1>------ Rebuild All started: Project: Gunz, Configuration: BRZ_Release_publish Win32 ------
1> stdafx.cpp
1>C:\Program Files\Microsoft Visual Studio 12.0\VC\atlmfc\include\afx.h(38): warning C4996: 'MBCS_Support_Deprecated_In_MFC': MBCS support in MFC is deprecated and may be removed in a future version of MFC.
1> C:\Program Files\Microsoft Visual Studio 12.0\VC\atlmfc\include\afx.h(33) : see declaration of 'MBCS_Support_Deprecated_In_MFC'
1> _WIN32_WINNT not defined. Defaulting to _WIN32_WINNT_MAXVER (see WinSDKVer.h)
1>D:\DOWNLOAD\New Gunz\Mint2\Include\MListBox.h(86): warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
1> C:\Program Files\Microsoft Visual Studio 12.0\VC\include\string.h(112) : see declaration of 'strcpy'
1>D:\DOWNLOAD\New Gunz\Mint2\Include\MListBox.h(201): warning C4996: 'stricmp': The POSIX name for this item is deprecated. Instead, use the ISO C++ conformant name: _stricmp. See online help for details.
1> C:\Program Files\Microsoft Visual Studio 12.0\VC\include\string.h(253) : see declaration of 'stricmp'
1>D:\DOWNLOAD\New Gunz\CML\Include\MZFileSystem.h(155): warning C4996: 'strcpy': This function or variable may be unsafe. Consider using strcpy_s instead. To disable deprecation, use _CRT_SECURE_NO_WARNINGS. See online help for details.
1> C:\Program Files\Microsoft Visual Studio 12.0\VC\include\string.h(112) : see declaration of 'strcpy'
1> ZAnticheat.cpp
1>ZAnticheat.cpp(40): warning C4018: '<' : signed/unsigned mismatch
1>ZAnticheat.cpp(114): warning C4309: 'initializing' : truncation of constant value
1> ZBandiCapturer.cpp
1> ZCanvas.cpp
1> ZCombatChat.cpp
1> ZCombatInterface.cpp
1> ZCombatQuestScreen.cpp
1> ZCrossHair.cpp
1> ZDetours.cpp
1> ZDirectInput.cpp
1> ZGameInput.cpp
1> ZGameInput_Debug.cpp
1> ZInput.cpp
1> ZMiniMap.cpp
1>ZMiniMap.cpp(61): warning C4800: 'MZFileSystem *' : forcing value to bool 'true' or 'false' (performance warning)
1> ZObserver.cpp
1> ZPlayerManager.cpp
1> ZRadar.cpp
1> ZRuleClassic.cpp
1> ZRuleDeity.cpp
1> ZRuleInfection.cpp
1> ZRuleReverseBerserker.cpp
1> Generating Code...
1> Compiling...
1> ZVoteInterface.cpp
1> ZWeaponScreenEffect.cpp
1> MCommandLogFrame.cpp
1> Mint4Gunz.cpp
1> Mint4R2.cpp
1> ZActionKey.cpp
1> ZBitmapManager.cpp
1> ZBmNumLabel.cpp
1> ZButton.cpp
1> ZCharacterSelectView.cpp
1> ZCharacterView.cpp
1> ZCharacterViewList.cpp
1> ZClanListBox.cpp
1> ZCombatMenu.cpp
1> ZDuelTournamentRankingListBox.cpp
1> ZEquipmentListBox.cpp
1> ZFrame.cpp
1> ZIDLResource.cpp
1> ZItemMenu.cpp
1> ZItemSlotView.cpp
1> Generating Code...
1> Compiling...
1> ZMapListBox.cpp
1> ZMeshView.cpp
1> ZMeshViewList.cpp
1> ZMsgBox.cpp
1> ZPlayerListBox.cpp
1> ZPlayerMenu.cpp
1> ZPlayerSelectListBox.cpp
1> ZRoomListBox.cpp
1> ZScoreListBox.cpp
1> ZServerView.cpp
1> ZShopEquipListbox.cpp
1> ZStageInfoBox.cpp
1> ZToolTip.cpp
1> ZChat.cpp
1> ZChat_Cmds.cpp
1> ZChatCmd.cpp
1> ZConsole.cpp
1>ZConsole.cpp(31): warning C4101: 'szErr' : unreferenced local variable
1> ZCountDown.cpp
1> ZEmblemInterface.cpp
1> ZFile.cpp
1> Generating Code...
