[Ty-DET][Tm-2012-10-30 13:50:32][Ex-Quest Á¤º¸¸¦ ·ÎµùÇÕ´Ï´Ù.][Rt-CCellManager::Load][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Map\FieldMap\CellManager.cpp][LN-125]
[Ty-DET][Tm-2012-10-30 13:50:32][Ex-NPC Á¤º¸¸¦ ·ÎµùÇÕ´Ï´Ù.][Rt-CCellManager::Load][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Map\FieldMap\CellManager.cpp][LN-128]
[Ty-ERR][Tm-2012-10-30 13:50:32][Ex-NID:0x40009131 NPCµî·Ï¿¡ ½ÇÆÐÇß½À´Ï´Ù.][Rt-NPC::SetNPC][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Creature\NPC\NPC.cpp][LN-138]
[Ty-DET][Tm-2012-10-30 13:50:32][Ex-¸ó½ºÅÍ Á¤º¸¸¦ ·ÎµùÇÕ´Ï´Ù.][Rt-CCellManager::Load][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Map\FieldMap\CellManager.cpp][LN-131]
[Ty-DET][Tm-2012-10-30 13:50:32][Ex-VirtualArea Á¤º¸¸¦ ·ÎµùÇÕ´Ï´Ù.][Rt-CCellManager::Load][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Map\FieldMap\CellManager.cpp][LN-135]
[Ty-DET][Tm-2012-10-30 13:50:32][Ex-°¢ ¼¿À» ÃʱâÈÇÕ´Ï´Ù.][Rt-CCellManager::Load][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Map\FieldMap\CellManager.cpp][LN-138]
[Ty-DET][Tm-2012-10-30 13:50:32][Ex-°¢ ¼¿ÀÇ ³¯¾¾¸¦ ÃʱâÈÇÕ´Ï´Ù.][Rt-CCellManager::Load][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Map\FieldMap\CellManager.cpp][LN-141]
[Ty-ERR][Tm-2012-10-30 13:50:32][Ex-./Script/Game/Weather/Weather10.bmp ÆÄÀÏÀ» ¿ ¼ö ¾ø½À´Ï´Ù.][Rt-CCellManager::SetWeather][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Map\FieldMap\CellManager.cpp][LN-335]
[Ty-DET][Tm-2012-10-30 13:50:32][Ex-¸ó½ºÅ͸¦ ·Î±ä½Ãŵ´Ï´Ù.][Rt-CCellManager::Load][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Map\FieldMap\CellManager.cpp][LN-146]
[Ty-ERR][Tm-2012-10-30 13:50:32][Ex-ÆÄÀÏ ./Script/Game/Arrangement/Arrangement10.txt¸¦ ¿ ¼ö ¾ø½À´Ï´Ù. Error Code : 2][Rt-CDelimitedFile::Open][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Utility\DelimitedFile.cpp][LN-34]
[Ty-ERR][Tm-2012-10-30 13:50:32][Ex-./Script/Game/Arrangement/Arrangement10.txt ÆÄÀÏÀ» ¿ ¼ö ¾ø½À´Ï´Ù.][Rt-CCellManager::LoginMonster][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Map\FieldMap\CellManager.cpp][LN-376]
[Ty-DET][Tm-2012-10-30 13:50:32][Ex-¼¹ö¿¡ ¼¼ÀÌÇÁƼ Á¸À» ¼³Á¤ÇÕ´Ï´Ù.][Rt-CCellManager::Load][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Map\FieldMap\CellManager.cpp][LN-151]
[Ty-ERR][Tm-2012-10-30 13:50:32][Ex-¼¼ÀÌÇÁƼÁ¸ ·Îµù¿¡ ½ÇÆÐÇÏ¿´½À´Ï´Ù. ÆÄÀϸí:./Script/Game/SafetyZone/Zone10.bgm][Rt-CCellManager::LoadSafetyZone][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Map\FieldMap\CellManager.cpp][LN-665]
[Ty-INF][Tm-2012-10-30 13:50:32][Ex-Áß°è¼¼¼Ç(0x01C9B018)¿¡ ¼¹ö(0x0a000002)ÀÇ ·Î±×ÀÎÆÐŶÀ» Àü¼Û]
[Ty-DET][Tm-2012-10-30 13:50:32][Ex-DP:0x00000000/Setting new dispatch(DP:0x01C36078)][Rt-CSingleDispatch::SetDispatch][FN-D:\SS\v.2240]\Server\RylServerProject\RylServerLibrary\Network\Dispatch\SingleDispatchStorage.cpp][LN-25]
[Ty-DET][Tm-2012-10-30 13:50:32][Ex-this:0x01C36078/ChatServer Connected][Rt-CChatDispatch::DispatchPacket][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Network\Dispatch\Chat\ChatDispatch.cpp][LN-68]
