWORD ret = WaitForSingleObject(process, 0);
    CloseHandle(process);
    return ret == WAIT_TIMEOUT;
}

Add it into the main source and use CRC check on it.

99fEr98 - [Release] X-Team Sources (S4, S6, S8) - RaGEZONE Forums


Is that correct?, what do you mean by CRC check on it?



Currently i build it and does not yet do what i want?
 

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Don't be afraid to ask!
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Re: Source [MUEMU]

Nope... It was an example code from google, you need to make it yourself, its just an example how to check any application running in the background.
 
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