1> Compiling...
1> ZGameInterface.cpp
1>ZGameInterface.cpp(7218): warning C4018: '<' : signed/unsigned mismatch
1>ZGameInterface.cpp(7220): warning C4018: '<' : signed/unsigned mismatch
1>ZGameInterface.cpp(7235): warning C4018: '<' : signed/unsigned mismatch
1>ZGameInterface.cpp(7237): warning C4018: '<' : signed/unsigned mismatch
1>ZGameInterface.cpp(7327): warning C4101: 'pid' : unreferenced local variable
1> ZGameInterface_OnCommand.cpp
1> ZInitialLoading.cpp
1> ZInterface.cpp
1> ZInterfaceBackground.cpp
1> ZInterfaceListener.cpp
1> ZItemIconBitmap.cpp
1> ZLoading.cpp
1> ZMonsterBookInterface.cpp
1> ZMyInfo.cpp
1> ZNetRepository.cpp
1> ZOptionInterface.cpp
1> ZPlayerList.cpp
1> ZReportAbuse.cpp
1> ZScreenDebugger.cpp
1> ZShop.cpp
1> ZShopEquipInterface.cpp
1> ZShopEquipItem.cpp
1> ZShopEquipItemConfirm.cpp
1> ZStageInterface.cpp
1>ZStageInterface.cpp(2104): warning C4800: 'MZFileSystem *' : forcing value to bool 'true' or 'false' (performance warning)
1> Generating Code...
1> Compiling...
1> ZStageSetting.cpp
1> ZMyGambleItem.cpp
1> ZMyItem.cpp
1> ZMyItemList.cpp
1> ZMyQuestItem.cpp
1> ZMyBuff.cpp
1> ZMyBuffMgr.cpp
1> ZNPCInfoFromserver.cpp
1> ZQuest.cpp
1> ZQuestGameInfo.cpp
1> ZQuestMap.cpp
1> ZSurvival.cpp
1> ZAniEventHandler.cpp
1> ZEffectAniMesh.cpp
1> ZEffectBase.cpp
1> ZEffectBillboard.cpp
1> ZEffectBillboardList.cpp
1> ZEffectBulletMark.cpp
1> ZEffectBulletMarkList.cpp
1> ZEffectFlashBang.cpp
1> Generating Code...
1> Compiling...
1> ZEffectGunFire.cpp
1> ZEffectLightFragment.cpp
1> ZEffectLightFragmentList.cpp
1> ZEffectLightTracer.cpp
1> ZEffectManager.cpp
1> ZEffectMesh.cpp
1> ZEffectSmoke.cpp
1> ZEffectStaticMesh.cpp
1> ZScreenEffectManager.cpp
1> ZCharacter.cpp
1>ZCharacter.cpp(2980): warning C4800: 'const char *' : forcing value to bool 'true' or 'false' (performance warning)
1>ZCharacter.cpp(3098): warning C4800: 'FLOAT' : forcing value to bool 'true' or 'false' (performance warning)
1>ZCharacter.cpp(4714): warning C4018: '<' : signed/unsigned mismatch
1> ZCharacterBuff.cpp
1> ZCharacterItem.cpp
1> ZCharacterManager.cpp
1> ZCharacterObject.cpp
1> ZItem.cpp
1> ZItemDesc.cpp
1> ZMyCharacter.cpp
1>ZMyCharacter.cpp(3551): warning C4018: '<' : signed/unsigned mismatch
1> ZNetCharacter.cpp
1> ZObject.cpp
1> ZObjectManager.cpp
1> Generating Code...
1> Compiling...
1> ZShadow.cpp
1> ZModule.cpp
1> ZModule_ColdDamage.cpp
1> ZModule_FireDamage.cpp
1> ZModule_HealOverTime.cpp
1> ZModule_HPAP.cpp
1> ZModule_LightningDamage.cpp
1> ZModule_Movable.cpp
1> ZModule_PoisonDamage.cpp
1> ZModule_QuestStatus.cpp
1> ZModule_Resistance.cpp
1> ZModule_Skills.cpp
1> ZSkill.cpp
1>ZSkill.cpp(226): warning C4800: 'MZFileSystem *' : forcing value to bool 'true' or 'false' (performance warning)
1> ZActor.cpp
1> ZActorAnimation.cpp
1> ZActorController.cpp
1> ZBrain.cpp
1> ZEnemy.cpp
1> ZEnvObject.cpp
1> ZRangeWeaponHitDice.cpp
1> Generating Code...