[Ty-DET][Tm-2012-10-30 13:50:32][Ex-DP:0x00000000/Setting new dispatch(DP:0x01C9B018)][Rt-CSingleDispatch::SetDispatch][FN-D:\SS\v.2240]\Server\RylServerProject\RylServerLibrary\Network\Dispatch\SingleDispatchStorage.cpp][LN-25]
[Ty-DET][Tm-2012-10-30 13:52:26][Ex-DP:0x01C375A8/UID:0/GameClientDispatch Created][Rt-CGameClientDispatch::CGameClientDispatch][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Network\Dispatch\GameClient\GameClientDispatch.cpp][LN-178]
[Ty-DET][Tm-2012-10-30 13:52:26][Ex-UID:1/CID:0x00000001/SID:0x6350ea9d ·Î±×ÀÎÀ» ó¸®ÇÕ´Ï´Ù. DBAgent·Î ·Î±×ÀÎÀ» Àü´ÞÇÕ´Ï´Ù.][Rt-GameClientParsePacket::ParseCharLogin][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Network\Dispatch\GameClient\ParseCharLoginOut.cpp][LN-49]
[Ty-DET][Tm-2012-10-30 13:52:26][Ex-SS:0x01C71130/DP:0x01C375A8/IP: 127.0.0.1/Request:1/DstDP:0x01C9B018/Request Added][Rt-CServerRequest::AddRequest][FN-D:\SS\v.2240]\Server\RylServerProject\BaseLibrary\Network\Dispatch\ServerRequest.cpp][LN-105]
[Ty-DET][Tm-2012-10-30 13:52:26][Ex-UID:0/CID:0x00000000(0x00000000)/IP: 127.0.0.1/DP:0x01C375A8/DUID:1/RequestKey:1/ Push RequestKey][Rt-CGameClientDispatch::PushRequestKey][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Network\Dispatch\GameClient\GameClientDispatch.cpp][LN-438]
[Ty-DET][Tm-2012-10-30 13:52:26][Ex-UID:1/CID:0x00000001/SID:0x6350ea9d/RequestKey:1/DispatchPointer:0x01C375A8 ·Î±×ÀÎÀ» ó¸®ÇÕ´Ï´Ù.DBAgent·Î ·Î±×ÀÎÀ» Àü´ÞÇÏ´Â µ¥ ¼º°øÇÏ¿´½À´Ï´Ù.][Rt-GameClientParsePacket::ParseCharLogin][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Network\Dispatch\GameClient\ParseCharLoginOut.cpp][LN-63]
[Ty-DET][Tm-2012-10-30 13:52:26][Ex-UID:0/CID:0x00000000(0x00000000)/IP: 127.0.0.1/DP:0x01C375A8/DUID:1/RequestKey:1/ Pop RequestKey][Rt-CGameClientDispatch::PopRequestKey][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Network\Dispatch\GameClient\GameClientDispatch.cpp][LN-419]
[Ty-DET][Tm-2012-10-30 13:52:26][Ex-UID:1/CID:0x00000001(0x00000000)/DP:0x01C375A8/RequestKey:1/DPRequestKey:1/ DBRequest Success - Requestkey is same][Rt-DBAgentPacketParse::ParseUpdateDBData][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Network\Dispatch\DBAgent\DBAgentPacketParse.cpp][LN-375]
[Ty-DET][Tm-2012-10-30 13:52:26][Ex-UID:0/CID:0x00000001(0x01E95018)/DispatchPointer:0x00000000¿¡¼ -> 0x01C375A8·Î ¹Ù²ß´Ï´Ù.][Rt-CCharacter::SetDispatcher][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Creature\Character\Character.cpp][LN-145]
[Ty-DET][Tm-2012-10-30 13:52:26][Ex-UID:1/CID:0x00000001 Admin ±ÇÇÑÀ» °¡Áø ij¸¯ÅÍ°¡ ·Î±×ÀÎÇß½À´Ï´Ù. ¿î¿µÀÚ ±ÇÇÑ : 5][Rt-DBAgentPacketParse::ParseUpdateDBData][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Network\Dispatch\DBAgent\DBAgentPacketParse.cpp][LN-422]
[Ty-DET][Tm-2012-10-30 13:52:26][Ex-SS:0x01C71130/DP:0x01C375A8/IP: 127.0.0.1/Request:1/DstDP:0x01C9B018/Request Removed(By Pop Request)][Rt-CServerRequest::PopRequest][FN-D:\SS\v.2240]\Server\RylServerProject\BaseLibrary\Network\Dispatch\ServerRequest.cpp][LN-264]
