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Full Gate To Heavens Files and Code.

This is a discussion on Full Gate To Heavens Files and Code. within the Gate To Heavens forums, part of the MMO and MMORPG Developments category; i things have some miss in my vc 6...

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  1. #31
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    Re: Full Gate To Heavens Files and Code.

    Click
    i things have some miss in my vc 6
    The quieter you become, the more you are able to hear. - BackTrack

  2. #32
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    Re: Full Gate To Heavens Files and Code.

    I will update the game code to let the server running without eat CPU.
    No way

  3. #33
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    Re: Full Gate To Heavens Files and Code.

    Hi Lucky, Its (Xerr) I compile the code perfectly but with some warnings on the client, Game and Login Server.
    I followed the picture for adding the dependencies.
    Compile the code on Visual Studio 6 with Sp6 but no MSDN install.
    I built in Windows XP Sp3 32bit edition to those who may be having trouble compiling. (VMware machine)
    Lucky do you mind telling me if you are able to compile in windows 7 64bit please?
    Lucky this code looks like the one I released but with some fixes so it compiles.
    Thank you so much for fixing the code and release as time isn't on my side.
    If you code released the code that stop it from eating 100% CPU that would be greatly appreciated.
    Thanks.
    Xkai

  4. #34
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    Re: Full Gate To Heavens Files and Code.

    Going through my 4th run through compiling the client in visual studio 2003 think Ive finally fixed the little annoyances that change from 6.0 up, so now I can use a 1/2 decent compiler that and I prefer the environment of 2003 6.0 is far too outdated for me. Hoping for the best now thanks for the release, and is there any releases of map editors effects tools etc out there?

    What is the method used for loading database credentials currently? Ive got the database restored correctly and trying to edit server.cfg and the dns files but getting the cant connect to account db error.

    Edit:
    So I got everything built and running now however cpu 100% is annoying but Im trying to trouble shoot through that right now also, the client doesn't connect to master server properly I have it all set to 127.0.0.1 I believe as well as the server stuff, any advice there.
    Last edited by joeminza; 09-11-11 at 08:20 PM.

  5. #35
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    Re: Full Gate To Heavens Files and Code.

    Quote Originally Posted by joeminza View Post
    Going through my 4th run through compiling the client in visual studio 2003 think Ive finally fixed the little annoyances that change from 6.0 up, so now I can use a 1/2 decent compiler that and I prefer the environment of 2003 6.0 is far too outdated for me. Hoping for the best now thanks for the release, and is there any releases of map editors effects tools etc out there?

    What is the method used for loading database credentials currently? Ive got the database restored correctly and trying to edit server.cfg and the dns files but getting the cant connect to account db error.

    Edit:
    So I got everything built and running now however cpu 100% is annoying but Im trying to trouble shoot through that right now also, the client doesn't connect to master server properly I have it all set to 127.0.0.1 I believe as well as the server stuff, any advice there.
    hi Joe, Everything compiled and you must program the ip in the client. most likely you've done(assuming your not a moron and the read the whole post). Use your IP of your computer not 127.0.0.1. i know it should work considering your hosting the server and the client on the same machine. But just use the IP of the computer instead. everything works for me, but 100% CPU is annoying hopefully lucky up dates that soon. If you need screenshots i and post some for proof of everything working.

  6. #36
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    Re: Full Gate To Heavens Files and Code.

    Yea I have everything set to 127.0.0.1 including in the client that's why it was annoying me so it's a bit odd anyways Ive decided not to pursue this, I really like the look of the engine and server really clean code easy to figure out even with it's bugs and hackability. But without the Scene editor for the bsp files I think it was and the rest of the SDK tools for the game it's of no use to me I did some research on it and it seems the game was derived from quake however the map format has been altered heavily to be Gate to heaven specific. Drop me a pm if the SDK turns up but I think Ive found a better viable option for me currently. Im sure someone will turn up with all the tools eventually because the current GTH host Royal Premier is pretty bad they already leaked the current server and entire website source lol..

  7. #37
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    Re: Full Gate To Heavens Files and Code.

    thanks for shared

  8. #38
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    sad Re: Full Gate To Heavens Files and Code.

    Quote Originally Posted by lucky40990 View Post
    Hello,

    I release the files of the game: Gate To Heavens. I know that the files have already been release.

    My release includes all files necessary to create your own server.
    I deleted all files that do not work to release the unique code (latest Korean), and the files necessary to launch the compiled binaries.

    The original code is available at:

    https://code.google.com/p/gth/source/checkout

    The files needed to create your servers are available at:

    ProtectLinks!

    Tutorial Movie :

    ProtectLinks!

    You will need to compile the code to get the binaries that will work without any problems with the files provided.

    You'll need VC + + 6 to compile the code downloaded from the svn.

    Game screenshot :



    I am available for any questions.

    PS: The Codec for read the tutorial movie is joined to this post.

    Sincerely,
    I have compiled very success.
    But it is very slow for play.

    My computer is 4G Ram and virtual machine is 1.5G
    GTH is very slow for connect with server

    Help me

  9. #39
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    Re: Full Gate To Heavens Files and Code.

    i thought it says only need 256 ram? i will wait until they fixed 100% CPU first then i give this GTH a try :) hope we have a section for this games soon.
    Last edited by john007; 15-11-11 at 07:30 AM.

  10. #40
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    Re: Full Gate To Heavens Files and Code.

    thx a lot, the tut-video is very good. but there are heavy works on source code.

  11. #41
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    Re: Full Gate To Heavens Files and Code.

    someone pop up with word "OMG,its working serverfile and here the screenshot" . . . anyone?

  12. #42
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    Re: Full Gate To Heavens Files and Code.

    This serverfiles have anyone bugs?

  13. #43
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    Re: Full Gate To Heavens Files and Code.

    Quote Originally Posted by julioclitwin View Post
    This serverfiles have anyone bugs?
    sure, the sourcecode of gth, The official also have many bugs that didn't solve.

  14. #44
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    Re: Full Gate To Heavens Files and Code.

    Sorry guys i was afk , i will continue the development soon. can anyone upload the server/ client files the actual download link is down...
    No way

  15. #45
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    Re: Full Gate To Heavens Files and Code.

    Quote Originally Posted by lucky40990 View Post
    Sorry guys i was afk , i will continue the development soon. can anyone upload the server/ client files the actual download link is down...
    Lucky USE SVN to get all the files again and compile. Or do u need me to re-upload them?

 

 

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