1> Compiling...
1> ZStateMachine.cpp
1> ZTask.cpp
1> ZTask_AttackMelee.cpp
1> ZTask_AttackRange.cpp
1> ZTask_Delay.cpp
1> ZTask_MoveToPos.cpp
1> ZTask_RotateToDir.cpp
1> ZTask_Skill.cpp
1> ZTaskManager.cpp
1> ZBehavior.cpp
1> ZBehavior_Attack.cpp
1> ZBehavior_Idle.cpp
1> ZBehavior_Patrol.cpp
1> ZBehavior_Script.cpp
1> ZActorSound.cpp
1> ZSoundEngine.cpp
1>ZSoundEngine.cpp(695): warning C4800: 'MZFileSystem *' : forcing value to bool 'true' or 'false' (performance warning)
1>ZSoundEngine.cpp(1377): warning C4800: 'MZFileSystem *' : forcing value to bool 'true' or 'false' (performance warning)
1> ZSoundFMod.cpp
1> Physics.cpp
1> CGLEncription.cpp
1> main.cpp
1>d:\download\new gunz\gunz\ZTrapFunctions.h(55): warning C4102: 'REAL' : unreferenced label
1>d:\download\new gunz\gunz\ZTrapFunctions.h(41): warning C4101: 'victimName' : unreferenced local variable
1>d:\download\new gunz\gunz\ZTrapFunctions.h(48): warning C4101: 'success' : unreferenced local variable
1>d:\download\new gunz\gunz\ZTrapFunctions.h(42): warning C4101: 'newhProcess' : unreferenced local variable
1>d:\download\new gunz\gunz\ZTrapFunctions.h(45): warning C4101: 'suspended' : unreferenced local variable
1>d:\download\new gunz\gunz\ZTrapFunctions.h(46): warning C4101: 'result' : unreferenced local variable
1>d:\download\new gunz\gunz\ZTrapFunctions.h(172): warning C4102: 'REAL' : unreferenced label
1>d:\download\new gunz\gunz\ZTrapFunctions.h(118): warning C4101: 'victimName' : unreferenced local variable
1>d:\download\new gunz\gunz\ZTrapFunctions.h(125): warning C4101: 'success' : unreferenced local variable
1>d:\download\new gunz\gunz\ZTrapFunctions.h(119): warning C4101: 'newhProcess' : unreferenced local variable
1>d:\download\new gunz\gunz\ZTrapFunctions.h(122): warning C4101: 'suspended' : unreferenced local variable
1>d:\download\new gunz\gunz\ZTrapFunctions.h(123): warning C4101: 'result' : unreferenced local variable
1>d:\download\new gunz\gunz\ZTrapFunctions.h(215): warning C4101: 'pid' : unreferenced local variable
1>main.cpp(972): warning C4800: 'MZFileSystem *' : forcing value to bool 'true' or 'false' (performance warning)
1> Generating Code...
1>d:\download\new gunz\gunz\ztrapfunctions.h(177): warning C4700: uninitialized local variable 'ThreadId' used
1> Compiling...
1> ZApplication.cpp
1> ZCamera.cpp
1> ZChannelRule.cpp
1> ZClan.cpp
1> ZConfiguration.cpp
1>ZConfiguration.cpp(192): warning C4800: 'MZFileSystem *' : forcing value to bool 'true' or 'false' (performance warning)
1>ZConfiguration.cpp(287): warning C4800: 'MZFileSystem *' : forcing value to bool 'true' or 'false' (performance warning)
1>ZConfiguration.cpp(346): warning C4800: 'MZFileSystem *' : forcing value to bool 'true' or 'false' (performance warning)
1> ZGame.cpp
1>ZGame.cpp(2060): warning C4101: 'pCharacter' : unreferenced local variable
1>ZGame.cpp(2050): warning C4101: 'szName2' : unreferenced local variable
1> ZGameAction.cpp
1> ZGameType.cpp
1> ZGlobal.cpp
1> ZHelpScreen.cpp
1> ZMap.cpp
1> ZMapDesc.cpp
1>ZMapDesc.cpp(391): warning C4800: 'MZFileSystem *' : forcing value to bool 'true' or 'false' (performance warning)
1> ZReplay.cpp
1> ZTestGame.cpp
1> ZTimer.cpp
1> ZUtil.cpp
1> ZWorld.cpp
1> ZWorldManager.cpp
1> ZMatch.cpp
1> ZRule.cpp
1> Generating Code...