[Ty-DET][Tm-2012-10-30 13:52:26][Ex-UID:1/CID:0x00000001(0x01E95018)/DispatchUID:1/DispatchPointer:0x01C375A8 ·Î±×ÀÎÀ» ó¸®ÇÕ´Ï´Ù.(ÀüÀï¸ðµå) DBAgent¿¡¼ ·Î±×ÀÎÀ» ¹Þ¾Æ ij¸¯ÅÍ¿¡ ¼¼ÆÃÇß½À´Ï´Ù.][Rt-DBAgentPacketParse::ParseDepositUpdate][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Network\Dispatch\DBAgent\DBAgentPacketParse.cpp][LN-168]
[Ty-ERR][Tm-2012-10-30 13:52:26][Ex-Á¸ÀÇ ±âº» ¸®½ºÆù À§Ä¡¸¦ ãÀ»¼ö ¾ø½À´Ï´Ù. Zone : 10, Nation : 1][Rt-CCharRespawnMgr::GetDefaultRespawnPos][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Creature\Character\CharRespawnMgr.cpp][LN-429]
[Ty-DET][Tm-2012-10-30 13:52:26][Ex-UID:1/CID:0x00000001(0x01E95018)/DispatchUID:1/DispatchPointer:0x01C375A8 ·Î±×Àο¡ ¼º°øÇÏ¿´½À´Ï´Ù. ¸î°¡Áö ±âº» Á¤º¸¸¦ Âï½À´Ï´Ù. ServerMaker®(lev:100, exp:0000000000000000) IP: 127.0.0.1: 2406][Rt-CCharacter::Login][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Creature\Character\CharacterLoginOut.cpp][LN-335]
[Ty-ERR][Tm-2012-10-30 13:53:00][Ex-CID:0x00000001 ij¸¯ÅÍ°¡ ÀÖ´Â °¡»ó Á¸(MapIndex : 0)ÀÌ Á¸ÀçÇÏÁö ¾Ê½À´Ï´Ù.][Rt-GameClientParsePacket::ParseCharRespawn][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Network\Dispatch\GameClient\ParseCharAttack.cpp][LN-280]
[Ty-ERR][Tm-2012-10-30 13:53:01][Ex-CID:0x00000001 ij¸¯ÅÍ°¡ ÀÖ´Â °¡»ó Á¸(MapIndex : 0)ÀÌ Á¸ÀçÇÏÁö ¾Ê½À´Ï´Ù.][Rt-GameClientParsePacket::ParseCharRespawn][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Network\Dispatch\GameClient\ParseCharAttack.cpp][LN-280]
[Ty-ERR][Tm-2012-10-30 13:53:01][Ex-CID:0x00000001 ij¸¯ÅÍ°¡ ÀÖ´Â °¡»ó Á¸(MapIndex : 0)ÀÌ Á¸ÀçÇÏÁö ¾Ê½À´Ï´Ù.][Rt-GameClientParsePacket::ParseCharRespawn][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Network\Dispatch\GameClient\ParseCharAttack.cpp][LN-280]
[Ty-ERR][Tm-2012-10-30 13:53:01][Ex-CID:0x00000001 ij¸¯ÅÍ°¡ ÀÖ´Â °¡»ó Á¸(MapIndex : 0)ÀÌ Á¸ÀçÇÏÁö ¾Ê½À´Ï´Ù.][Rt-GameClientParsePacket::ParseCharRespawn][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Network\Dispatch\GameClient\ParseCharAttack.cpp][LN-280]
[Ty-ERR][Tm-2012-10-30 13:53:02][Ex-CID:0x00000001 ij¸¯ÅÍ°¡ ÀÖ´Â °¡»ó Á¸(MapIndex : 0)ÀÌ Á¸ÀçÇÏÁö ¾Ê½À´Ï´Ù.][Rt-GameClientParsePacket::ParseCharRespawn][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Network\Dispatch\GameClient\ParseCharAttack.cpp][LN-280]
[Ty-ERR][Tm-2012-10-30 13:53:02][Ex-CID:0x00000001 ij¸¯ÅÍ°¡ ÀÖ´Â °¡»ó Á¸(MapIndex : 0)ÀÌ Á¸ÀçÇÏÁö ¾Ê½À´Ï´Ù.][Rt-GameClientParsePacket::ParseCharRespawn][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Network\Dispatch\GameClient\ParseCharAttack.cpp][LN-280]
[Ty-ERR][Tm-2012-10-30 13:53:02][Ex-CID:0x00000001 ij¸¯ÅÍ°¡ ÀÖ´Â °¡»ó Á¸(MapIndex : 0)ÀÌ Á¸ÀçÇÏÁö ¾Ê½À´Ï´Ù.][Rt-GameClientParsePacket::ParseCharRespawn][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Network\Dispatch\GameClient\ParseCharAttack.cpp][LN-280]
[Ty-ERR][Tm-2012-10-30 13:53:04][Ex-CID:0x00000001 ij¸¯ÅÍ°¡ ÀÖ´Â °¡»ó Á¸(MapIndex : 0)ÀÌ Á¸ÀçÇÏÁö ¾Ê½À´Ï´Ù.][Rt-GameClientParsePacket::ParseCharRespawn][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Network\Dispatch\GameClient\ParseCharAttack.cpp][LN-280]
