I'm looking to make my own abm/tbm. Here's what I know before I get into my questions:
1. Servers 1.6 and 1.7 can use abms
2. thd and body must be put into server files
3. abm/tbm files (the actual file, not the thd or body) must be under 5 mb for game memory reasons
4. data of the abm/tbm must be added to all slk and on whatever sql editting program I'm using (I'm using Heidi).
Now here're my questions:
What is string in the slk? How to I know what do put in slk? Is there a program that does this for you? Is the offset in milliseconds?
1. Servers 1.6 and 1.7 can use abms
2. thd and body must be put into server files
3. abm/tbm files (the actual file, not the thd or body) must be under 5 mb for game memory reasons
4. data of the abm/tbm must be added to all slk and on whatever sql editting program I'm using (I'm using Heidi).
Now here're my questions:
What is string in the slk? How to I know what do put in slk? Is there a program that does this for you? Is the offset in milliseconds?