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L2J [Greek]Greek Support - The Revival

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Greek Support thread
Talk both in Greek and English​
 
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gustaro oreos re george GG!

i like that thanks george GG!
 
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malaka gamato auto den mporw na stamatisw na gelaw

yes, i agree but some people may find it difficult to translate
 
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megalos paparas afto re malakes eleos

yes i agree with you dude you know what you do! keep up the good work!
 
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ase re kake khadia

yes Exclamatio is right!
 
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Re paidia, kathiste kai metafraste sosta.

Yes guys, I agree with you.
 
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eleos re malakaes mu tin spane afti i sidonistes :(

Ok everyone write in both greek and english!
 
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wraia to thread pali up ^^

Keep Up The Good Work^^
 
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OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel PentiumPro-class processor @ 1504 MHz with 510MB RAM
Video: ATI MOBILITY RADEON 9700 (6451)

GetRenderTarget failed(D3DERR_INVALIDCALL).

History: FD3DRenderInterface::GetRenderTarget <- SetParticleMaterial::Refraction <- FD3DRenderInterface::SetParticleMaterial <- FD3DRenderInterface::SetMaterial <- USpriteEmitter::RenderParticles <- AEmitter::Render <- FDynamicActor::Render <- RefractionRender <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

ti einai afto re paidia???
 
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hey exclamatia dude,do you know that if you search better into the forum you will find even spanish,russian and other languages supports too?(without translation)
but no1 reports something cause it's ok.So plz take it lightly.
 
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OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel PentiumPro-class processor @ 1504 MHz with 510MB RAM
Video: ATI MOBILITY RADEON 9700 (6451)

GetRenderTarget failed(D3DERR_INVALIDCALL).

History: FD3DRenderInterface::GetRenderTarget <- SetParticleMaterial::Refraction <- FD3DRenderInterface::SetParticleMaterial <- FD3DRenderInterface::SetMaterial <- USpriteEmitter::RenderParticles <- AEmitter::Render <- FDynamicActor::Render <- RefractionRender <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

ti einai afto re paidia???
an english translation please!

klise to welcome HTML

disable welcome HTML
 
Junior Spellweaver
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einai poli mounia re c autoi pou mas kanoun delete
Very good thx!!! I hope the tread wont be delete
 
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eleos po po grothoi(kritiko einai) :) mounia einai
LoL how penunsinpacters (cretan) All ok :)

re paidia pos bgenei afto pou mou leei to paidia parapanw to html???
how i can close html??
 
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einai poli mounia re c autoi pou mas kanoun delete
Very good thx!!! I hope the tread wont be delete

megalos paparas afto re malakes eleos

yes i agree with you dude you know what you do! keep up the good work!

Ama fate kana ban 8a sas pw egw moufes.

Whatever you said.
 
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den eisai to xrwma tou onomatos sou
pigene stis zwgrafies sou

you are not your color name
go to your paintings
 
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