Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

[RYL1] MorbidA's Dagger Bug Fix

Initiate Mage
Joined
Aug 4, 2008
Messages
1
Reaction score
0
-> Made by Alpha - Binary structure for equipment in DB

--

/* 7D1*6, 7D2*20
20 00 00 00 <--- data length
<------- serial --------> <-ID-> <- pos-> <count>
33 00 00 00 00 00 00 0C D2 07 12 00 0E 14
58 00 00 00 00 00 00 0C D1 07 22 00 0E 06
11 00 00 00 00 00 01 07 79 00 22 12 2C 64 00 00 20 C0 9B 00 F1 0F F2 0F C3 0F F4 0F F5 0F 56 00 F7 0F 58 00 F9 0F FA 0F FB 0F FC 0F
0x??ZYX?
0x0E0012
0x0E0022
0x2C1222
__^^____ = The length of this item line
_______^ = 1-Equip table, 2- inventory

==============================================================================================================================
80 00 00 00 <-- data length
<-------- serial ---------> <-ID-> <- pos-> <C> ?? ++ <-socks(1=ruby)>
73 00 00 00 00 00 00 0C A3 00 01 00 23 25 01 50 25 55 9B 00 01 01 01 01 01 03 15 25 06 06 04 D7 0B 9E 04
73 00 00 00 00 00 00 0C A3 00 01 00 1E 25 01 00 20 50 ED 00 <==============> 03 15 25 06 06 04 D7 0B 9E 04 <-- Elf Helm A++ grade
78 00 00 00 00 00 00 0C 0C 02 41 00 14 64 00 00 20 00 00 00 <-- Metal hand
74 00 00 00 00 00 00 0C 70 02 51 00 14 64 00 00 20 00 00 00 <-- Metal boots
20 00 00 00 00 00 00 00 41 06 91 00 14 64 00 00 20 00 00 00 <-- initial dagger
C0 00 00 00 00 00 00 0C 61 06 B1 00 22 0B 00 00 20 70 DB 00 D1 03 62 02 44 09 08 04 29 06 AA 05 EB 00 <-- Rune dagger A grade

Helm: def:354, evd:98, hp:3200, rec:189, mag:73
0x162 0x62 0xC80 0xBD 0x49

def=base+number.
hp,mp=50*number
dura=number+100 (rollover @ FF or 355 dura)
<NS> = Num of stats in list & S=Sockets in list(in use)
M = Max num of socks
++ = Enchantment level multiplied by 8. 50/8=lv 10
01 00 20 50 ED 00 03 15 25 06 06 04 D7 0B 9E 04
<-3-> <-5-> <-6-> <-7-> <-E->
150 62 40 BD 49
00 00 20 C0 9B 00 F1 0F F2 0F C3 0F F4 0F F5 0F 56 00 F7 0F 58 00 F9 0F FA 0F FB 0F FC 0F
M<NS><dura> <-1-> <-2-> <-3-> <-4-> <-5-> <-6-> <-7-> <-8-> <-9-> <-A-> <-B-> <-C-> <-D-> <-E->
max min def hit evd hp hp re mp mp re crit block speed mag mag res


73 00 00 00 00 00 00 0C A3 00 01 00 23 25 01 40 25 55 9B 00 01 01 01 01 01 03 15 25 06 06 04 D7 0B 9E 04

*/

has this actually been tested to work for ryl1? i've been told it corrupts the server or something.
 
Newbie Spellweaver
Joined
Jul 19, 2005
Messages
97
Reaction score
3
The part you showed is Binary structure for equipment in DB which allow you to read and learn . In the dbcheck package , everything works perfectly with the needed requirements ( You could have the requirement list inside the package)
 
MorbidA
Loyal Member
Joined
May 28, 2006
Messages
247
Reaction score
32
its untested on ryl1 as far as i know, the binary equipment stream is most likely slightly different which you would have to fix in the project.
 
Moooooooooooooooo
Loyal Member
Joined
Jul 19, 2006
Messages
442
Reaction score
130
i think the only thing i've done and tested on ryl1 is the quest script in rylcoder
 
Initiate Mage
Joined
Mar 20, 2009
Messages
1
Reaction score
0
Yes, it will work with some modifications.
 
Banned
Banned
Joined
Jan 21, 2009
Messages
58
Reaction score
4
if can modify the itenscript of ryl 1 like the ryl2 ...can solve many bugs ..
 
Banned
Banned
Joined
Jan 21, 2009
Messages
58
Reaction score
4
if can modify the itenscript of ryl 1 like the ryl2 ...can solve many bugs ..
 
Newbie Spellweaver
Joined
Jun 11, 2008
Messages
44
Reaction score
11
Code:
1635	Dagger Offhand	short_sword.r3s	sylphid	item051	216	15	236	62	1	2	wp.wav	NORMAL	SHIELD	??	500000	2631906	0	75	100	100	64	0	0	0	0	158	0	0	0	0	0	0	24	24	10	0	0	0	0	0	0	0	15	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	
1636	Dagger Offhand	short_sword.r3s	sylphid	item051	216	15	236	62	1	2	wp.wav	NORMAL	SHIELD	??	800000	2631906	0	75	100	100	64	0	0	0	0	168	0	0	0	0	0	0	24	24	10	0	0	0	0	0	0	0	15	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	
1637	Dagger Offhand	short_sword.r3s	Dagger_08	item043	40	62	62	111	1	2	wp.wav	NORMAL	SHIELD	??	1500000	2631906	0	75	100	100	64	0	0	0	0	178	0	0	0	0	0	0	24	24	10	0	0	0	0	0	0	0	15	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	
1638	Dagger Offhand	short_sword.r3s	Dagger_04	item043	103	4	124	49	1	2	wp.wav	NORMAL	SHIELD	??	2000000	2631906	0	75	100	100	64	0	0	0	0	188	0	0	0	0	0	0	24	24	10	0	0	0	0	0	0	0	15	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1

well this is my offhand itemscript.txt
if my offhand value same as itemscript.gsf then assasin and warrior owning the server :D:
so i just add 24 damage and crit
am i doing right ?
 