1> Compiling...
1> ZRuleAssassinate.cpp
1> ZRuleBaseQuest.cpp
1> ZRuleBerserker.cpp
1> ZRuleDeathMatch.cpp
1> ZRuleDuel.cpp
1> ZRuleDuelTournament.cpp
1> ZRuleGladiator.cpp
1> ZRuleQuest.cpp
1> ZRuleSurvival.cpp
1> ZRuleTraining.cpp
1> ZWeapon.cpp
1> ZWeaponMgr.cpp
1> ZBirdDummyAI.cpp
1> ZBirdDummyClient.cpp
1> ZBirdTest.cpp
1> MSysInfo.cpp
1> ZClothEmblem.cpp
1>ZClothEmblem.cpp(900): warning C4800: 'MZFileSystem *' : forcing value to bool 'true' or 'false' (performance warning)
1> ZProfiler.cpp
1> ZSkyBox.cpp
1> ZStencilLight.cpp
1> Generating Code...
1> Compiling...
1> ZWater.cpp
1> ZWorldItem.cpp
1> MEmblemMgr.cpp
1> ZCommandTable.cpp
1> ZGameClient.cpp
1> ZGameClient_Clan.cpp
1> ZGameClient_DuelTournament.cpp
1> ZGameClient_Ladder.cpp
1> ZGameClient_OnCommand.cpp
1> ZGameTypeList.cpp
1> ZLocatorList.cpp
1> ZNetAgreementBuilder.cpp
1> ZPost.cpp
1> ZPostLocal.cpp
1> ZSecurity.cpp
1>ZSecurity.cpp(85): warning C4800: 'MZFileSystem *' : forcing value to bool 'true' or 'false' (performance warning)
1> upnp.cpp
1> ZCommandUDPHackShield.cpp
1> ZBaseAuthInfo.cpp
1> ZLocale.cpp
1>ZLocale.cpp(257): warning C4065: switch statement contains 'default' but no 'case' labels
1> ZGameOnJPAuth.cpp
1> Generating Code...
1> Compiling...
1> ZNetmarble.cpp
1> ZNetmarbleJP.cpp
1> ZNHN_USA.cpp
1> ZNHN_USA_Poll.cpp
1> ZNHN_USA_Report.cpp
1> ZLanguageConf.cpp
1> ZMessages.cpp
1> ZStringResManager.cpp
1>d:\download\new gunz\cscommon\include\MStringRes.h(42): warning C4800: 'MZFileSystem *' : forcing value to bool 'true' or 'false' (performance warning)
1> d:\download\new gunz\cscommon\include\MStringRes.h(38) : while compiling class template member function 'bool MStringRes<int>::Initialize(const char *,const int,MZFileSystem *)'
1> ZStringResManager.cpp(36) : see reference to function template instantiation 'bool MStringRes<int>::Initialize(const char *,const int,MZFileSystem *)' being compiled
1> D:\DOWNLOAD\New Gunz\CSCommon\Include\MBaseStringResManager.h(19) : see reference to class template instantiation 'MStringRes<int>' being compiled
1> ZTips.cpp
1>ZTips.cpp(23): warning C4800: 'MZFileSystem *' : forcing value to bool 'true' or 'false' (performance warning)
1> SecurityTest.cpp
1> ZGameGuard.cpp
1> Generating Code...
1>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppBuild.targets(376,5): error MSB8031: Building an MFC project for a non-Unicode character set is deprecated. You must change the project property to Unicode or download an additional library. See
You must be registered to see links
for more information.
1>C:\Program Files\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.CppBuild.targets(376,5): error MSB8031: Building an MFC project for a non-Unicode character set is deprecated. You must change the project property to Unicode or download an additional library. See
You must be registered to see links
for more information.
========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========