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Problem 3d model

Initiate Mage
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Jan 20, 2010
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Hello,

I'm having a bit of a boring problem with 3d in the game, I don't know if I'm exporting a wrong form, or if there is a problem in the game's source code, because in 3d the item is perfect and inside the game is incomplete, some parts seem, example of items, when we turn the camera in some position, it appears the complete item, but when we turn the other way, or the item some some part.

kfD4YoG - Problem 3d model - RaGEZONE Forums


EZmIgip - Problem 3d model - RaGEZONE Forums


I appreciate if anyone can help.
 

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I think it's your textures man.
use tga 32bit.

Or could be twosided mesh. Make sure that is enabled, so textures are placed on both sides of the polygons,
Looks like the texture is on the inside of the model if that makes sense.

If you want, send me a copy of the model + textures and I can have a look
 
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Newbie Spellweaver
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I'm a 3D game artist.
I think I know your problem. You forgot to reset Xform for your model in 3Ds MAX. Remember to make Center Pivot with X = 0; Y = 0, Z = 0. That is the rule of any 3D game artist have to know when finish the model.
Have you use Backface Cull to check any polygon ( face on mesh of model ) ?
 
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