Initiate Mage
Joined
Sep 20, 2006
Messages
4
Reaction score
0
Code:
1635    Dagger Offhand    short_sword.r3s    sylphid    item051    216    15    236    62    1    2    wp.wav    NORMAL    SHIELD    ??    500000    2631906    0    75    100    100    64    0    0    0    0    158    0    0    0    0    0    0    24    24    10    0    0    0    0    0    0    0    15    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    1    
1636    Dagger Offhand    short_sword.r3s    sylphid    item051    216    15    236    62    1    2    wp.wav    NORMAL    SHIELD    ??    800000    2631906    0    75    100    100    64    0    0    0    0    168    0    0    0    0    0    0    24    24    10    0    0    0    0    0    0    0    15    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    1    
1637    Dagger Offhand    short_sword.r3s    Dagger_08    item043    40    62    62    111    1    2    wp.wav    NORMAL    SHIELD    ??    1500000    2631906    0    75    100    100    64    0    0    0    0    178    0    0    0    0    0    0    24    24    10    0    0    0    0    0    0    0    15    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    1    
1638    Dagger Offhand    short_sword.r3s    Dagger_04    item043    103    4    124    49    1    2    wp.wav    NORMAL    SHIELD    ??    2000000    2631906    0    75    100    100    64    0    0    0    0    188    0    0    0    0    0    0    24    24    10    0    0    0    0    0    0    0    15    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    1
well this is my offhand itemscript.txt
if my offhand value same as itemscript.gsf then assasin and warrior owning the server :D:
so i just add 24 damage and crit
am i doing right ?

Do u hav ur itemscript.gsf for support this script ?
 
Newbie Spellweaver
Joined
Jun 11, 2008
Messages
44
Reaction score
11
Code:
1635	Dagger Offhand	short_sword.r3s	sylphid	item051	216	15	236	62	1	2	wp.wav	NORMAL	DAGGER	??	500000	2631906	0	75	100	100	64	0	0	0	0	158	0	0	0	0	0	0	98	128	10	28	0	0	0	5	0	0	15	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	33	4587520		0	0	5	0	O	0	0	0	0	0	0	0	0
1636	Dagger Offhand	short_sword.r3s	sylphid	item051	216	15	236	62	1	2	wp.wav	NORMAL	DAGGER	??	800000	2631906	0	75	100	100	64	0	0	0	0	168	0	0	0	0	0	0	102	132	10	28	0	0	0	6	0	0	15	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	33	4915200		0	0	6	0	O	0	0	0	0	0	0	0	0
1637	Dagger Offhand	short_sword.r3s	Dagger_08	item043	40	62	62	111	1	2	wp.wav	NORMAL	DAGGER	??	1500000	2631906	0	75	100	100	64	0	0	0	0	178	0	0	0	0	0	0	106	136	10	28	0	0	0	7	0	0	15	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	33	5570560		0	0	7	0	O	0	0	0	0	0	0	0	0
1638	Dagger Offhand	short_sword.r3s	Dagger_04	item043	103	4	124	49	1	2	wp.wav	NORMAL	DAGGER	??	2000000	2631906	0	75	100	100	64	0	0	0	0	188	0	0	0	0	0	0	110	140	10	28	0	0	0	8	0	0	15	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	0	1	0	0	0	33	5898240		0	0	8	0	O	0	0	0	0	0	0	0	0

this is my itemscript.gsf
ow by the way...what is DRC value, before the extra attack value...
 
Banned
Banned
Joined
Jan 21, 2009
Messages
58
Reaction score
4
guys

i will try change the ONE_HANDAXE

to OPP_HAMMER... because in the akkan side the hammer is like a AXE for gunners

thx
 
Banned
Banned
Joined
Jan 21, 2009
Messages
58
Reaction score
4
blunt have con_blunt and opp_blunt

i want the Sin with too slot arms

in Q and E ....

one for 2 daggers

and the other for Blunt and Shield

thx
 
Banned
Banned
Joined
Jan 21, 2009
Messages
58
Reaction score
4
im curently in use this settings

onehanded_Sword to CON_sword
onehanded_axe to OPP_Axe
onehanded_blunt to OPP_Hammer
Dagger to OPP_Talon

im testing the offhand solution

but got issues

because the second weapons Slot is unusable

just can use Double_weapons in second slot

and warrior slight atak is incomplete, because if you use a offhand and a con_sword

just give one hit for time

just the Con_sword atak , in slight atak for warrior with two weapons need a sequence off two ataks

if use war you need use slight atak and atak again to work and hit the advesary

im testing some modes to try fix it

thx for all and please if any1 know how do the Database cheqs solutions PM me

i want learn .. srry for my bad inglish
 
Newbie Spellweaver
Joined
May 2, 2005
Messages
5
Reaction score
0
Wont work, try again staurth. Leave the client edit server.
 
Newbie Spellweaver
Joined
Mar 22, 2007
Messages
23
Reaction score
0
where i replace that code? in stored procedures "sql"? Serverfiles? plz tell me!

where i can replace that code? in stored procedure?? serverfiles??? where i can plz! tell me!
 
Back
Top