[Ty-ERR][Tm-2012-10-30 13:53:04][Ex-CID:0x00000001 ij¸¯ÅÍ°¡ ÀÖ´Â °¡»ó Á¸(MapIndex : 0)ÀÌ Á¸ÀçÇÏÁö ¾Ê½À´Ï´Ù.][Rt-GameClientParsePacket::ParseCharRespawn][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Network\Dispatch\GameClient\ParseCharAttack.cpp][LN-280]
[Ty-DET][Tm-2012-10-30 13:53:15][Ex-Terminate GameServer System Tray.][Rt-CProcessCOMMAND::operator`()'][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameServer\RylGameServerWindow.cpp][LN-39]
[Ty-SER][Tm-2012-10-30 13:53:15][Ex-this:0x006BEFD0/finish server][Rt-CServerWindowFramework::ProcessMessage][FN-D:\SS\v.2240]\Server\RylServerProject\RylServerLibrary\Utility\ServerAppFrameWork\ServerWindowFramework.cpp][LN-367]
[Ty-DET][Tm-2012-10-30 13:53:15][Ex-UID:1/CID:0x00000001(0x01E95018)/DispatchUID:1 ÀÇ Ä³¸¯ÅÍ Á¤º¸¸¦ DBAgent¿¡ ¾÷µ¥ÀÌÆ®ÇÕ´Ï´Ù. ¾÷µ¥ÀÌÆ® ŸÀÔÀº UpdateÀÔ´Ï´Ù. ¸î°¡Áö ±âº» Á¤º¸¸¦ Âï½À´Ï´Ù. ServerMaker®(lev:100, exp:0000000000000000)][Rt-CCharacter::DBUpdate][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Creature\Character\CharacterDataUpdate.cpp][LN-138]
[Ty-SER][Tm-2012-10-30 13:53:15][Ex-this:0x00C84C98/try client logout process][Rt-CGameServerProcessThread::Cleanup][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameServer\RylGameServerMainLoop.cpp][LN-264]
[Ty-SER][Tm-2012-10-30 13:53:15][Ex-this:0x00C84C98/client logout process finish (Timeout)][Rt-CGameServerProcessThread::Cleanup][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameServer\RylGameServerMainLoop.cpp][LN-283]
[Ty-DET][Tm-2012-10-30 13:53:15][Ex-UID:1/CID:0x00000001(0x01E95018)/DispatchPointer:0x01C375A8¿¡¼ -> 0x00000000·Î ¹Ù²ß´Ï´Ù.][Rt-CCharacter::SetDispatcher][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Creature\Character\Character.cpp][LN-145]
[Ty-SER][Tm-2012-10-30 13:53:15][Ex-this:0x006BEFD0/finish process threads][Rt-CServerWindowFramework::ProcessMessage][FN-D:\SS\v.2240]\Server\RylServerProject\RylServerLibrary\Utility\ServerAppFrameWork\ServerWindowFramework.cpp][LN-385]
[Ty-DET][Tm-2012-10-30 13:53:15][Ex-DP:0x01C9B018/Reset dispatch][Rt-CSingleDispatch::InternalRemoveDispatch][FN-D:\SS\v.2240]\Server\RylServerProject\RylServerLibrary\Network\Dispatch\SingleDispatchStorage.cpp][LN-71]
[Ty-DET][Tm-2012-10-30 13:53:15][Ex-DP:0x01C36078/Reset dispatch][Rt-CSingleDispatch::InternalRemoveDispatch][FN-D:\SS\v.2240]\Server\RylServerProject\RylServerLibrary\Network\Dispatch\SingleDispatchStorage.cpp][LN-71]
[Ty-DET][Tm-2012-10-30 13:53:15][Ex-this:0x01C36078/ChatServer Disconnected][Rt-CChatDispatch::Disconnected][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Network\Dispatch\Chat\ChatDispatch.cpp][LN-55]
[Ty-DET][Tm-2012-10-30 13:53:15][Ex-DP:0x01C375A8/UID:1/GameClientDispatch Destroy][Rt-CGameClientDispatch::~CGameClientDispatch][FN-D:\SS\v.2240]\Server\RylServerProject\RylGameLibrary\Network\Dispatch\GameClient\GameClientDispatch.cpp][LN-187]
[Ty-NOR][·Î±×¸¦ ³¡³À´Ï´Ù.